?? rmp.mak
字號(hào):
# Microsoft Developer Studio Generated NMAKE File, Based on rmp.dsp
!IF "$(CFG)" == ""
CFG=rmp - Win32 NASM Debug
!MESSAGE No configuration specified. Defaulting to rmp - Win32 NASM Debug.
!ENDIF
!IF "$(CFG)" != "rmp - Win32 Release" && "$(CFG)" != "rmp - Win32 Debug" &&\
"$(CFG)" != "rmp - Win32 NASM Release" && "$(CFG)" != "rmp - Win32 NASM Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "rmp.mak" CFG="rmp - Win32 NASM Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "rmp - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "rmp - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "rmp - Win32 NASM Release" (based on\
"Win32 (x86) Dynamic-Link Library")
!MESSAGE "rmp - Win32 NASM Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
!IF "$(OS)" == "Windows_NT"
NULL=
!ELSE
NULL=nul
!ENDIF
!IF "$(CFG)" == "rmp - Win32 Release"
OUTDIR=.\Release
INTDIR=.\Release
!IF "$(RECURSE)" == "0"
ALL : ".\rmp.dlf"
!ELSE
ALL : "fabaselib - Win32 Release" ".\rmp.dlf"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fabaselib - Win32 ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\Parse.obj"
-@erase "$(INTDIR)\rmp.obj"
-@erase "$(INTDIR)\rmp.res"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\rmp.exp"
-@erase "$(OUTDIR)\rmp.lib"
-@erase ".\rmp.dlf"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\..\lmc\include" /I "..\\" /I\
"..\..\include" /I "..\include" /I "..\..\..\io\include" /I\
"..\..\..\base\include" /I "..\..\..\base\win32\include" /I "..\..\..\config"\
/I "..\..\..\ui\include" /I "..\..\..\lib\xml\include" /D "WIN32" /D "NDEBUG"\
/D "_WINDOWS" /Fp"$(INTDIR)\rmp.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
/c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\rmp.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\rmp.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\rmp.pdb" /machine:I386 /def:".\rmp.def" /out:"rmp.dlf"\
/implib:"$(OUTDIR)\rmp.lib" /libpath:"..\..\..\base\win32"
DEF_FILE= \
".\rmp.def"
LINK32_OBJS= \
"$(INTDIR)\Parse.obj" \
"$(INTDIR)\rmp.obj" \
"$(INTDIR)\rmp.res" \
"..\..\..\base\win32\fabaselib.lib"
".\rmp.dlf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Release" ".\rmp.dlf"
IF NOT EXIST ..\..\..\base\win32\prj\plugins mkdir ..\..\..\base\win32\prj\plugins
copy rmp.dlf ..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "rmp - Win32 Debug"
OUTDIR=.\Debug
INTDIR=.\Debug
!IF "$(RECURSE)" == "0"
ALL : ".\rmp.dlf"
!ELSE
ALL : "fabaselib - Win32 Debug" ".\rmp.dlf"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fabaselib - Win32 DebugCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\Parse.obj"
-@erase "$(INTDIR)\rmp.obj"
-@erase "$(INTDIR)\rmp.res"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(INTDIR)\vc50.pdb"
-@erase "$(OUTDIR)\rmp.exp"
-@erase "$(OUTDIR)\rmp.lib"
-@erase "$(OUTDIR)\rmp.pdb"
-@erase ".\rmp.dlf"
-@erase ".\rmp.ilk"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\lmc\include" /I "..\\"\
/I "..\..\include" /I "..\include" /I "..\..\..\io\include" /I\
"..\..\..\base\include" /I "..\..\..\base\win32\include" /I "..\..\..\config"\
/I "..\..\..\ui\include" /I "..\..\..\lib\xml\include" /D "WIN32" /D "_DEBUG"\
/D "_WINDOWS" /Fp"$(INTDIR)\rmp.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
/c
CPP_OBJS=.\Debug/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\rmp.res" /d "_DEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\rmp.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:yes\
/pdb:"$(OUTDIR)\rmp.pdb" /debug /machine:I386 /def:".\rmp.def" /out:"rmp.dlf"\
/implib:"$(OUTDIR)\rmp.lib" /pdbtype:sept /libpath:"..\..\..\base\win32"
DEF_FILE= \
".\rmp.def"
LINK32_OBJS= \
"$(INTDIR)\Parse.obj" \
"$(INTDIR)\rmp.obj" \
"$(INTDIR)\rmp.res" \
"..\..\..\base\win32\fabaselib.lib"
".\rmp.dlf" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
SOURCE=$(InputPath)
DS_POSTBUILD_DEP=$(INTDIR)\postbld.dep
ALL : $(DS_POSTBUILD_DEP)
$(DS_POSTBUILD_DEP) : "fabaselib - Win32 Debug" ".\rmp.dlf"
IF NOT EXIST ..\..\..\base\win32\prj\plugins mkdir ..\..\..\base\win32\prj\plugins
copy rmp.dlf ..\..\..\base\win32\prj\plugins
echo Helper for Post-build step > "$(DS_POSTBUILD_DEP)"
!ELSEIF "$(CFG)" == "rmp - Win32 NASM Release"
OUTDIR=.\Release
INTDIR=.\Release
!IF "$(RECURSE)" == "0"
ALL : ".\rmp.dlf"
!ELSE
ALL : "fabaselib - Win32 NASM Release" ".\rmp.dlf"
!ENDIF
!IF "$(RECURSE)" == "1"
CLEAN :"fabaselib - Win32 NASM ReleaseCLEAN"
!ELSE
CLEAN :
!ENDIF
-@erase "$(INTDIR)\Parse.obj"
-@erase "$(INTDIR)\rmp.obj"
-@erase "$(INTDIR)\rmp.res"
-@erase "$(INTDIR)\vc50.idb"
-@erase "$(OUTDIR)\rmp.exp"
-@erase "$(OUTDIR)\rmp.lib"
-@erase ".\rmp.dlf"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MD /W3 /GX /O2 /I "..\..\..\lmc\include" /I "..\\" /I\
"..\..\include" /I "..\include" /I "..\..\..\io\include" /I\
"..\..\..\base\include" /I "..\..\..\base\win32\include" /I "..\..\..\config"\
/I "..\..\..\ui\include" /I "..\..\..\lib\xml\include" /D "WIN32" /D "NDEBUG"\
/D "_WINDOWS" /Fp"$(INTDIR)\rmp.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD\
/c
CPP_OBJS=.\Release/
CPP_SBRS=.
.c{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_OBJS)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(CPP_SBRS)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\rmp.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\rmp.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=fabaselib.lib kernel32.lib user32.lib gdi32.lib winspool.lib\
comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib\
odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /incremental:no\
/pdb:"$(OUTDIR)\rmp.pdb" /machine:I386 /def:".\rmp.def" /out:"rmp.dlf"\
/implib:"$(OUTDIR)\rmp.lib" /libpath:"..\..\..\base\win32"
DEF_FILE= \
".\rmp.def"
LINK32_OBJS= \
"$(INTDIR)\Parse.obj" \
"$(INTDIR)\rmp.obj" \
"$(INTDIR)\rmp.res" \
"..\..\..\base\win32\fabaselib.lib"
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