?? tictactoe.cpp
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#include <qapplication.h>#include <qdir.h>#include <qfile.h>#include <qpainter.h>#include <qtextstream.h>#include "tictactoe.h"TicTacToe::TicTacToe(QWidget *parent, const char *name) : QWidget(parent, name){ setCaption(tr("Tic-Tac-Toe")); clearBoard(); if (qApp->isSessionRestored()) restoreState();}QSize TicTacToe::sizeHint() const{ return QSize(200, 200);}void TicTacToe::clearBoard(){ for (int row = 0; row < 3; ++row) { for (int col = 0; col < 3; ++col) { board[row][col] = Empty; } } turnNumber = 0;}void TicTacToe::restoreState(){ QFile file(sessionFileName()); if (file.open(IO_ReadOnly)) { QTextStream in(&file); for (int row = 0; row < 3; ++row) { for (int col = 0; col < 3; ++col) { in >> board[row][col]; if (board[row][col] != Empty) ++turnNumber; } } } repaint();}QString TicTacToe::sessionFileName() const{ return QDir::homeDirPath() + "/.tictactoe_" + qApp->sessionId() + "_" + qApp->sessionKey();}QString TicTacToe::saveState() const{ QFile file(sessionFileName()); if (file.open(IO_WriteOnly)) { QTextStream out(&file); for (int row = 0; row < 3; ++row) { for (int col = 0; col < 3; ++col) { out << board[row][col]; } } } return file.name();}bool TicTacToe::gameInProgress() const{ return turnNumber > 0 && turnNumber < 9;}void TicTacToe::paintEvent(QPaintEvent *){ QPainter painter(this); painter.setPen(QPen(red, 1)); painter.drawLine(cellWidth(), 0, cellWidth(), height()); painter.drawLine(2 * cellWidth(), 0, 2 * cellWidth(), height()); painter.drawLine(0, cellHeight(), width(), cellHeight()); painter.drawLine(0, 2 * cellHeight(), width(), 2 * cellHeight()); painter.setPen(QPen(blue, 2)); for (int row = 0; row < 3; ++row) { for (int col = 0; col < 3; ++col) { QRect r = cellRect(row, col); if (board[row][col] == Cross) { painter.drawLine(r.topLeft(), r.bottomRight()); painter.drawLine(r.topRight(), r.bottomLeft()); } else if (board[row][col] == Nought) { painter.drawEllipse(r); } } } painter.setPen(QPen(yellow, 3)); for (int row = 0; row < 3; ++row) { if (board[row][0] != Empty && board[row][1] == board[row][0] && board[row][2] == board[row][0]) { int y = cellRect(row, 0).center().y(); painter.drawLine(0, y, width(), y); turnNumber = 9; } } for (int col = 0; col < 3; ++col) { if (board[0][col] != Empty && board[1][col] == board[0][col] && board[2][col] == board[0][col]) { int x = cellRect(0, col).center().x(); painter.drawLine(x, 0, x, height()); turnNumber = 9; } } if (board[0][0] != Empty && board[1][1] == board[0][0] && board[2][2] == board[0][0]) { painter.drawLine(0, 0, width(), height()); turnNumber = 9; } if (board[0][2] != Empty && board[1][1] == board[0][2] && board[2][0] == board[0][2]) { painter.drawLine(0, height(), width(), 0); turnNumber = 9; }}void TicTacToe::mousePressEvent(QMouseEvent *event){ if (turnNumber == 9) { clearBoard(); repaint(); } else { for (int row = 0; row < 3; ++row) { for (int col = 0; col < 3; ++col) { QRect r = cellRect(row, col); if (r.contains(event->pos())) { if (board[row][col] == Empty) { if (turnNumber % 2 == 0) board[row][col] = Cross; else board[row][col] = Nought; ++turnNumber; repaint(); } break; } } } }}QRect TicTacToe::cellRect(int row, int col) const{ const int HMargin = width() / 30; const int VMargin = height() / 30; return QRect(col * cellWidth() + HMargin, row * cellHeight() + VMargin, cellWidth() - 2 * HMargin, cellHeight() - 2 * VMargin);}
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