?? the baudy world of the byte bandit-a postmodernist interpreta.txt
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intrusions on privacy (Marx, 1988a: 208-211; Marx and Reichman, 1985). This has contributed to a: . . . richly confused and hugely verbal age, energized by a multitude of competing discourses, the very pro- liferation and plasticity of which increasingly deter- mine what we defensively refer to as our reality (New- man, 1985: 15). By Postmodernism we mean a reaction against "cultural moder- nity" and a destruction of the constraints of the present "maxi- mum security society" (Marx, 1988b) that reflect an attempt to gain control of an alternative future. In the CU world, this con- stitutes a conscious resistance to the domination of but not the fact of technological encroachment into all realms of our social existence. The CU represents a reaction against modernism by of- fering an ironic response to the primacy of a master technocratic language, the incursion of computers into realms once considered private, the politics of techno-society, and the sanctity of es- tablished civil and state authority. Postmodernism is character- ized not so much by a single definition as by a number of inter- related characteristics, including, but not limited to: 1. Dissent for dissent's sake (Lyotard, 1988). 2. The collapse of the hierarchical distinction between mass and popular culture (Featherstone, 1988: 203). 3. A stylistic promiscuity favoring eclecticism and the mix- ing of codes (Featherstone, 1988: 203). 4. Parody, pastiche, irony, playfulness and the celebration of the surface "depthlessness" of culture (Featherstone, 1988: 203). - 7 - 5. The decline of the originality/genius of the artistic pro- ducer and the assumption that art can only be repetitious (Featherstone 1988: 203). 6. The stripping away of social and perceptual coordinates that let one "know where one is" (Latimer, 1984: 121). 7. A search for new ways to make the unpresentable presenta- ble, and break down the barriers that keep the profane out of everyday life (Denzin, 1988: 471). 8. The introduction of new moves into old games or inventing new games that are evaluated pragmatically rather than from some uniform stand point of "truth" or philosophical discourse (Callinicos, 1985: 86). 9. Emphasis on the visual over the literary (Lash, 1988: 314). 10. Devaluation of formalism and juxtaposition of signifiers taken from the banalities of everyday life (Lash, 1988: 314). 11. Contesting of rationalist and/or didactive views of cul- ture (Lash, 1988: 314). 12. Asking not what a cultural text means, but what it does (Lash, 1988: 314). 13. Operation through the spectator's immersion, the relative- ly unmediated investment of his/her desire in the cultural object (Lash, 1988: 314). 14. Acknowledgement of the decenteredness of modern life and "plays with the apparent emptiness of modern life as well - 8 - as the lack of coherence in modern symbol systems" (Man- ning, 1989: 8). "Post-Modernism" in its positive form constitutes an intel- lectual attack upon the atomized, passive and indifferent mass culture which, through the saturation of electronic technology, has reached its zenith in Post-War American (Newman, 1985: 5). It is this style of playful rebellion, irreverent subversion, and juxtaposition of fantasy with high-tech reality that impels us to interpret the computer underground as a postmodernist culture. Data and Method Obtaining data from any underground culture requires tact. BBS operators protect the privacy of users and access to elite boards, or at least to their relevant security levels, virtually always requires completion of a preliminary questionnaire, a screening process, and occasional voice verification. Research- ers generally do not themselves violate laws or dominant norms, so they depend on their informants for potentially "dirty infor- mation" (Thomas and Marquart, 1988). Our own data are no excep- tion and derive from several sources. First, the bulk of our data come from computer bulletin board systems. BBSs are personal computers (PCs) that have been equipped with a telephone modem and special software that con- nects users to other PCs by telephone. After "logging in" by supplying a valid user name and password, the user can receive and leave messages to other users of the system. These messages are rarely private and anyone calling the BBS can freely read and - 9 - respond to them. There is usually the capacity to receive (down- load) or send (upload) text files ("G-philes") or software pro- grams between the caller and host system. We logged the message section of CU BBSs to compile documen- tary evidence of the issues deemed important for discussion by participants. Logs are "captured" (recorded using the computer buffer) messages left on the board by users. Calculating the quantity of logged data is difficult because of formatting vari- ance, but we estimate that our logs exceed 10,000 printed pages. The logs cited here are verbatim with the exception of minor editing changes in format and extreme typographical errors. Identifying underground BBSs can be difficult, and to the uninitiated they may appear to be licit chat or shareware boards. For callers with sufficient access, however, there exist back- stage realms in which "cracking" information is exchanged and private text or software files made