?? lighting.h
字號:
#if !defined(AFX_LIGHTING_H__15DBA5E5_3488_11D4_B502_DA5D708BD658__INCLUDED_)
#define AFX_LIGHTING_H__15DBA5E5_3488_11D4_B502_DA5D708BD658__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Lighting.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CLighting dialog
class CLighting : public CDialog
{
// Construction
public:
float m_lightAmbientR;
float m_lightAmbientG;
float m_lightAmbientB;
float m_lightDiffuseR;
float m_lightDiffuseG;
float m_lightDiffuseB;
float m_lightSpecularR;
float m_lightSpecularG;
float m_lightSpecularB;
float m_lightPositionX;
float m_lightPositionY;
float m_lightPositionZ;
CLighting(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CLighting)
enum { IDD = IDD_LIGHT };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CLighting)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CLighting)
virtual void OnOK();
afx_msg void OnChangeLAmbientR();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LIGHTING_H__15DBA5E5_3488_11D4_B502_DA5D708BD658__INCLUDED_)
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -