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/* ***** BEGIN LICENSE BLOCK ***** * Source last modified: $Id: imdct.c,v 1.1 2005/02/26 01:47:35 jrecker Exp $ * * Portions Copyright (c) 1995-2005 RealNetworks, Inc. All Rights Reserved. * * The contents of this file, and the files included with this file, * are subject to the current version of the RealNetworks Public * Source License (the "RPSL") available at * http://www.helixcommunity.org/content/rpsl unless you have licensed * the file under the current version of the RealNetworks Community * Source License (the "RCSL") available at * http://www.helixcommunity.org/content/rcsl, in which case the RCSL * will apply. You may also obtain the license terms directly from * RealNetworks. You may not use this file except in compliance with * the RPSL or, if you have a valid RCSL with RealNetworks applicable * to this file, the RCSL. Please see the applicable RPSL or RCSL for * the rights, obligations and limitations governing use of the * contents of the file. * * This file is part of the Helix DNA Technology. RealNetworks is the * developer of the Original Code and owns the copyrights in the * portions it created. * * This file, and the files included with this file, is distributed * and made available on an 'AS IS' basis, WITHOUT WARRANTY OF ANY * KIND, EITHER EXPRESS OR IMPLIED, AND REALNETWORKS HEREBY DISCLAIMS * ALL SUCH WARRANTIES, INCLUDING WITHOUT LIMITATION, ANY WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, QUIET * ENJOYMENT OR NON-INFRINGEMENT. * * Technology Compatibility Kit Test Suite(s) Location: * http://www.helixcommunity.org/content/tck * * Contributor(s): * * ***** END LICENSE BLOCK ***** */ /************************************************************************************** * Fixed-point HE-AAC decoder * Jon Recker (jrecker@real.com) * February 2005 * * imdct.c - inverse MDCT **************************************************************************************/#include "coder.h"#include "assembly.h"#define RND_VAL (1 << (FBITS_OUT_IMDCT-1))#ifndef AAC_ENABLE_SBR/************************************************************************************** * Function: DecWindowOverlap * * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM, * for winSequence LONG-LONG * * Inputs: input buffer (output of type-IV DCT) * overlap buffer (saved from last time) * number of channels * window type (sin or KBD) for input buffer * window type (sin or KBD) for overlap buffer * * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans * * Return: none * * Notes: this processes one channel at a time, but skips every other sample in * the output buffer (pcm) for stereo interleaving * this should fit in registers on ARM * * TODO: ARM5E version with saturating overlap/add (QADD) * asm code with free pointer updates, better load scheduling **************************************************************************************/__attribute__ ((section (".data"))) static void DecWindowOverlap(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev){ int in, w0, w1, f0, f1; int *buf1, *over1; short *pcm1; const int *wndPrev, *wndCurr; buf0 += (1024 >> 1); buf1 = buf0 - 1; pcm1 = pcm0 + (1024 - 1) * nChans; over1 = over0 + 1024 - 1; wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]); if (winTypeCurr == winTypePrev) { /* cut window loads in half since current and overlap sections use same symmetric window */ do { w0 = *wndPrev++; w1 = *wndPrev++; in = *buf0++; f0 = MULSHIFT32(w0, in); f1 = MULSHIFT32(w1, in); in = *over0; *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans; in = *over1; *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm1 -= nChans; in = *buf1--; *over1-- = MULSHIFT32(w0, in); *over0++ = MULSHIFT32(w1, in); } while (over0 < over1); } else { /* different windows for current and overlap parts - should still fit in registers on ARM w/o stack spill */ wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]); do { w0 = *wndPrev++; w1 = *wndPrev++; in = *buf0++; f0 = MULSHIFT32(w0, in); f1 = MULSHIFT32(w1, in); in = *over0; *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans; in = *over1; *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm1 -= nChans; w0 = *wndCurr++; w1 = *wndCurr++; in = *buf1--; *over1-- = MULSHIFT32(w0, in); *over0++ = MULSHIFT32(w1, in); } while (over0 < over1); }}/************************************************************************************** * Function: DecWindowOverlapLongStart * * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM, * for winSequence LONG-START * * Inputs: input buffer (output of type-IV DCT) * overlap buffer (saved from last time) * number of channels * window type (sin or KBD) for input buffer * window type (sin or KBD) for overlap buffer * * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans * * Return: none * * Notes: this processes one channel at a time, but skips every other sample in * the output buffer (pcm) for stereo interleaving * this should fit in registers on ARM * * TODO: ARM5E version with saturating overlap/add (QADD) * asm code with free pointer updates, better load scheduling **************************************************************************************/ __attribute__ ((section (".data"))) static void DecWindowOverlapLongStart(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev){ int i, in, w0, w1, f0, f1; int *buf1, *over1; short *pcm1; const int *wndPrev, *wndCurr; buf0 += (1024 >> 1); buf1 = buf0 - 1; pcm1 = pcm0 + (1024 - 1) * nChans; over1 = over0 + 1024 - 1; wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]); i = 448; /* 2 outputs, 2 overlaps per loop */ do { w0 = *wndPrev++; w1 = *wndPrev++; in = *buf0++; f0 = MULSHIFT32(w0, in); f1 = MULSHIFT32(w1, in); in = *over0; *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans; in = *over1; *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm1 -= nChans; in = *buf1--; *over1-- = 0; /* Wn = 0 for n = (2047, 2046, ... 1600) */ *over0++ = in >> 1; /* Wn = 1 for n = (1024, 1025, ... 1471) */ } while (--i); wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]); /* do 64 more loops - 2 outputs, 2 overlaps per loop */ do { w0 = *wndPrev++; w1 = *wndPrev++; in = *buf0++; f0 = MULSHIFT32(w0, in); f1 = MULSHIFT32(w1, in); in = *over0; *pcm0 = CLIPTOSHORT( (in - f0 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans; in = *over1; *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm1 -= nChans; w0 = *wndCurr++; /* W[0], W[1], ... --> W[255], W[254], ... */ w1 = *wndCurr++; /* W[127], W[126], ... --> W[128], W[129], ... */ in = *buf1--; *over1-- = MULSHIFT32(w0, in); /* Wn = short window for n = (1599, 1598, ... , 1536) */ *over0++ = MULSHIFT32(w1, in); /* Wn = short window for n = (1472, 1473, ... , 1535) */ } while (over0 < over1);}/************************************************************************************** * Function: DecWindowOverlapLongStop * * Description: apply synthesis window, do overlap-add, clip to 16-bit PCM, * for winSequence LONG-STOP * * Inputs: input buffer (output of type-IV DCT) * overlap buffer (saved from last time) * number of channels * window type (sin or KBD) for input buffer * window type (sin or KBD) for overlap buffer * * Outputs: one channel, one frame of 16-bit PCM, interleaved by nChans * * Return: none * * Notes: this processes one channel at a time, but skips every other sample in * the output buffer (pcm) for stereo interleaving * this should fit in registers on ARM * * TODO: ARM5E version with saturating overlap/add (QADD) * asm code with free pointer updates, better load scheduling **************************************************************************************/ __attribute__ ((section (".data"))) static void DecWindowOverlapLongStop(int *buf0, int *over0, short *pcm0, int nChans, int winTypeCurr, int winTypePrev){ int i, in, w0, w1, f0, f1; int *buf1, *over1; short *pcm1; const int *wndPrev, *wndCurr; buf0 += (1024 >> 1); buf1 = buf0 - 1; pcm1 = pcm0 + (1024 - 1) * nChans; over1 = over0 + 1024 - 1; wndPrev = (winTypePrev == 1 ? kbdWindow + kbdWindowOffset[0] : sinWindow + sinWindowOffset[0]); wndCurr = (winTypeCurr == 1 ? kbdWindow + kbdWindowOffset[1] : sinWindow + sinWindowOffset[1]); i = 448; /* 2 outputs, 2 overlaps per loop */ do { /* Wn = 0 for n = (0, 1, ... 447) */ /* Wn = 1 for n = (576, 577, ... 1023) */ in = *buf0++; f1 = in >> 1; /* scale since skipping multiply by Q31 */ in = *over0; *pcm0 = CLIPTOSHORT( (in + RND_VAL) >> FBITS_OUT_IMDCT ); pcm0 += nChans; in = *over1; *pcm1 = CLIPTOSHORT( (in + f1 + RND_VAL) >> FBITS_OUT_IMDCT ); pcm1 -= nChans; w0 = *wndCurr++; w1 = *wndCurr++; in = *buf1--; *over1-- = MULSHIFT32(w0, in); *over0++ = MULSHIFT32(w1, in); } while (--i); /* do 64 more loops - 2 outputs, 2 overlaps per loop */ do { w0 = *wndPrev++; /* W[0], W[1], ...W[63] */ w1 = *wndPrev++; /* W[127], W[126], ... W[64] */ in = *buf0++; f0 = MULSHIFT32(w0, in); f1 = MULSHIFT32(w1, in);
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