?? main.c
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// Switch S1 is connected to P0.2 (Down=Start Movement/Up=Stop Movement)
// Switch S2 is connected to P0.3 (Down=Left Button Down/Up=Left Button Up)
// Switch S3 is connected to P0.4 (Not used)
//
// LED D1 is connected to P0.5 (Tracks S1: On=Down/Off=Up)
// LED D2 is connected to P0.6 (Tracks S2: On=Down/Off=Up)
// LED D3 is connected to P1.3 (Not used)
//
//----------------------------------------------------------------------------
#include <m8c.h> // part specific constants and macros
#include "PSoCAPI.h" // PSoC API definitions for all User Modules
// Constant for button handling
#define GO 1
#define STOP 0
#define UP 0
#define DOWN 1
#define NULL 0
#define FULL 1
// Constants for the mouse reports
#define STEP_SIZE 1
#define X_SIGN 1
#define Y_SIGN 1
#define Cap_L_UP 1
#define Cap_L_DOWN 0
#define Shift_UP 1
#define Shift_DOWN 0
// Movement Vectors for the letters U, S, and B
/*#define STEP(ctl,NULL,char1,char2,char3,char4,char5,char6) ( ctl ), \
(NULL),(char1),(char2),(char3),(char4),(char5),(char6),0
const BYTE a_logo_vectors[] =
{
STEP(NULL, NULL,0x00,0x00,0x00,0x00,0x00,0x97), // ;1
STEP(Shift_DOWN,NULL,0x00,0x00,0x00,0x00,0x00,0x97), // ;1
};
void delay(unsigned char ch)
{
unsigned char couter;
while(ch)
{
couter=0xff;
while(couter)
couter--;
ch--;
}
return;
}
*/
void TD_init()
{
M8C_EnableGInt;
// USB_INTERFACE_0_OUT_RPT_DATA[0] = 0;
// OSC_CR0 &= ~OSC_CR0_CPU;
// OSC_CR0 |= OSC_CR0_CPU_24MHz;
USB_Start(0);
while(USB_bGetConfiguration() == 0);
// while(USB_INTERFACE_0_OUT_RPT_DATA[0] == 0);
}
//
BYTE left_button;
BYTE move,right_button;
BYTE pre_move,pre_LB_down,pre_RB_down;
BYTE a_ram[8]={0x00, 0x00,0x53,0x00,0x00,0x00,0x00,0x00};
BYTE b_ram[8]={0x00, 0x00,0x47,0x00,0x00,0x00,0x00,0x00};
BYTE c_ram[8]={0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00};
BYTE d_ram[8]={0x00, 0x00,0x39,0x00,0x00,0x00,0x00,0x00};
//unsigned char *p_data;
void main()
{
TD_init();
//p_data = &a_logo_vectors[0]; // Point to the first of the logo vectors
move = STOP;
left_button = UP;
right_button= UP;
pre_move=UP;
pre_LB_down=UP;
pre_RB_down=UP;
P0DATA |= (0x20); // P0.5 low (on)
P0DATA |= (0x40); // P0.6 low (on)
P1DATA |= (0x08); // P1.3 low (on)
while (1)
{
move = ((P0DATA & 0x04) ? STOP : GO); // P0.2 Up or Down
left_button = ((P0DATA & 0x08) ? UP : DOWN); // P0.3 Up or Down
right_button = ((P0DATA & 0x10) ? UP : DOWN); // P0.4 Up or Down
if (move == STOP)
{
P0DATA |= 0x20; // P0.5 high (off)
pre_move=UP;
// while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
// USB_LoadEP(1, &c_ram[0], 8);
}
if (move == GO && pre_move ==UP)
{
P0DATA &= ~(0x20); // P0.5 low (on)
pre_move=DOWN;
// Check to see if the endpoint is empty
while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &a_ram[0], 8);
}
///////////////////
if (left_button == UP)
{
P0DATA |= 0x40; // P0.6 high (off)
pre_LB_down =UP;
// while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
