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## IP Virtual Server configuration#menu	"IP: Virtual Server Configuration"	depends on INET && NETFILTERconfig	IP_VS	tristate "IP virtual server support (EXPERIMENTAL)"	depends on INET && NETFILTER	---help---	  IP Virtual Server support will let you build a high-performance	  virtual server based on cluster of two or more real servers. This	  option must be enabled for at least one of the clustered computers	  that will take care of intercepting incoming connections to a	  single IP address and scheduling them to real servers.	  Three request dispatching techniques are implemented, they are	  virtual server via NAT, virtual server via tunneling and virtual	  server via direct routing. The several scheduling algorithms can	  be used to choose which server the connection is directed to,	  thus load balancing can be achieved among the servers.  For more	  information and its administration program, please visit the	  following URL: <http://www.linuxvirtualserver.org/>.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_DEBUG	bool "IP virtual server debugging"	depends on IP_VS	---help---	  Say Y here if you want to get additional messages useful in	  debugging the IP virtual server code. You can change the debug	  level in /proc/sys/net/ipv4/vs/debug_levelconfig	IP_VS_TAB_BITS	int "IPVS connection table size (the Nth power of 2)"	depends on IP_VS 	default "12" 	---help---	  The IPVS connection hash table uses the chaining scheme to handle	  hash collisions. Using a big IPVS connection hash table will greatly	  reduce conflicts when there are hundreds of thousands of connections	  in the hash table.	  Note the table size must be power of 2. The table size will be the	  value of 2 to the your input number power. The number to choose is	  from 8 to 20, the default number is 12, which means the table size	  is 4096. Don't input the number too small, otherwise you will lose	  performance on it. You can adapt the table size yourself, according	  to your virtual server application. It is good to set the table size	  not far less than the number of connections per second multiplying	  average lasting time of connection in the table.  For example, your	  virtual server gets 200 connections per second, the connection lasts	  for 200 seconds in average in the connection table, the table size	  should be not far less than 200x200, it is good to set the table	  size 32768 (2**15).	  Another note that each connection occupies 128 bytes effectively and	  each hash entry uses 8 bytes, so you can estimate how much memory is	  needed for your box.comment "IPVS transport protocol load balancing support"        depends on IP_VSconfig	IP_VS_PROTO_TCP	bool "TCP load balancing support"	depends on IP_VS	---help---	  This option enables support for load balancing TCP transport	  protocol. Say Y if unsure.config	IP_VS_PROTO_UDP	bool "UDP load balancing support"	depends on IP_VS	---help---	  This option enables support for load balancing UDP transport	  protocol. Say Y if unsure.config	IP_VS_PROTO_ESP	bool "ESP load balancing support"	depends on IP_VS	---help---	  This option enables support for load balancing ESP (Encapsultion	  Security Payload) transport protocol. Say Y if unsure.config	IP_VS_PROTO_AH	bool "AH load balancing support"	depends on IP_VS	---help---	  This option enables support for load balancing AH (Authentication	  Header) transport protocol. Say Y if unsure.comment "IPVS scheduler"        depends on IP_VSconfig	IP_VS_RR	tristate "round-robin scheduling"	depends on IP_VS	---help---	  The robin-robin scheduling algorithm simply directs network	  connections to different real servers in a round-robin manner.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N. config	IP_VS_WRR        tristate "weighted round-robin scheduling" 	depends on IP_VS	---help---	  The weighted robin-robin scheduling algorithm directs network	  connections to different real servers based on server weights	  in a round-robin manner. Servers with higher weights receive	  new connections first than those with less weights, and servers	  with higher weights get more connections than those with less	  weights and servers with equal weights get equal connections.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_LC        tristate "least-connection scheduling"        depends on IP_VS	---help---	  The least-connection scheduling algorithm directs network	  connections to the server with the least number of active 	  connections.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_WLC        tristate "weighted least-connection scheduling"        depends on IP_VS	---help---	  The weighted least-connection scheduling algorithm directs network	  connections to the server with the least active connections	  normalized by the server weight.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_LBLC	tristate "locality-based least-connection scheduling"        depends on IP_VS	---help---	  The locality-based least-connection scheduling algorithm is for	  destination IP load balancing. It is usually used in cache cluster.	  This algorithm usually directs packet destined for an IP address to	  its server if the server is alive and under load. If the server is	  overloaded (its active connection numbers is larger than its weight)	  and there is a server in its half load, then allocate the weighted	  least-connection server to this IP address.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config  IP_VS_LBLCR	tristate "locality-based least-connection with replication scheduling"        depends on IP_VS	---help---	  The locality-based least-connection with replication scheduling	  algorithm is also for destination IP load balancing. It is 	  usually used in cache cluster. It differs from the LBLC scheduling	  as follows: the load balancer maintains mappings from a target	  to a set of server nodes that can serve the target. Requests for	  a target are assigned to the least-connection node in the target's	  server set. If all the node in the server set are over loaded,	  it picks up a least-connection node in the cluster and adds it	  in the sever set for the target. If the server set has not been	  modified for the specified time, the most loaded node is removed	  from the server set, in order to avoid high degree of replication.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_DH	tristate "destination hashing scheduling"        depends on IP_VS	---help---	  The destination hashing scheduling algorithm assigns network	  connections to the servers through looking up a statically assigned	  hash table by their destination IP addresses.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_SH	tristate "source hashing scheduling"        depends on IP_VS	---help---	  The source hashing scheduling algorithm assigns network	  connections to the servers through looking up a statically assigned	  hash table by their source IP addresses.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_SED	tristate "shortest expected delay scheduling"        depends on IP_VS	---help---	  The shortest expected delay scheduling algorithm assigns network	  connections to the server with the shortest expected delay. The 	  expected delay that the job will experience is (Ci + 1) / Ui if 	  sent to the ith server, in which Ci is the number of connections	  on the the ith server and Ui is the fixed service rate (weight)	  of the ith server.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.config	IP_VS_NQ	tristate "never queue scheduling"        depends on IP_VS	---help---	  The never queue scheduling algorithm adopts a two-speed model.	  When there is an idle server available, the job will be sent to	  the idle server, instead of waiting for a fast one. When there	  is no idle server available, the job will be sent to the server	  that minimize its expected delay (The Shortest Expected Delay	  scheduling algorithm).	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.comment 'IPVS application helper'	depends on IP_VSconfig	IP_VS_FTP  	tristate "FTP protocol helper"        depends on IP_VS && IP_VS_PROTO_TCP	---help---	  FTP is a protocol that transfers IP address and/or port number in	  the payload. In the virtual server via Network Address Translation,	  the IP address and port number of real servers cannot be sent to	  clients in ftp connections directly, so FTP protocol helper is	  required for tracking the connection and mangling it back to that of	  virtual service.	  If you want to compile it in kernel, say Y. To compile it as a	  module, choose M here. If unsure, say N.endmenu

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