?? sock.c
字號:
/******************************************************************************/
/*
* Add one to allow the user to write exactly SOCKET_BUFSIZ
*/
void socketSetBufferSize(int sid, int in, int line, int out)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
if (in >= 0) {
ringqClose(&sp->inBuf);
in++;
ringqOpen(&sp->inBuf, in, in);
}
if (line >= 0) {
ringqClose(&sp->lineBuf);
line++;
ringqOpen(&sp->lineBuf, line, line);
}
if (out >= 0) {
ringqClose(&sp->outBuf);
out++;
ringqOpen(&sp->outBuf, out, out);
}
}
/******************************************************************************/
/*
* Create a user handler for this socket. The handler called whenever there
* is an event of interest as defined by handlerMask (SOCKET_READABLE, ...)
*/
void socketCreateHandler(int sid, int handlerMask, socketHandler_t handler,
int data)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
sp->handler = handler;
sp->handler_data = data;
socketRegisterInterest(sp, handlerMask);
}
/******************************************************************************/
/*
* Delete a handler
*/
void socketDeleteHandler(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
sp->handler = NULL;
socketRegisterInterest(sp, 0);
}
/******************************************************************************/
/*
* Socket output procedure. Return -1 on errors otherwise return the number
* of bytes written.
*/
static int socketDoOutput(socket_t *sp, char *buf, int toWrite, int *errCode)
{
struct sockaddr_in server;
int bytes;
a_assert(sp);
a_assert(buf);
a_assert(toWrite > 0);
a_assert(errCode);
*errCode = 0;
#if (defined (WIN) || defined (CE))
if ((sp->flags & SOCKET_ASYNC)
&& ! socketWaitForEvent(sp, FD_CONNECT, errCode)) {
return -1;
}
#endif
/*
* Write the data
*/
if (sp->flags & SOCKET_BROADCAST) {
server.sin_family = AF_INET;
#if (defined (UEMF) || defined (LITTLEFOOT))
server.sin_addr.s_addr = INADDR_BROADCAST;
#else
server.sin_addr.s_addr = inet_addr(basicGetBroadcastAddress());
#endif
server.sin_port = htons((short)(sp->port & 0xFFFF));
if ((bytes = sendto(sp->sock, buf, toWrite, 0,
(struct sockaddr *) &server, sizeof(server))) < 0) {
bytes = tryAlternateSendTo(sp->sock, buf, toWrite, 0,
(struct sockaddr *) &server);
}
} else if (sp->flags & SOCKET_DATAGRAM) {
server.sin_family = AF_INET;
server.sin_addr.s_addr = inet_addr(sp->host);
server.sin_port = htons((short)(sp->port & 0xFFFF));
bytes = sendto(sp->sock, buf, toWrite, 0,
(struct sockaddr *) &server, sizeof(server));
} else {
bytes = send(sp->sock, buf, toWrite, 0);
}
if (bytes < 0) {
*errCode = socketGetError();
#if (defined (WIN) || defined (CE))
sp->currentEvents &= ~FD_WRITE;
#endif
return -1;
} else if (bytes == 0 && bytes != toWrite) {
*errCode = EWOULDBLOCK;
#if (defined (WIN) || defined (CE))
sp->currentEvents &= ~FD_WRITE;
#endif
return -1;
}
/*
* Ensure we get to write some more data real soon if the socket can absorb
* more data
*/
#ifndef UEMF
#ifdef WIN
if (sp->interestEvents & FD_WRITE) {
emfTime_t blockTime = { 0, 0 };
emfSetMaxBlockTime(&blockTime);
}
#endif /* WIN */
#endif
return bytes;
}
/******************************************************************************/
/*
* If the sendto failed, swap the first two bytes in the
* sockaddr structure. This is a kludge due to a change in
* VxWorks between versions 5.3 and 5.4, but we want the
* product to run on either.
