?? w1.h
字號:
#if !defined(AFX_W1_H__05081597_B7EF_4940_B7F1_0C181043FB16__INCLUDED_)
#define AFX_W1_H__05081597_B7EF_4940_B7F1_0C181043FB16__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// W1.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// W1 frame
class W1 : public CMDIChildWnd
{
DECLARE_DYNCREATE(W1)
public:
W1(); // protected constructor used by dynamic creation
BOOL Create(LPCTSTR szTitle, LONG style = 0,
const RECT& rect=rectDefault,
CMDIFrameWnd* pParent = NULL);
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(W1)
//}}AFX_VIRTUAL
// Implementation
protected:
virtual ~W1();
// Generated message map functions
//{{AFX_MSG(W1)
afx_msg void OnPaint();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_W1_H__05081597_B7EF_4940_B7F1_0C181043FB16__INCLUDED_)
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