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?? apollo.c

?? this is a graphical editor which is similar to MS-PAINT done using c-language runs on turbo c/c++ co
?? C
?? 第 1 頁 / 共 3 頁
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		 setcolor ( current_color );
		 restrict ( 50,35, 598, 423 );
		 if ( in_range ( out.x.cx, 50, 598 ) && in_range ( out.x.dx, 35, 422))
	{
	 setfillstyle ( SOLID_FILL, WHITE );
	 hide ( );
	 bar( out.x.cx, out.x.dx, out.x.cx+7, out.x.dx+7 );
	 show ( );
	 delay ( 30 );
	}
		}while ( out.x.bx == 1 );

	  }
}


int mouse_on_canvas ( union REGS out)
{
	 if ( in_range ( out.x.cx, 50, 605 ) && in_range ( out.x.dx, 35, 430))
		 return 1;
	 return 0;
}



void air_spray ( void )
{
	  union REGS in, out;
	  int xc, yc, x, y, check;
	  while ( 1 )
	  {
		in.x.ax = 0x0003;
		int86 ( 0x33, &in, &out );
		delay ( 5 );
		setfillstyle ( SOLID_FILL, LIGHTGRAY );
		bar ( 0, 431, 640, 475 );
		setcolor ( BLACK );
		show_coords ( out.x.cx, out.x.dx );
		setcolor ( current_color );
		scan_menu ( );
		if ( tool_selected ( out ) && get_tool ( out.x.cx, out.x.dx ) != 9 )
	 return;
		else if ( in_range ( out.x.cx,625, 635 ) && in_range ( out.x.dx, 7, 17 )&& out.x.bx==1)
		exit ( 0 );
		else if ( color_selected ( out ) )
		show_current_color ( out.x.cx, out.x.dx, out.x.bx );
		if ( !in_range ( out.x.cx, 50, 605 ) || !in_range ( out.x.dx, 35, 430))
	 continue;
		xc = out.x.cx;
		yc = out.x.dx;
		while ( out.x.bx == 1 )
		{
		  xc = out.x.cx;
		  yc = out.x.dx;
		  if ( xc > 595 || xc < 65 )
		goto next;
		  if ( yc > 420 || yc < 47 )
		goto next;
		  x = random ( 641 );
		  y = random ( 481 );
		  if ( x < xc-10 || x > xc+10 )
		continue;
		  if ( y < yc - 10 || y > yc+10 )
		continue;
		  check = (xc-x)*(xc-x) + (yc-y)*(yc-y) ;
		  if ( check < 100 )
		  {
		hide ( );
		putpixel ( x, y, current_color );
		show ( );
		  }
next:         int86 ( 0x33, &in, &out );
	 }
	 }
}

void cube ( long double diagonal, int sx, int sy )
{
	  int a = ( int ) diagonal/1.73;
	  int cube[8][3];
	  double cub[8][2];
	  int i;
	  cube[0][0] = sx;
	  cube[0][1] = sy+a;
	  cube[0][2] = 0;
	  cube[1][0] = sx;
	  cube[1][1] = sy+a;
	  cube[1][2] = a;
	  cube[2][0] = sx;
	  cube[2][1] = sy;
	  cube[2][2] = a;
	  cube[3][0] = sx;
	  cube[3][1] = sy;
	  cube[3][2] = 0;
	  cube[4][0] = sx+a;
	  cube[4][1] = sy+a;
	  cube[4][2] = 0;
	  cube[5][0] = sx+a;
	  cube[5][1] = sy+a;
	  cube[5][2] = a;
	  cube[6][0] = sx+a;
	  cube[6][1] = sy;
	  cube[6][2] = a;
	  cube[7][0] = sx+a;
	  cube[7][1] = sy;
	  cube[7][2] = 0;
	  for(i=0;i<8;i++)
		{
		cub[i][0]= cube[i][0]-cube[i][2]*0.5;
		if ( cub [i][0] > CANV_X_MAX )
			cub[i][0] = CANV_X_MAX;
		if ( cub[i][0] < CANV_X_MIN )
			cub[i][0] = CANV_X_MIN;
		cub[i][1]= cube[i][1]+cube[i][2]*0.5;
		if ( cub [i][1] > CANV_Y_MAX )
			cub[i][1] = CANV_Y_MAX;
		if ( cub[i][1] < CANV_Y_MIN )
			cub[i][1] = CANV_Y_MIN;
		}
	 line(cub[0][0],cub[0][1],cub[1][0],cub[1][1]);
	 line(cub[1][0],cub[1][1],cub[2][0],cub[2][1]);
	 line(cub[2][0],cub[2][1],cub[3][0],cub[3][1]);
	 line(cub[3][0],cub[3][1],cub[0][0],cub[0][1]);
	 line(cub[0][0],cub[0][1],cub[4][0],cub[4][1]);
	 line(cub[1][0],cub[1][1],cub[5][0],cub[5][1]);
	 line(cub[2][0],cub[2][1],cub[6][0],cub[6][1]);
	 line(cub[3][0],cub[3][1],cub[7][0],cub[7][1]);
	 line(cub[4][0],cub[4][1],cub[5][0],cub[5][1]);
	 line(cub[5][0],cub[5][1],cub[6][0],cub[6][1]);
	 line(cub[6][0],cub[6][1],cub[7][0],cub[7][1]);
	 line(cub[7][0],cub[7][1],cub[4][0],cub[4][1]);
}