*/
static int tryAlternateSendTo(int sock, char *buf, int toWrite, int i,
struct sockaddr *server)
{
#ifdef VXWORKS
char *ptr;
ptr = (char *)server;
*ptr = *(ptr+1);
*(ptr+1) = 0;
return sendto(sock, buf, toWrite, i, server, sizeof(struct sockaddr));
#else
return -1;
#endif /* VXWORKS */
}
/******************************************************************************/
/*
* Allocate a new socket structure
*/
int socketAlloc(char *host, int port, socketAccept_t accept, int flags)
{
socket_t *sp;
int sid;
if ((sid = hAllocEntry((void***) &socketList, &socketMax,
sizeof(socket_t))) < 0) {
return -1;
}
sp = socketList[sid];
sp->sid = sid;
sp->accept = accept;
sp->port = port;
sp->fileHandle = -1;
sp->saveMask = -1;
if (host) {
strncpy(sp->host, host, sizeof(sp->host));
}
/*
* Preserve only specified flags from the callers open
*/
a_assert((flags & ~(SOCKET_BROADCAST|SOCKET_DATAGRAM|SOCKET_BLOCK|
SOCKET_LISTENING)) == 0);
sp->flags = flags & (SOCKET_BROADCAST | SOCKET_DATAGRAM | SOCKET_BLOCK|
SOCKET_LISTENING);
/*
* Add one to allow the user to write exactly SOCKET_BUFSIZ
*/
ringqOpen(&sp->inBuf, SOCKET_BUFSIZ, SOCKET_BUFSIZ);
ringqOpen(&sp->outBuf, SOCKET_BUFSIZ + 1, SOCKET_BUFSIZ + 1);
ringqOpen(&sp->lineBuf, SOCKET_BUFSIZ, -1);
return sid;
}
/******************************************************************************/
/*
* Free a socket structure
*/
void socketFree(int sid)
{
socket_t *sp;
char_t buf[256];
int i;
if ((sp = socketPtr(sid)) == NULL) {
return;
}
/*
* To close a socket, remove any registered interests, set it to
* non-blocking so that the recv which follows won't block, do a
* shutdown on it so peers on the other end will receive a FIN,
* then read any data not yet retrieved from the receive buffer,
* and finally close it. If these steps are not all performed
* RESETs may be sent to the other end causing problems.
*/
socketRegisterInterest(sp, 0);
if (sp->sock >= 0) {
socketSetBlock(sid, 0);
if (shutdown(sp->sock, 1) >= 0) {
recv(sp->sock, buf, sizeof(buf), 0);
}
#if (defined (WIN) || defined (CE))
closesocket(sp->sock);
#else
close(sp->sock);
#endif
}
ringqClose(&sp->inBuf);
ringqClose(&sp->outBuf);
ringqClose(&sp->lineBuf);
bfree(B_L, sp);
socketMax = hFree((void***) &socketList, sid);
/*
* Calculate the new highest socket number
*/
socketHighestFd = -1;
for (i = 0; i < socketMax; i++) {
if ((sp = socketList[i]) == NULL) {
continue;
}
socketHighestFd = max(socketHighestFd, sp->sock);
}
}
/******************************************************************************/
/*
* Validate a socket handle
*/
socket_t *socketPtr(int sid)
{
if (sid < 0 || sid >= socketMax || socketList[sid] == NULL) {
a_assert(NULL);
errno = EBADF;
return NULL;
}
a_assert(socketList[sid]);
return socketList[sid];
}
/******************************************************************************/
/*
* Get the operating system error code
*/
int socketGetError()
{
#if (defined (WIN) || defined (CE))
switch (WSAGetLastError()) {
case WSAEWOULDBLOCK:
return EWOULDBLOCK;
case WSAECONNRESET:
return ECONNRESET;
case WSAENETDOWN:
return ENETDOWN;
case WSAEPROCLIM:
return EAGAIN;
case WSAEINTR:
return EINTR;
default:
return EINVAL;
}
#else
return errno;
#endif
}
/******************************************************************************/
/*
* Return the underlying socket handle
*/
int socketGetHandle(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
return sp->sock;
}
/******************************************************************************/
/*
* Get blocking mode
*/
int socketGetBlock(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
a_assert(0);
return 0;
}
return (sp->flags & SOCKET_BLOCK);
}
/******************************************************************************/
/*
* Get mode
*/
int socketGetMode(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
a_assert(0);
return 0;
}
return sp->flags;
}
/******************************************************************************/
/*
* Set mode
*/
void socketSetMode(int sid, int mode)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
a_assert(0);
return;
}
sp->flags = mode;
}
/******************************************************************************/
/*
* Get port.
*/
int socketGetPort(int sid)
{
socket_t *sp;
if ((sp = socketPtr(sid)) == NULL) {
return -1;
}
return sp->port;
}
/******************************************************************************/
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -