?? indexinput.cs
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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace Lucene.Net.Store
{
/// <summary>Abstract base class for input from a file in a {@link Directory}. A
/// random-access input stream. Used for all Lucene index input operations.
/// </summary>
/// <seealso cref="Directory">
/// </seealso>
public abstract class IndexInput : System.ICloneable
{
private char[] chars; // used by readString()
/// <summary>Reads and returns a single byte.</summary>
/// <seealso cref="IndexOutput.WriteByte(byte)">
/// </seealso>
public abstract byte ReadByte();
/// <summary>Reads a specified number of bytes into an array at the specified offset.</summary>
/// <param name="b">the array to read bytes into
/// </param>
/// <param name="offset">the offset in the array to start storing bytes
/// </param>
/// <param name="len">the number of bytes to read
/// </param>
/// <seealso cref="IndexOutput.WriteBytes(byte[],int)">
/// </seealso>
public abstract void ReadBytes(byte[] b, int offset, int len);
/// <summary>Reads four bytes and returns an int.</summary>
/// <seealso cref="IndexOutput.WriteInt(int)">
/// </seealso>
public virtual int ReadInt()
{
return ((ReadByte() & 0xFF) << 24) | ((ReadByte() & 0xFF) << 16) | ((ReadByte() & 0xFF) << 8) | (ReadByte() & 0xFF);
}
/// <summary>Reads an int stored in variable-length format. Reads between one and
/// five bytes. Smaller values take fewer bytes. Negative numbers are not
/// supported.
/// </summary>
/// <seealso cref="IndexOutput.WriteVInt(int)">
/// </seealso>
public virtual int ReadVInt()
{
byte b = ReadByte();
int i = b & 0x7F;
for (int shift = 7; (b & 0x80) != 0; shift += 7)
{
b = ReadByte();
i |= (b & 0x7F) << shift;
}
return i;
}
/// <summary>Reads eight bytes and returns a long.</summary>
/// <seealso cref="IndexOutput#WriteLong(long)">
/// </seealso>
public virtual long ReadLong()
{
return (((long) ReadInt()) << 32) | (ReadInt() & 0xFFFFFFFFL);
}
/// <summary>Reads a long stored in variable-length format. Reads between one and
/// nine bytes. Smaller values take fewer bytes. Negative numbers are not
/// supported.
/// </summary>
public virtual long ReadVLong()
{
byte b = ReadByte();
long i = b & 0x7F;
for (int shift = 7; (b & 0x80) != 0; shift += 7)
{
b = ReadByte();
i |= (b & 0x7FL) << shift;
}
return i;
}
/// <summary>Reads a string.</summary>
/// <seealso cref="IndexOutput.WriteString(String)">
/// </seealso>
public virtual System.String ReadString()
{
int length = ReadVInt();
if (chars == null || length > chars.Length)
chars = new char[length];
ReadChars(chars, 0, length);
return new System.String(chars, 0, length);
}
/// <summary>Reads UTF-8 encoded characters into an array.</summary>
/// <param name="buffer">the array to read characters into
/// </param>
/// <param name="start">the offset in the array to start storing characters
/// </param>
/// <param name="length">the number of characters to read
/// </param>
/// <seealso cref="IndexOutput.WriteChars(String,int,int)">
/// </seealso>
public virtual void ReadChars(char[] buffer, int start, int length)
{
int end = start + length;
for (int i = start; i < end; i++)
{
byte b = ReadByte();
if ((b & 0x80) == 0)
buffer[i] = (char) (b & 0x7F);
else if ((b & 0xE0) != 0xE0)
{
buffer[i] = (char) (((b & 0x1F) << 6) | (ReadByte() & 0x3F));
}
else
buffer[i] = (char) (((b & 0x0F) << 12) | ((ReadByte() & 0x3F) << 6) | (ReadByte() & 0x3F));
}
}
/// <summary> Expert
///
/// Similar to {@link #ReadChars(char[], int, int)} but does not do any conversion operations on the bytes it is reading in. It still
/// has to invoke {@link #ReadByte()} just as {@link #ReadChars(char[], int, int)} does, but it does not need a buffer to store anything
/// and it does not have to do any of the bitwise operations, since we don't actually care what is in the byte except to determine
/// how many more bytes to read
/// </summary>
/// <param name="length">The number of chars to read
/// </param>
public virtual void SkipChars(int length)
{
for (int i = 0; i < length; i++)
{
byte b = ReadByte();
if ((b & 0x80) == 0)
{
//do nothing, we only need one byte
}
else if ((b & 0xE0) != 0xE0)
{
ReadByte(); //read an additional byte
}
else
{
//read two additional bytes.
ReadByte();
ReadByte();
}
}
}
/// <summary>Closes the stream to futher operations. </summary>
public abstract void Close();
/// <summary>Returns the current position in this file, where the next read will
/// occur.
/// </summary>
/// <seealso cref="Seek(long)">
/// </seealso>
public abstract long GetFilePointer();
/// <summary>Sets current position in this file, where the next read will occur.</summary>
/// <seealso cref="GetFilePointer()">
/// </seealso>
public abstract void Seek(long pos);
/// <summary>The number of bytes in the file. </summary>
public abstract long Length();
/// <summary>Returns a clone of this stream.
///
/// <p>Clones of a stream access the same data, and are positioned at the same
/// point as the stream they were cloned from.
///
/// <p>Expert: Subclasses must ensure that clones may be positioned at
/// different points in the input from each other and from the stream they
/// were cloned from.
/// </summary>
public virtual System.Object Clone()
{
IndexInput clone = null;
try
{
clone = (IndexInput) base.MemberwiseClone();
}
catch (System.Exception)
{
}
clone.chars = null;
return clone;
}
}
}
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