?? animatestatusdlg.h
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// AnimateStatusDlg.h : header file
//
#if !defined(AFX_ANIMATESTATUSDLG_H__4F494A87_90ED_4F36_9883_3D66967FF74B__INCLUDED_)
#define AFX_ANIMATESTATUSDLG_H__4F494A87_90ED_4F36_9883_3D66967FF74B__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CAnimateStatusDlg dialog
class CAnimateStatusDlg : public CDialog
{
// Construction
public:
CAnimateStatusDlg(CWnd* pParent = NULL); // standard constructor
CStatusBar m_StatusBar;
// Dialog Data
//{{AFX_DATA(CAnimateStatusDlg)
enum { IDD = IDD_ANIMATESTATUS_DIALOG };
CAnimateCtrl m_Animate;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAnimateStatusDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CAnimateStatusDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnSize(UINT nType, int cx, int cy);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ANIMATESTATUSDLG_H__4F494A87_90ED_4F36_9883_3D66967FF74B__INCLUDED_)
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