?? pet.c
字號(hào):
// print("init CHAR_LOOPFUNCTEMP1:%s \n", "PET_CheckIncubateLoop");
strcpysafe( ch->charfunctable[CHAR_LOOPFUNCTEMP1].string,
sizeof( ch->charfunctable[CHAR_LOOPFUNCTEMP1]), "PET_CheckIncubateLoop");
ch->data[CHAR_LOOPINTERVAL] = 60000;
ch->functable[CHAR_LOOPFUNCTEMP1]
= getFunctionPointerFromName( "PET_CheckIncubateLoop");
// CHAR_constructFunctable( petindex);
}
#endif
return( CHAR_initCharOneArray( ch));
}
int PET_createPetFromCharaIndex( int charaindex, int enemyindex)
{
Char CharNew;
int newindex;
int havepetelement;
char szPet[128];
int i;
havepetelement = CHAR_getCharPetElement( charaindex);
if( havepetelement < 0 ) return -1;
memset( &CharNew, 0, sizeof( Char ) );
if( !CHAR_getDefaultChar( &CharNew,31010 ) )return -1;
CharNew.data[CHAR_BASEBASEIMAGENUMBER]
= CharNew.data[CHAR_BASEIMAGENUMBER] = CHAR_getInt(enemyindex,CHAR_BASEIMAGENUMBER);
CharNew.data[CHAR_WHICHTYPE] = CHAR_TYPEPET;
CharNew.data[CHAR_HP] = CHAR_getInt(enemyindex, CHAR_HP);
CharNew.data[CHAR_MP] = CHAR_getInt(enemyindex, CHAR_MP);
CharNew.data[CHAR_MAXMP] = CHAR_getInt(enemyindex, CHAR_MAXMP);
CharNew.data[CHAR_VITAL] = CHAR_getInt(enemyindex, CHAR_VITAL);
CharNew.data[CHAR_STR] = CHAR_getInt(enemyindex, CHAR_STR);
CharNew.data[CHAR_TOUGH] = CHAR_getInt(enemyindex, CHAR_TOUGH);
CharNew.data[CHAR_DEX] = CHAR_getInt(enemyindex, CHAR_DEX);
CharNew.data[CHAR_LUCK] = CHAR_getInt(enemyindex, CHAR_LUCK);
CharNew.data[CHAR_FIREAT] = CHAR_getInt(enemyindex, CHAR_FIREAT);
CharNew.data[CHAR_WATERAT] = CHAR_getInt(enemyindex, CHAR_WATERAT);
CharNew.data[CHAR_EARTHAT] = CHAR_getInt(enemyindex, CHAR_EARTHAT);
CharNew.data[CHAR_WINDAT] = CHAR_getInt(enemyindex, CHAR_WINDAT);
//CharNew.data[CHAR_EXP] = CHAR_getInt(enemyindex, CHAR_EXP);
CharNew.data[CHAR_SLOT] = CHAR_getInt(enemyindex, CHAR_SLOT);
CharNew.data[CHAR_MODAI] = CHAR_getInt(enemyindex, CHAR_MODAI);
CharNew.data[CHAR_LV] = CHAR_getInt(enemyindex, CHAR_LV);
CharNew.data[CHAR_POISON] = CHAR_getInt(enemyindex, CHAR_POISON);
CharNew.data[CHAR_PARALYSIS]= CHAR_getInt(enemyindex, CHAR_PARALYSIS);
CharNew.data[CHAR_SLEEP] = CHAR_getInt(enemyindex, CHAR_SLEEP);
CharNew.data[CHAR_STONE] = CHAR_getInt(enemyindex, CHAR_STONE);
CharNew.data[CHAR_DRUNK] = CHAR_getInt(enemyindex, CHAR_DRUNK);
CharNew.data[CHAR_CONFUSION]= CHAR_getInt(enemyindex, CHAR_CONFUSION);
CharNew.data[CHAR_RARE] = CHAR_getInt(enemyindex, CHAR_RARE);
CharNew.data[CHAR_PETRANK] = CHAR_getInt(enemyindex, CHAR_PETRANK);
CharNew.data[CHAR_PETID] = CHAR_getInt(enemyindex, CHAR_PETID);
CharNew.data[CHAR_CRITIAL] = CHAR_getInt(enemyindex, CHAR_CRITIAL);
CharNew.data[CHAR_COUNTER] = CHAR_getInt(enemyindex, CHAR_COUNTER);
CharNew.data[CHAR_PETMAILEFFECT] = RAND(0, PETMAIL_EFFECTMAX);
for( i = 0; i < CHAR_MAXPETSKILLHAVE; i ++ ) {
CharNew.unionTable.indexOfPetskill[i] = CHAR_getPetSkill( enemyindex, i);
}
CharNew.data[CHAR_ALLOCPOINT] = CHAR_getInt(enemyindex, CHAR_ALLOCPOINT);
strcpysafe( CharNew.string[CHAR_NAME].string,
sizeof(CharNew.string[CHAR_NAME].string),
CHAR_getChar( enemyindex, CHAR_NAME) );
newindex = PET_initCharOneArray( &CharNew );
if( newindex < 0 ){
return -1;
}
CHAR_setMaxExpFromLevel( newindex, CHAR_getInt( enemyindex, CHAR_LV ));
CHAR_complianceParameter( newindex );
CHAR_setWorkInt( newindex, CHAR_WORKPLAYERINDEX, charaindex);
CHAR_setCharPet( charaindex, havepetelement, newindex);
CHAR_setChar( newindex, CHAR_OWNERCDKEY,
CHAR_getChar( charaindex, CHAR_CDKEY));
CHAR_setChar( newindex, CHAR_OWNERCHARANAME,
CHAR_getChar( charaindex, CHAR_NAME));
snprintf( szPet, sizeof( szPet ), "K%d", havepetelement );
CHAR_sendStatusString( charaindex, szPet );
snprintf( szPet, sizeof( szPet ), "W%d", havepetelement );
CHAR_sendStatusString( charaindex, szPet );
return newindex;
}
BOOL PET_SelectBattleEntryPet( int charaindex, int petarray)
{
int pindex;
/* 爵 反輪仁 仿弘匹仇木卞婁勻井井月第 嶺丐曰 */
if( CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE)
!= BATTLE_CHARMODE_NONE) return FALSE;
/* -1及樺寧反]-1卞仄化本永玄仄化蔽歹曰[*/
if( petarray == -1 ) {
CHAR_setInt( charaindex, CHAR_DEFAULTPET, -1 );
return TRUE;
}
if( !CHAR_CHECKPETINDEX( petarray)) return FALSE;
pindex = CHAR_getCharPet( charaindex, petarray );
if( !CHAR_CHECKINDEX( pindex)) return FALSE;
if( CHAR_getFlg( pindex, CHAR_ISDIE )) return FALSE;
CHAR_setInt( charaindex, CHAR_DEFAULTPET, petarray );
return TRUE;
}
// Robin 0707 petFollow <charaindex>
#if 1
int PET_dropPetFollow( int charaindex, int havepetindex, int tofl, int tox, int toy)
{
char szPet[128];
int dirx[9],diry[9];
int i;
int objindex=-1;
int floor,x,y;
int petindex;
if( CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEMODE)
!= BATTLE_CHARMODE_NONE) return FALSE;
petindex = CHAR_getCharPet(charaindex,havepetindex);
if( petindex == -1 ) return FALSE;
if( !CHAR_CHECKINDEX( charaindex ) )return FALSE;
if( CHAR_CHECKINDEX( petindex) == FALSE ) return FALSE;
if (CHAR_getInt(petindex, CHAR_PETFAMILY) == 1){
CHAR_talkToCli(charaindex, -1, "家族守護(hù)獸無(wú)法丟出!", CHAR_COLORYELLOW);
