?? mainfrm.cpp
字號(hào):
// MainFrm.cpp : implementation of the CMainFrame class
//
#include <odbcinst.h>
#include "afxdb.h"// 用的時(shí)候把引號(hào)換成尖括號(hào),編輯器自動(dòng)給轉(zhuǎn)成了非源碼形式,郁悶
//{{AFX_INSERT_LOCATION}}
#include "stdafx.h"
#include "yonghujiemian.h"
#include "MainFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
ON_COMMAND_EX(CG_ID_VIEW_MYDIALOGBAR, OnBarCheck)
ON_UPDATE_COMMAND_UI(CG_ID_VIEW_MYDIALOGBAR, OnUpdateControlBarMenu)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_MENUITEM32779, OnMenuitem32779)
ON_UPDATE_COMMAND_UI(ID_MENUITEM32779, OnUpdateMenuitem32779)
ON_COMMAND(ID_MENUITEM32780, OnMenuitem32780)
ON_UPDATE_COMMAND_UI(ID_MENUITEM32780, OnUpdateMenuitem32780)
ON_COMMAND(ID_SHOWDIALOG9, OnShowdialog9)
ON_UPDATE_COMMAND_UI(ID_SHOWDIALOG9, OnUpdateShowdialog9)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
// TODO: Add a menu item that will toggle the visibility of the // dialog bar named "My Dialog Bar": // 1. In ResourceView, open the menu resource that is used by // the CMainFrame class // 2. Select the View submenu // 3. Double-click on the blank item at the bottom of the submenu // 4. Assign the new item an ID: CG_ID_VIEW_MYDIALOGBAR // 5. Assign the item a Caption: My Dialog Bar // TODO: Change the value of CG_ID_VIEW_MYDIALOGBAR to an appropriate value: // 1. Open the file resource.h // CG: The following block was inserted by the 'Dialog Bar' component { // Initialize dialog bar m_wndMyDialogBar if (!m_wndMyDialogBar.Create(this, CG_IDD_MYDIALOGBAR, CBRS_RIGHT | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_HIDE_INPLACE, CG_ID_VIEW_MYDIALOGBAR)) { TRACE0("Failed to create dialog bar m_wndMyDialogBar\n"); return -1; // fail to create } m_wndMyDialogBar.EnableDocking(CBRS_ALIGN_RIGHT); EnableDocking(CBRS_ALIGN_RIGHT); DockControlBar(&m_wndMyDialogBar); }
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnMenuitem32779()
{
// TODO: Add your command handler code here
ShowControlBar(&m_wndToolBar,!m_wndToolBar.IsWindowVisible(),TRUE);
}
void CMainFrame::OnUpdateMenuitem32779(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_wndToolBar.IsWindowVisible());
}
void CMainFrame::OnMenuitem32780()
{
// TODO: Add your command handler code here
ShowControlBar(&m_wndStatusBar,!m_wndStatusBar.IsWindowVisible(),TRUE);
}
void CMainFrame::OnUpdateMenuitem32780(CCmdUI* pCmdUI)
{
// TODO: Add your command update UI handler code here
pCmdUI->SetCheck(m_wndStatusBar.IsWindowVisible());
}
///////////////////////
void CMainFrame::OnShowdialog9()
{
ShowControlBar(&m_wndMyDialogBar,!m_wndMyDialogBar.IsWindowVisible(),TRUE);
}
void CMainFrame::OnUpdateShowdialog9(CCmdUI* pCmdUI)
{
pCmdUI->SetCheck(m_wndMyDialogBar.IsWindowVisible());
}
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