?? walls.h
字號:
#if !defined(AFX_WALLS_H__DCEF3829_EFB5_4C06_A95B_C1385561E5B9__INCLUDED_)
#define AFX_WALLS_H__DCEF3829_EFB5_4C06_A95B_C1385561E5B9__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
// Dispatch interfaces referenced by this interface
class CWall;
/////////////////////////////////////////////////////////////////////////////
// CWalls wrapper class
class CWalls : public COleDispatchDriver
{
public:
CWalls() {} // Calls COleDispatchDriver default constructor
CWalls(LPDISPATCH pDispatch) : COleDispatchDriver(pDispatch) {}
CWalls(const CWalls& dispatchSrc) : COleDispatchDriver(dispatchSrc) {}
// Attributes
public:
// Operations
public:
CWall GetBottom();
CWall GetLeft();
BOOL GetVisible();
void SetVisible(BOOL bNewValue);
unsigned long GetBackColor();
void SetBackColor(unsigned long newValue);
CWall GetBack();
CWall GetRight();
void SetSize(long nNewValue);
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WALLS_H__DCEF3829_EFB5_4C06_A95B_C1385561E5B9__INCLUDED_)
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