return FALSE;
}
if (CHAR_getInt(charaindex, CHAR_RIDEPET) == havepetindex){
CHAR_talkToCli(charaindex, -1, "騎乘中的寵物無(wú)法跟隨!", CHAR_COLORYELLOW);
return FALSE;
}
if( tofl == -1 ) {
for( i = 0 ; i < 7 ; i ++ ){
dirx[i+2] = CHAR_getDX(CHAR_getInt(charaindex,CHAR_DIR) + i+1);
diry[i+2] = CHAR_getDY(CHAR_getInt(charaindex,CHAR_DIR) + i+1);
}
dirx[0] = CHAR_getDX(CHAR_getInt(charaindex,CHAR_DIR));
diry[0] = CHAR_getDY(CHAR_getInt(charaindex,CHAR_DIR));
dirx[1] = 0;
diry[1] = 0;
for( i = 0 ; i < 9 ; i ++ ){
int x=CHAR_getInt(charaindex,CHAR_X)+dirx[i];
int y=CHAR_getInt(charaindex,CHAR_Y)+diry[i];
if( PET_isPutPoint( floor, x, y ) == TRUE ) {
break;
}
}
if( i == 9 ) i = 1;
x=CHAR_getInt(charaindex,CHAR_X)+dirx[i];
y=CHAR_getInt(charaindex,CHAR_Y)+diry[i];
}
else {
if( MAP_walkAbleFromPoint( tofl,tox,toy, FALSE ) == FALSE ) {
print( "map walkable err %s:%d\n", __FILE__,__LINE__);
return FALSE;
}
floor = tofl;
x = tox;
y = toy;
}
objindex = PET_dropPetAbsolute( petindex,floor,x,y, FALSE );
if( objindex == -1 ) return FALSE;
CHAR_setWorkInt( petindex,CHAR_WORKOBJINDEX,objindex );
CHAR_setCharPet( charaindex, havepetindex, -1);
CHAR_setInt( petindex, CHAR_FLOOR, floor);
CHAR_setInt( petindex, CHAR_X, x);
CHAR_setInt( petindex, CHAR_Y, y);
CHAR_setInt( petindex, CHAR_PUTPETTIME, NowTime.tv_sec);
if( havepetindex == CHAR_getInt( charaindex, CHAR_DEFAULTPET)) {
int fd;
CHAR_setInt( charaindex, CHAR_DEFAULTPET, -1);
fd = getfdFromCharaIndex( charaindex);
lssproto_KS_send( fd, havepetindex, 0);
}
CHAR_sendCToArroundCharacter( objindex);
if( CHAR_getInt( charaindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER) {
snprintf( szPet, sizeof( szPet ), "K%d", havepetindex );
CHAR_sendStatusString( charaindex, szPet );
}
CHAR_setWorkInt( charaindex, CHAR_WORKPETFOLLOW, petindex);
CHAR_setWorkInt( petindex, CHAR_WORKPETFOLLOWMODE, CHAR_PETFOLLOW_NOW);
CHAR_setWorkInt( petindex, CHAR_WORKPETFOLLOWCOUNT, 0);
CHAR_setInt( petindex, CHAR_PUTPETTIME, (int)(NowTime.tv_sec));
CHAR_setInt( petindex, CHAR_WORKPLAYERINDEX, charaindex);
LogPet(
CHAR_getChar( charaindex, CHAR_NAME ),
CHAR_getChar( charaindex, CHAR_CDKEY ),
CHAR_getChar( petindex, CHAR_NAME),
CHAR_getInt( petindex, CHAR_LV),
"Follow(溜寵)",
CHAR_getInt( charaindex,CHAR_FLOOR),
CHAR_getInt( charaindex,CHAR_X ),
CHAR_getInt( charaindex,CHAR_Y ),
CHAR_getChar( petindex, CHAR_UNIQUECODE)
);
return 1;
}
#endif
BOOL PET_getBaseForAllocpoint( int toindex, int *work)
{
int LevelUpPoint=0;
