?? win32sudokuengine.cpp
字號:
// Win32SudokuEngine.cpp : Implementation of DLL Exports.
#include "stdafx.h"
#include "resource.h"
#include "Win32SudokuEngine.h"
class CWin32SudokuEngineModule : public CAtlDllModuleT< CWin32SudokuEngineModule >
{
public :
DECLARE_LIBID(LIBID_DefaultSudokuEngineLib)
DECLARE_REGISTRY_APPID_RESOURCEID(IDR_WIN32SUDOKUENGINE, "{A91F80F9-C1A9-4C04-8645-5EA701DD94C0}")
};
CWin32SudokuEngineModule _AtlModule;
#ifdef _MANAGED
#pragma managed(push, off)
#endif
// DLL Entry Point
extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved)
{
hInstance;
return _AtlModule.DllMain(dwReason, lpReserved);
}
#ifdef _MANAGED
#pragma managed(pop)
#endif
// Used to determine whether the DLL can be unloaded by OLE
STDAPI DllCanUnloadNow(void)
{
return _AtlModule.DllCanUnloadNow();
}
// Returns a class factory to create an object of the requested type
STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
{
return _AtlModule.DllGetClassObject(rclsid, riid, ppv);
}
// DllRegisterServer - Adds entries to the system registry
STDAPI DllRegisterServer(void)
{
// registers object, typelib and all interfaces in typelib
HRESULT hr = _AtlModule.DllRegisterServer();
return hr;
}
// DllUnregisterServer - Removes entries from the system registry
STDAPI DllUnregisterServer(void)
{
HRESULT hr = _AtlModule.DllUnregisterServer();
return hr;
}
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