void draw_cube ( void )
{
	  union REGS in,out;
	  int start_x, start_y, cur_x, cur_y;
	  long double diagonal;
	  while ( 1 )
	  {
		in.x.ax = 0x0003;
		int86 ( 0x33, &in, &out );
		delay ( 5 );
		setfillstyle ( SOLID_FILL, LIGHTGRAY );
		bar ( 0, 431, 640, 475 );
		setcolor ( BLACK );
		show_coords ( out.x.cx, out.x.dx );
		setcolor ( current_color );
		scan_menu ( );
		if ( tool_selected ( out ) && get_tool ( out.x.cx, out.x.dx ) != 13 )
		  return;
		else if ( in_range ( out.x.cx,625, 635 ) && in_range ( out.x.dx, 7, 17 )&& out.x.bx==1)
		  exit ( 0 );
		else if ( color_selected ( out ) )
		  show_current_color ( out.x.cx, out.x.dx, out.x.bx );
		if ( !in_range ( out.x.cx, 50, 605 ) || !in_range ( out.x.dx, 35, 430))
		  continue;
		else if ( out.x.bx == 1 )
		{
		start_x = out.x.cx;
		start_y = out.x.dx;
		do
		 {

		  in.x.ax = 0x0003;
		  int86 ( 0x33, &in, &out );
		  hide ( );
		  setcolor ( 15 - current_color );
		  setwritemode ( XOR_PUT );
		  //fixing limits for my drawing
		  if ( out.x.cx < 50 )
			  cur_x = 50;
		  else if ( out.x.cx > 605 )
			 cur_x = 605;
		  else
			 cur_x = out.x.cx;
		  if ( out.x.dx < 35 )
			 cur_y = 35;
		  else if ( out.x.dx > 430 )
			 cur_y = 430;
		  else
			 cur_y = out.x.dx;
		  // finished fixing the points
		  //now start drawing
		  diagonal = sqrt ( (double ) abs((start_x - cur_x) * ( start_x - cur_x ) + ( start_y - cur_y ) * ( start_y - cur_y)));
		  cube ( diagonal, start_x, start_y);
		  //finished drawing
		  show ( );
		  delay ( 40 );
		  hide ( );
		  cube ( diagonal, start_x, start_y );
		  show ();
		  setfillstyle ( SOLID_FILL, LIGHTGRAY );
		  bar (  0, 431, 640, 475);
		  setcolor ( BLACK );
		  show_coords ( out.x.cx, out.x.dx );
		  setcolor ( 15 - current_color );
	} while ( out.x.bx == 1 );
	setcolor ( current_color );
	setwritemode  ( COPY_PUT );
	hide ( );
	diagonal =  sqrtl ( ( double ) abs ((start_x - cur_x) * ( start_x - cur_x ) + ( start_y - cur_y ) * ( start_y - cur_y)));
	cube ( diagonal, start_x, start_y );
	show ( );
	}

  }
}

struct node
{
		int x;
		int y;
		struct node *next;
};

struct node *root,*temporary,*last;

void insert(int x,int y)// insert into struct node
	{
		struct node *temp;
		temp= ( struct node*) malloc ( sizeof ( struct node)) ;
		if(temp==NULL)
		{
			closegraph();
			printf ( "Out of memory" );
			exit(0);
		}
		temp->x=x;
		temp->y=y;
		temp->next=NULL;
		last->next=temp; // insert at end of list
		last=temp;
		return;
	}
	void fill(int x,int y )
	{
		int color=getpixel(x,y);
		int tmp;
		int clr = current_color;
		if(color==clr )
			return;
		last=root=(  struct node* )malloc ( sizeof ( struct node ));
		root->x=x;
		root->y=y;
		root->next=NULL;
		while(root!=NULL)
		{
			putpixel(x,y,clr);
			tmp=getpixel(x,y-1);
			if( tmp==color && tmp!=clr &&  in_range ( x, CANV_X_MIN, CANV_X_MAX ) && in_range ( y-1, CANV_Y_MIN, CANV_Y_MAX ))
			{
				putpixel(x,y-1,clr);
				insert(x,y-1); // add to list
			}
			tmp=getpixel(x,y+1);
			if( tmp==color && tmp!=clr &&  in_range ( x,CANV_X_MIN, CANV_X_MAX ) && in_range ( y+1, CANV_Y_MIN, CANV_Y_MAX))
			{
				putpixel(x,y+1,clr);
				insert(x,y+1); // add to list
			}
			tmp=getpixel(x-1,y);
			if( tmp==color && tmp!=clr &&  in_range ( x-1, CANV_X_MIN, CANV_X_MAX ) && in_range ( y, CANV_Y_MIN, CANV_Y_MAX))
			{
				putpixel(x-1,y,clr);
				insert(x-1,y); // add to list
			}
			tmp=getpixel(x+1,y);
			if( tmp==color && tmp!=clr &&  in_range ( x+1, CANV_X_MIN, CANV_X_MAX ) && in_range ( y, CANV_Y_MIN, CANV_Y_MAX))
			{
				putpixel(x+1,y,clr);
				insert(x+1,y); // add to list
			}

			temporary=root;
			root=root->next; // goto next node
			free ( temporary );      // release
			x=root->x;
			y=root->y;
		}// end while
	}


void fill_color ( void )
{
	  int x, y;
	  union REGS in, out;
	  while ( 1 )
	  {
		in.x.ax = 0x0003;
		int86 ( 0x33, &in, &out );
		delay ( 5 );
		setfillstyle ( SOLID_FILL, LIGHTGRAY );
		bar ( 0, 431, 640, 475 );
		setcolor ( BLACK );
		show_coords ( out.x.cx, out.x.dx );
		setcolor ( current_color );
		scan_menu ( );
		if ( tool_selected ( out ) && get_tool ( out.x.cx, out.x.dx ) != 7 )
		  return;
		else if ( in_range ( out.x.cx,625, 635 ) && in_range ( out.x.dx, 7, 17 )&& out.x.bx==1)
		  exit ( 0 );
		else if ( color_selected ( out ) )
		  show_current_color ( out.x.cx, out.x.dx, out.x.bx );
		if ( !in_range ( out.x.cx, 50, 605 ) || !in_range ( out.x.dx, 35, 430))
		  continue;
		else if ( out.x.bx == 1 )
		{
		  x = out.x.cx;
		  y = out.x.dx;
		  if ( in_range ( x, CANV_X_MIN, CANV_X_MAX ) && in_range ( y, CANV_Y_MIN, CANV_Y_MAX))
		  {
			 hide ( );
			 fill ( x, y );
			 show ( );
		  }
		}
	  }
}

void get_x_shear ( int a )
{
	  int i,j;
	  setfillstyle ( SOLID_FILL, WHITE );
	  bar ( sminx, sminy, smaxx, smaxy );
	  setcolor ( current_color );
	  c_c_p = fopen ( "temp", "r" );
	  i = sminx;
	  j = sminy;
		while ( j < smaxy)
		{
		 if ( in_range ( i, CANV_X_MIN, CANV_X_MAX ) && in_range ( j, CANV_Y_MIN, CANV_Y_MAX))
			 putpixel( i+a*(smaxy - j ), j , getc (c_c_p) - '0' );
		 i++;
		 if ( i == smaxx )
		 {
			 j++;
			 i = sminx;
		 }
		}
}