// USB_LoadEP(1, &c_ram[0], 8);
}
if (left_button == DOWN && pre_LB_down ==UP)
{
P0DATA &= ~(0x40); // P0.6 low (on)
pre_LB_down=DOWN;
switch (USB_bGetEPState(1))
{
case 0: P0DATA &= ~(0x20);break; // P0.5 low (on)
case 1: P0DATA &= ~(0x40);break; // P0.6 low (on)
case 2: P1DATA &= ~(0x08);break; // P1.3 low (on)
default: break;
}
// Check to see if the endpoint is empty
// while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &b_ram[0], 8);
}
///////////////////
if (right_button == UP)
{
P1DATA |= 0x08; // P1.3 high (off)
pre_RB_down =UP;
// while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
// USB_LoadEP(1, &c_ram[0], 8);
}
if (right_button == DOWN && pre_RB_down ==UP)
{
P1DATA &= ~(0x08); // P0.6 low (on)
pre_RB_down=DOWN;
// USB_EnableEP(1);
switch (USB_bGetEPState(1))
{
case 0: P0DATA &= ~(0x20);break; // P0.5 low (on)
case 1: P0DATA &= ~(0x40);break; // P0.6 low (on)
case 2: P1DATA &= ~(0x08);break; // P1.3 low (on)
default: break;
}
// Check to see if the endpoint is empty
// while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &d_ram[0], 8);
}
/*
switch (USB_bGetEPState(1))
{
case 0: P0DATA &= ~(0x20);break; // P0.5 low (on)
case 1: P0DATA &= ~(0x40);break; // P0.6 low (on)
case 2: P1DATA &= ~(0x08);break; // P1.3 low (on)
default: break;
}
while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &b_ram[0], 8);
USB_LoadEP(1, &c_ram[0], 8);
USB_EnableEP(1);
switch (USB_bGetEPState(1))
{
case 0: P0DATA &= ~(0x20);break; // P0.5 low (on)
case 1: P0DATA &= ~(0x40);break; // P0.6 low (on)
case 2: P1DATA &= ~(0x08);break; // P1.3 low (on)
default: break;
}
USB_LoadEP(1, &a_ram[0], 8);
USB_DisableEP(1);
switch (USB_bGetEPState(1))
{
case 0: P0DATA &= ~(0x20);break; // P0.5 low (on)
case 1: P0DATA &= ~(0x40);break; // P0.6 low (on)
case 2: P1DATA &= ~(0x08);break; // P1.3 low (on)
default: break;
}*/
}
while (0)
{
//USB接收保存PC數據
// while (USB_bGetEPState(1) == OUT_BUFFER_EMPTY)
{
// USB_EnableEP(1);
//USB按鍵發送鍵盤數據
move = ((P0DATA & 0x04) ? STOP : GO); // P0.2 Up or Down
left_button = ((P0DATA & 0x08) ? UP : DOWN); // P0.3 Up or Down
///////////////////
if(move== GO || left_button==DOWN)
{
if (move == STOP)
{
P0DATA |= 0x20; // P0.5 high (off)
pre_move=UP;
while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &c_ram[0], 8);
}
if (move == GO && pre_move ==UP)
{
P0DATA &= ~(0x20); // P0.5 low (on)
pre_move=DOWN;
// Check to see if the endpoint is empty
while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &a_ram[0], 8);
}
///////////////////
if (left_button == UP)
{
P0DATA |= 0x40; // P0.6 high (off)
pre_LB_down =UP;
while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &c_ram[0], 8);
}
if (left_button == DOWN && pre_LB_down ==UP)
{
P0DATA &= ~(0x40); // P0.6 low (on)
pre_LB_down=DOWN;
// Check to see if the endpoint is empty
while(USB_bGetEPState(1) != IN_BUFFER_EMPTY);
USB_LoadEP(1, &b_ram[0], 8);
}
}
}
}
}
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