available. With current technology, establishing a BBS requires little initial skill. Most boards are short-lived and serve only local or regional callers. Because of the generally poor quality and amateur na- ture of these systems, we focused on national elite boards. We considered a board "elite" if it met all of the following charac- teristics: At least one quarter of the users were registered out- side the state of the board called; the phone line were exclu- sively for BBS use and available 24 hours a day; and the information and files/warez were current "state of the field." Elite CU members argue that there are less than ten "truly elite" p/hacker boards nationally. - 10 - We obtained the names and numbers of BBSs from the first boards we called, and used a snowball technique to supplement the list. We obtained additional numbers from CU periodicals, and, as we became more familiar with the culture, users also added to the list. Our aggregate data include no less than 300 Bulletin board systems, of which at least 50 attract phreaks and hackers, and voice or on-line interviews with no less than 45 sysops (op- erators of BBS systems) and other active CU participants. A second data source included open-ended voice and on-line interviews with hackers, phreaks and pirates. The data include no less than 25 face-to-face, 25 telephone, and 60 on-line inter- views obtained as we became familiar with our informants. Third, data acquisition included as much participation as legally possible in CU activities[3]. This served to justify our presence in the culture and provided information about the mun- dane activity of the CU. Finally, we obtained back and current issues of the primary underground computerized magazines, which are distributed on na- tional BBSs as text files. These contain information relevant to the particular subculture, and included PHRACK, Activist Times Incorporated (ATI), P/Hun, 2600 Magazine, PIRATE, TAP, and Legion of Doom (LoD/H). We also draw data from national and interna- tional electronic mail (e-mail) systems on which an active infor- mation-sharing CU network has developed and spread. Assessing the validity and reliability of data obtained in this manner creates special problems. One is that of sampling. The number of boards, their often ephemeral existence, and the - 11 - problem of obtaining access all make conventional sampling impos- sible. We focused on national boards and engaged in theoretical sampling (Glaser and Strauss, 1967: 45-77). We consider our sam- ple representative, and accept Bordieu's observation that: If, following the canon dictated by orthodox methodolo- gy, you take a random sample, you mutilate the very ob- ject you have set out to construct. If, in a study of the field of lawyers, for instance, you do not draw the President of the Supreme Court, or if, in an inquiry into the French intellectual field of the 1950s, you leave out Jean-Paul Sartre, or Princeton University in a study of American academics, your field is destroyed, insofar as these personas or institutions alone mark a crucial position--there are positions in a field which command the whole structure (Bordieu, interviewed in Wacquant, 1989: 38). We judge our sample of participants adequate for several reasons. First, we presume that the members with whom we have had contact comprise the elite members of the culture, as deter- mined by the nature of the boards they were on, references to them on national boards, the level of expertise displayed in their messages, and their appearance in the "user lists" of elite boards. We consider the BBSs to be "typical exemplars" because of their status in the culture, because of the level of sophisti- cation both of users and of message content, and because of ref- erences to these boards as "elite" in CU periodicals. The Computer Underground The computer underground is both a life style and a social network. As a lifestyle, it provides identity and roles, an op- erational ideology, and guides daily routine. As a social net- work, it functions as a communications channel between persons engaged in one of three basic activities: Hacking, phreaking, - 12 - and pirating[4]. Each subgroup possesses an explicit style that includes an ethic and "code of honor," cohesive norms, career paths, and other characteristics that typify a culture (Meyer, 1989a, 1989b; Meyer and Thomas, 1989). Hebdige (1982: 113-117) used the concept of homology to de- scribe the structural unity that binds participants and provides the "symbolic fit between the values and life-styles of a group" and how it expresses or reinforces its focal concerns. Homology refers to the affinity and similarities members of a group share that give it the particular cultural identity. These shared al- ternative values and actions connect CU members to each other and their culture, and create a celebration of "otherness" from the broader culture. Hackers (Tune: "Put Another Nickel in") Put another password in, Bomb it out, and try again, Try to get past logging in, Were hacking, hacking, hacking. Try his first wife's maiden name, This is more than just a game, It's real fun, but just the same It's hacking, hacking, hacking. Sys-call, let's try sys-call. Remember, that great bug from Version 3, Of R S X, It's here! Whoopee! Put another sys-call in,
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