void shear ( void )
{

	  int a = 1;
	  copy_selected_portion ( );
	  hide ( );
	  get_x_shear ( a );
	  show ( );
}

void scale ( void )
{
	  static int oldx , oldy,pnx, pxx, pny, pxy;
	  int sx = 0, sy = 0;
	  int cx, cy, x, y;
	  int color, i, j;
	  if ( copied == 0 )
	  {
		  copy_selected_portion ( );
		  oldx = smaxx - sminx;
		  oldy = smaxy - sminy;
		  copied = 1;
		  pnx = sminx;
		  pny = sminy;
		  pxx = smaxx;
		  pxy = smaxy;
		  delay ( 200 );
		  return;
	  }
	  else
	  {
		  hide ( );
		  copied = 0;
		  setcolor ( WHITE );
		  rectangle ( sminx, sminy, smaxx, smaxy );
		  setcolor ( current_color );
		  sx = ( smaxx - sminx ) / oldx;
		  sy = ( smaxy - sminy ) / oldy;
		  oldx = oldy = 0;
		  printf ( "%d %d", sx, sy );
		  c_c_p = fopen ( "temp", "r" );
		  i = pnx;
		  j = pny;
		  x = i;
		  y = j;
		  while ( j < pxy )
		  {
			  if ( in_range ( i, CANV_X_MIN, CANV_X_MAX ) && in_range ( j, CANV_Y_MIN, CANV_Y_MAX))
			  {
				  color = getc ( c_c_p );
				  for ( cx = 0; cx <= sx; cx++ )
						for ( cy = 0; cy <= sy; cy++ )
							 putpixel ( x+cx, y+cy, color );

				  x = x+sx;

			  }
			  i++;
			  if ( i == pxx )
			  {
				  i = pnx;
				  j++;
				  x = i;
				  y += sy;
			  }
		  }
	  }
	  show ( );
	  return;
}

void read_and_write_text ( int x, int y )
{
	  char ch;
	  char temp[2] = {'\0'};
	  int xpos = x, ypos = y;
	  union REGS in, out;
	  int line[480];
	  while ( 1 )
	  {
			in.x.ax = 0x0003;
			int86 ( 0x33, &in, &out );
			delay ( 5 );
			setfillstyle ( SOLID_FILL, LIGHTGRAY );
			bar ( 0, 431, 640, 475 );
			setcolor ( BLACK );
			show_coords ( out.x.cx, out.x.dx );
			setcolor ( current_color );
			ch = getch ( );
			if ( ch == 27 )
				return;
			else if ( ch == '\r' || xpos+8 > CANV_X_MAX )
			{
				line[ypos] = xpos;
				ypos+=8;
				xpos = x;
			}
			else if ( ch == 8 )
			{
				  if ( xpos < x )
					  {
						 ypos-=8;
						 xpos = line[ypos];
					  }
				  else
					  xpos-=8;
				  setfillstyle ( SOLID_FILL, WHITE );
				  bar ( xpos, ypos, xpos+8, ypos+8 );
				  setcolor ( current_color );
			}
			else
			{
				temp[0] = ch;
				outtextxy ( xpos, ypos, temp );
				xpos+=8;
			}
	  }
}


void text (  void )
{
	  union REGS in, out;
	  while ( 1 )
	  {
		in.x.ax = 0x0003;
		int86 ( 0x33, &in, &out );
		delay ( 5 );
		setfillstyle ( SOLID_FILL, LIGHTGRAY );
		bar ( 0, 431, 640, 475 );
		setcolor ( BLACK );
		show_coords ( out.x.cx, out.x.dx );
		setcolor ( current_color );
		scan_menu ( );
		if ( tool_selected ( out ) && get_tool ( out.x.cx, out.x.dx ) != 16 )
		  return;
		else if ( in_range ( out.x.cx,625, 635 ) && in_range ( out.x.dx, 7, 17 )&& out.x.bx==1)
		  exit ( 0 );
		else if ( color_selected ( out ) )
		  show_current_color ( out.x.cx, out.x.dx, out.x.bx );
		if ( !in_range ( out.x.cx, 50, 605 ) || !in_range ( out.x.dx, 35, 430))
		  continue;
		else if ( out.x.bx == 1 )
			read_and_write_text (out.x.cx, out.x.dx);
	}
}



