?? information.java
字號:
//package maze;
//import maze.MazeGameCanvas;
import javax.microedition.lcdui.Canvas;
import javax.microedition.lcdui.Command;
import javax.microedition.lcdui.CommandListener;
import javax.microedition.lcdui.Display;
import javax.microedition.lcdui.Displayable;
import javax.microedition.lcdui.Graphics;
class information extends Canvas implements CommandListener
{
public Command cmdRepeat;
public Command cmdLeave;
public Command cmdNext;
public int num;
public Maze maze;
public Display dis;
public String[] strInfor={"時間用完,您在迷宮是迷失了!!!","恭喜您,您成功的走出了迷宮!!!"};
public information(boolean bool,Display display,Maze maze1)
{
dis=display;
maze=maze1;
cmdRepeat=new Command("重新再來",Command.SCREEN,1);
cmdLeave=new Command("離開",Command.EXIT,1);
cmdNext=new Command("下一局",Command.SCREEN,1);
if(bool==true)
{
num=1;
this.addCommand(cmdLeave);
this.addCommand(cmdNext);
this.setCommandListener(this);
}
else
{
num=0;
this.addCommand(cmdLeave);
this.addCommand(cmdRepeat);
this.setCommandListener(this);
}
}
public void paint(Graphics g)
{
g.setColor(0xffffff);
g.fillRect(0,0,getWidth(),getHeight());
g.setColor(0x000000);
g.drawString(strInfor[num]+"這是第"+Maze.num+"關",0,0,Graphics.TOP|Graphics.LEFT);
}
public void commandAction(Command c,Displayable d)
{
if(c==cmdLeave)
{
maze.notifyDestroyed();
}
else if(c==cmdNext)
{
MazeGameCanvas a=new MazeGameCanvas(dis,maze);
a.initialize();
dis.setCurrent(a);
Maze.num+=1;
}
else if(c==cmdRepeat)
{
MazeGameCanvas a=new MazeGameCanvas(dis,maze);
a.initialize();
dis.setCurrent(a);
}
}
}
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