?? npc_windowman.h
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#ifndef __NPC_WINDOWMAN_H__#define __NPC_WINDOWMAN_H__void NPC_WindowmanTalked( int meindex , int talkerindex , char *msg , int color );BOOL NPC_WindowmanInit( int meindex );void NPC_WindowmanLooked( int meindex, int lookedindex );void NPC_WindowmanWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data);void NPC_Windowman_selectWindow( int meindex, int toindex, int num);BOOL NPC_Windowman_readData( int meindex, int windowno, BOOL chkflg);int NPC_Windowman_restoreButtontype( char *data );#endif /*__NPC_WINDOWMAN_H__*/
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