?? battle_item.h
字號(hào):
#ifndef _BATTLE_ITEM_H_#define _BATTLE_ITEM_H_//--------------------------------------------------------------// 莢汊失奶 丞毛銀勻兇樺寧及質(zhì) //--------------------------------------------------------------// 爵 及樺寧void ITEM_useRecovery_Battle( int charaindex, int toindex, int itemindex );void ITEM_useStatusChange_Battle( int charaindex, int toindex, int itemindex );void ITEM_useMagicDef_Battle( int charaindex, int toindex, int itemindex );void ITEM_useParamChange_Battle( int charaindex, int toindex, int itemindex );void ITEM_useFieldChange_Battle( int charaindex, int toindex, int itemindex );void ITEM_useAttReverse_Battle( int charaindex, int toindex, int itemindex );void ITEM_useStatusRecovery_Battle( int charaindex, int toindex, int itemindex );void ITEM_useCaptureUp_Battle( int charaindex, int toindex, int itemindex );#ifdef _ITEM_CRACKERvoid ITEM_useCracker_Effect( int charaindex, int toindex, int haveitemindex);#endif#ifdef _ITEM_ADDEXP //vincent 經(jīng)驗(yàn)提升void ITEM_useAddexp_Effect( int charaindex, int toindex, int haveitemindex);#endif#ifdef _ITEM_REFRESH //vincent 解除異常狀態(tài)道具void ITEM_useRefresh_Effect( int charaindex, int toindex, int haveitemindex);#endif//Terry add 2001/12/24#ifdef _ITEM_FIRECRACKERvoid ITEM_useFirecracker_Battle(int charaindex,int toindex,int itemindex);#endif//Terry end#ifdef _ITEM_MAGICRECOVERYvoid ITEM_useMRecovery_Battle( int charaindex, int toNo, int haveitemindex );#endif#ifdef _ITEM_USEMAGICvoid ITEM_useMagic_Battle( int charaindex, int toNo, int haveitemindex );#endif#endif
?? 快捷鍵說(shuō)明
復(fù)制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號(hào)
Ctrl + =
減小字號(hào)
Ctrl + -