void init_mouse ( )
{

	  union REGS in, out ;
	  int curc;
	  in.x.ax = 0x0000;
	  int86 ( 0x33, &in, &out );
	  set_position ( getmaxx()/2, getmaxy()/2 );
	  restrict ( 0, 0, getmaxx(), getmaxy());
	  show();
	  while ( 1 )
	  {
		 draw_tool_bar ( );
		 setfillstyle ( SOLID_FILL, LIGHTGRAY );
		 bar ( 0, 430, 640, 475);
		 show ( );
		 in.x.ax = 0x0003;
		 int86 ( 0x33, &in, &out );
		 scan_menu ( );
		 if ( color_selected (out) )
			 show_current_color ( out.x.cx, out.x.dx, out.x.bx );
		 show_coords ( out.x.cx, out.x.dx );
		 if ( in_range ( out.x.cx,625, 635 ) && in_range ( out.x.dx, 7, 17 )&& out.x.bx==1)
			exit ( 0 );
		 if ( tool_selected ( out ) )
		 {
		  switch ( get_tool ( out.x.cx, out.x.dx ) )
		  {
		  case 1 : draw_free_hand ( out );
					 break;
		  case 2 : draw_line ( );
					 break;
		  case 3 : draw_ellipse ( );
					 break;
		  case 4 : draw_rectangle ( );
					 break;
		  case 5 : draw_polygon ( );
					 break;
		  case 6 : erase ( );
					  break;
		  case 7 : fill_color ( );
					  break;
		  case 8 : brush = 1;
					  draw_free_hand ( out  );
					  brush = 0;
					  break;
		  case 9 : air_spray ( );
					  break;
		  case 10:sminx = smaxy = sminy = smaxx = 0;
					 setlinestyle ( DOTTED_LINE, 0, 1);
					 current_line_style = DOTTED_LINE;
					 curc = current_color;
					 select_flag = 1;
					 draw_rectangle ( );
					 select_flag = 0;
					 setwritemode ( XOR_PUT);
					 setcolor ( 15 - BLACK );
					 hide ( );
					 rectangle ( sminx, sminy, smaxx, smaxy  );
					 setlinestyle ( SOLID_LINE, 0, 1 );
					 setwritemode ( COPY_PUT );
					 current_line_style = SOLID_LINE;
					 current_color = curc;
					 setcolor ( current_color );
					 draw_tool_bar ( );
					 show ( );
					 break;
		  case 11:trans_flag = 1;
					 translate ( );
					 trans_flag = 0;
					 break;
		  case 12:rotate ( );
					 break;
		  case 13:draw_cube ( );
					 break;
		  case 14:shear ( );
					 break;
		  case 15:scale ( );
					 break;
		  case 16:text ( );
					 break;
		default : break;
	  }
	 }
		 delay ( 60 );
  }
}

void show_coords ( int x,int y )
{
	 char str[40];
	 itoa ( x, str, 10 );
	 outtextxy (580, 440, str);
	 outtextxy ( 605, 440, "," );
	 itoa ( y, str, 10 );
	 outtextxy (612, 440, str );
}

int in_range ( int val, int lim1, int lim2 )
{
	 return ( val>=lim1 && val <=lim2 );
}

void set_position ( int x, int y )
{
	  union REGS in, out;
	  in.x.cx = x;
	  in.x.dx = y;
	  int86 ( 0x33, &in, &out );
	  return;
}
void restrict ( int xmin, int ymin, int xmax, int ymax )
{
	 union REGS in, out;
	 in.x.ax = 0x0007;
	 in.x.cx = xmin;
	 in.x.dx = xmax;
	 int86 ( 0x33, &in, &out );
	 in.x.ax = 0x0008;
	 in.x.cx = ymin;
	 in.x.dx = ymax;
	 int86 ( 0x33, &in, &out );
	 return;
}

void show ( void )
{
	  union REGS in, out;
	  in.x.ax = 0x0001;
	  int86 ( 0x33, &in, &out );
	  return;
}
void hide ( void )
{
	  union REGS in, out;
	  in.x.ax = 0x0002;
	  int86 ( 0x33, &in, &out );
	  return;
}

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