?? ddddlg.cpp
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// dddDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ddd.h"
#include "dddDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDddDlg dialog
CDddDlg::CDddDlg(CWnd* pParent /*=NULL*/)
: CDialog(CDddDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CDddDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CDddDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CDddDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CDddDlg, CDialog)
//{{AFX_MSG_MAP(CDddDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_WM_LBUTTONDOWN()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CDddDlg message handlers
BOOL CDddDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
CBitmap bmp;
if(bmp.LoadBitmap(IDB_BITMAP1))
{
HRGN rgn;
rgn = BitmapToRegion((HBITMAP)bmp, RGB(0, 0, 0));
SetWindowRgn(rgn, TRUE);
bmp.DeleteObject();
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CDddDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CDddDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CClientDC dc(this);
CDC memDC;
memDC.CreateCompatibleDC(&dc);
CBitmap bmp;
bmp.LoadBitmap(IDB_BITMAP1);
CBitmap *pOldBmp;
pOldBmp = memDC.SelectObject(&bmp);
BITMAP bm;
bmp.GetBitmap(&bm);
dc.BitBlt(0, 0, bm.bmWidth, bm.bmHeight, &memDC, 0, 0, SRCCOPY);
memDC.SelectObject(pOldBmp);
bmp.DeleteObject();
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CDddDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
HRGN CDddDlg::BitmapToRegion(HBITMAP hBmp, COLORREF cTransparentColor, COLORREF cTolerance)
{
HRGN hRgn = NULL;
if (hBmp)
{
HDC hMemDC = CreateCompatibleDC(NULL);
if (hMemDC)
{
BITMAP bm;
GetObject(hBmp, sizeof(bm), &bm);
//創建一個32位色的位圖,并選進內存設備環境
BITMAPINFOHEADER RGB32BITSBITMAPINFO = {
sizeof(BITMAPINFOHEADER), // biSize
bm.bmWidth, // biWidth;
bm.bmHeight, // biHeight;
1, // biPlanes;
32, // biBitCount
BI_RGB, // biCompression;
0, // biSizeImage;
0, // biXPelsPerMeter;
0, // biYPelsPerMeter;
0, // biClrUsed;
0 // biClrImportant;
};
VOID * pbits32;
HBITMAP hbm32 = CreateDIBSection(hMemDC,(BITMAPINFO *)&RGB32BITSBITMAPINFO, DIB_RGB_COLORS, &pbits32, NULL, 0);
if (hbm32)
{
HBITMAP holdBmp = (HBITMAP)SelectObject(hMemDC, hbm32);
// Create a DC just to copy the bitmap into the memory DC
HDC hDC = CreateCompatibleDC(hMemDC);
if (hDC)
{
// Get how many bytes per row we have for the bitmap bits (rounded up to 32 bits)
BITMAP bm32;
GetObject(hbm32, sizeof(bm32), &bm32);
while (bm32.bmWidthBytes % 4)
bm32.bmWidthBytes++;
// Copy the bitmap into the memory DC
HBITMAP holdBmp = (HBITMAP)SelectObject(hDC, hBmp);
BitBlt(hMemDC, 0, 0, bm.bmWidth, bm.bmHeight, hDC, 0, 0, SRCCOPY);
// For better performances, we will use the ExtCreateRegion() function to create the
// region. This function take a RGNDATA structure on entry. We will add rectangles by
// amount of ALLOC_UNIT number in this structure.
#define ALLOC_UNIT 100
DWORD maxRects = ALLOC_UNIT;
HANDLE hData = GlobalAlloc(GMEM_MOVEABLE, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects));
RGNDATA *pData = (RGNDATA *)GlobalLock(hData);
pData->rdh.dwSize = sizeof(RGNDATAHEADER);
pData->rdh.iType = RDH_RECTANGLES;
pData->rdh.nCount = pData->rdh.nRgnSize = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
// Keep on hand highest and lowest values for the "transparent" pixels
BYTE lr = GetRValue(cTransparentColor);
BYTE lg = GetGValue(cTransparentColor);
BYTE lb = GetBValue(cTransparentColor);
BYTE hr = min(0xff, lr + GetRValue(cTolerance));
BYTE hg = min(0xff, lg + GetGValue(cTolerance));
BYTE hb = min(0xff, lb + GetBValue(cTolerance));
// Scan each bitmap row from bottom to top (the bitmap is inverted vertically)
BYTE *p32 = (BYTE *)bm32.bmBits + (bm32.bmHeight - 1) * bm32.bmWidthBytes;
for (int y = 0; y < bm.bmHeight; y++)
{
// Scan each bitmap pixel from left to right
for (int x = 0; x < bm.bmWidth; x++)
{
// Search for a continuous range of "non transparent pixels"
int x0 = x;
LONG *p = (LONG *)p32 + x;
while (x < bm.bmWidth)
{
BYTE b = GetRValue(*p);
if (b >= lr && b <= hr)
{
b = GetGValue(*p);
if (b >= lg && b <= hg)
{
b = GetBValue(*p);
if (b >= lb && b <= hb)
// This pixel is "transparent"
break;
}
}
p++;
x++;
}
if (x > x0)
{
// Add the pixels (x0, y) to (x, y+1) as a new rectangle in the region
if (pData->rdh.nCount >= maxRects)
{
GlobalUnlock(hData);
maxRects += ALLOC_UNIT;
hData = GlobalReAlloc(hData, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), GMEM_MOVEABLE);
pData = (RGNDATA *)GlobalLock(hData);
}
RECT *pr = (RECT *)&pData->Buffer;
SetRect(&pr[pData->rdh.nCount], x0, y, x, y+1);
if (x0 < pData->rdh.rcBound.left)
pData->rdh.rcBound.left = x0;
if (y < pData->rdh.rcBound.top)
pData->rdh.rcBound.top = y;
if (x > pData->rdh.rcBound.right)
pData->rdh.rcBound.right = x;
if (y+1 > pData->rdh.rcBound.bottom)
pData->rdh.rcBound.bottom = y+1;
pData->rdh.nCount++;
// On Windows98, ExtCreateRegion() may fail if the number of rectangles is too
// large (ie: > 4000). Therefore, we have to create the region by multiple steps.
if (pData->rdh.nCount == 2000)
{
HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pData);
if (hRgn)
{
CombineRgn(hRgn, hRgn, h, RGN_OR);
DeleteObject(h);
}
else
hRgn = h;
pData->rdh.nCount = 0;
SetRect(&pData->rdh.rcBound, MAXLONG, MAXLONG, 0, 0);
}
}
}
// Go to next row (remember, the bitmap is inverted vertically)
p32 -= bm32.bmWidthBytes;
}
// Create or extend the region with the remaining rectangles
HRGN h = ExtCreateRegion(NULL, sizeof(RGNDATAHEADER) + (sizeof(RECT) * maxRects), pData);
if (hRgn)
{
CombineRgn(hRgn, hRgn, h, RGN_OR);
DeleteObject(h);
}
else
hRgn = h;
// Clean up
GlobalFree(hData);
SelectObject(hDC, holdBmp);
DeleteDC(hDC);
}
DeleteObject(SelectObject(hMemDC, holdBmp));
}
DeleteDC(hMemDC);
}
}
return hRgn;
}
void CDddDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
SendMessage(WM_NCLBUTTONDOWN,HTCAPTION,0);
CDialog::OnLButtonDown(nFlags, point);
}
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