?? windowribbonemitterdialog.h
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//+-----------------------------------------------------------------------------
//| Inclusion guard
//+-----------------------------------------------------------------------------
#ifndef MAGOS_WINDOW_RIBBON_EMITTER_DIALOG_H
#define MAGOS_WINDOW_RIBBON_EMITTER_DIALOG_H
//+-----------------------------------------------------------------------------
//| Included files
//+-----------------------------------------------------------------------------
#include "WindowDialog.h"
#include "Model.h"
//+-----------------------------------------------------------------------------
//| Ribbon emitter dialog window class
//+-----------------------------------------------------------------------------
class WINDOW_RIBBON_EMITTER_DIALOG : public WINDOW_DIALOG
{
public:
CONSTRUCTOR WINDOW_RIBBON_EMITTER_DIALOG();
DESTRUCTOR ~WINDOW_RIBBON_EMITTER_DIALOG();
BOOL Display(HWND ParentWindow, MODEL_RIBBON_EMITTER_DATA& Data, MODEL_MATERIAL*& Material) CONST;
protected:
static BOOL CALLBACK DialogMessageHandler(HWND Window, UINT Message, WPARAM W, LPARAM L);
static VOID BuildMaterialIdList(HWND Window);
static MODEL_RIBBON_EMITTER_DATA StaticData;
static MODEL_MATERIAL* StaticMaterial;
static D3DCOLOR StaticColor;
};
//+-----------------------------------------------------------------------------
//| Global objects
//+-----------------------------------------------------------------------------
extern WINDOW_RIBBON_EMITTER_DIALOG RibbonEmitterDialog;
//+-----------------------------------------------------------------------------
//| End of inclusion guard
//+-----------------------------------------------------------------------------
#endif
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