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) != CHAR_TYPEPET)
return FALSE;
LevelUpPoint = CHAR_getInt( toindex, CHAR_ALLOCPOINT );
work[3] =(( LevelUpPoint >> 24 ) & 0xFF);
work[0] = (( LevelUpPoint >> 16 ) & 0xFF);
work[1] = (( LevelUpPoint >> 8 ) & 0xFF);
work[2] = (( LevelUpPoint >> 0 ) & 0xFF);
return TRUE;
}
void PET_showEditBaseMsg( int charaindex, int toindex, int itemindex, int *work)
{
int i, maxnums = 6000;
char buf1[256];
char buf2[][32]={"腕力成長(zhǎng)率","耐久力成長(zhǎng)率","速度成長(zhǎng)率","體力成長(zhǎng)率","能力"};
char buf3[][32]={"大幅提高","略為提高","略為減少"};
if( CHAR_getInt( toindex, CHAR_WHICHTYPE) != CHAR_TYPEPET)
return;
memset( buf1, 0, sizeof( buf1));
for( i=0; i<4; i++) {
int type = ITEM_getInt( itemindex, (ITEM_MODIFYATTACK + i));
print(" [%d]%d+%d ", i, work[i], type);
work[i] += type;
strcpy( buf1,"\0");
if( work[i] > maxnums ) {
sprintf(buf1,"%s 已經(jīng)達(dá)到最高了。", buf2[i]);
work[i] = maxnums;
}else if( work[i] < 0 ) {
sprintf(buf1,"%s 已經(jīng)為零了。", buf2[i]);
work[i] = 0;
}else {
if( type > 0 ) {
if( type > 2 ) {
sprintf(buf1,"%s %s %s", buf2[i], buf3[0], "。");
}else {
sprintf(buf1,"%s %s %s", buf2[i], buf3[1], "。");
}
}else if( type < 0 ){
sprintf(buf1,"%s %s %s", buf2[i], buf3[2], "。");
}
}
if( strcmp( buf1, "\0")) {
CHAR_talkToCli( charaindex, toindex, buf1, CHAR_COLORYELLOW);
}
}
}
#ifdef _PET_EVOLUTION
BOOL PET_getBaseAndSkill( int charaindex, int baseindex, int *base, int *skill, int flg)
{
int i;
if( !CHAR_CHECKINDEX( baseindex)) return FALSE;
if( base != NULL ) {
int levelup = CHAR_getInt( baseindex, CHAR_ALLOCPOINT);
base[0] = ((levelup>>24) & 0xFF);
base[1] = ((levelup>>16) & 0xFF);
base[2] = ((levelup>> 8) & 0xFF);
base[3] = ((levelup>> 0) & 0xFF);
}
if( skill != NULL ) {
for( i=0; i<CHAR_MAXPETSKILLHAVE; i++) {
skill[i] = CHAR_getPetSkill( baseindex, i);
}
}
return TRUE;
}
#endif
BOOL CHAR_DelPetForIndex( int charaindex, int petindex)
{
int i;
for( i=0; i<CHAR_MAXPETHAVE; i++) {
int pindex = CHAR_getCharPet( charaindex, i);
if( !CHAR_CHECKINDEX( pindex) ) continue;
if( pindex == petindex )
break;
}
if( i >= CHAR_MAXPETHAVE){
return FALSE;
}else {
char szPet[256];
char msgbuf[256];
CHAR_setCharPet( charaindex, i, -1);
snprintf( szPet, sizeof( szPet ), "K%d", i);
CHAR_sendStatusString( charaindex, szPet );
snprintf( msgbuf,sizeof( msgbuf), "交出%s。", CHAR_getChar( petindex, CHAR_NAME));
CHAR_talkToCli( charaindex, -1, msgbuf, CHAR_COLORYELLOW);
CHAR_endCharOneArray( petindex );
}
return TRUE;
}
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