?? gui_fixed_menus.c
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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* gui_fixed_menus.c
*
* Project:
* --------
* MAUI
*
* Description:
* ------------
* Fixed-list menu - UI component
*
* 1. The number of menu items stays unchanged after the UI component is created.
* 2. The storage of all menu item data is preallocated.
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
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*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
/*****************************************************************************
* Include
*****************************************************************************/
#include "MMI_Features.h"
#include "gui_config.h"
#include "gui_fixed_menus.h"
#include "CustMenuRes.h"
#include "wgui_inline_edit.h"
#include "gui_windows.h"
#include "DebugInitDef.h"
#include "gui_themes.h"
#include "wgui_categories_util.h"
#include "gui_setting.h"
#include "kal_non_specific_general_types.h"
#include "lcd_sw_rnd.h"
#include "gdi_include.h"
#include "wgui.h"
#include "MainMenuDef.h"//qinyelu 2008.06.24
/*****************************************************************************
* Static Declaration
*****************************************************************************/
/*****************************************************************************
* Global Variable
*****************************************************************************/
extern gdi_handle wgui_layer_1;
extern gdi_handle wgui_base_layer;
extern PU8 get_image(MMI_ID_TYPE);
extern S32 MMI_current_menu_type;
/* for R2L characters */
extern BOOL r2lMMIFlag;
extern S32 menu_item_inline_multiline_box(void);
extern int gdi_layer_get_bit_per_pixel(void);
extern PU8 get_image(U16 i);
S32 current_fixed_list_menuitem_display_index = -1;
UI_fixed_list_menu_theme *current_fixed_list_menu_theme = NULL;
UI_fixed_matrix_menu_theme *current_fixed_matrix_menu_theme = NULL;
#ifdef __MMI_UI_MATRIX_MAIN_MENU_SLIDE_EFFECT__
// TODO: THE MATRIX MAIN MENU ITEM NUMBER SHOULD BE CHANGED TO A REAL VALUE.
#define MAX_MATRIX_MM_ITEM_NUM 12
S32 matrix_mm_active_image_num = 0;
gui_image_rect matrix_mm_rect[MAX_MATRIX_MM_ITEM_NUM];
#endif /* __MMI_UI_MATRIX_MAIN_MENU_SLIDE_EFFECT__ */
/*****************************************************************************
* Local Function
*****************************************************************************/
/*****************************************************************************
* Global Function
*****************************************************************************/
/*
* List menu
*/
/*****************************************************************************
* FUNCTION
* UI_dummy_menuitem_displayed_function
* DESCRIPTION
* Dummy item after display callback. This function is OBSOLETE.
* PARAMETERS
* index [IN] item index
* x1 [IN] x1
* y1 [IN] y1
* x2 [IN] x2
* y2 [IN] y2
* RETURNS
* void
*****************************************************************************/
void UI_dummy_menuitem_displayed_function(S32 index, S32 x1, S32 y1, S32 x2, S32 y2)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
UI_UNUSED_PARAMETER(index);
UI_UNUSED_PARAMETER(x1);
UI_UNUSED_PARAMETER(y1);
UI_UNUSED_PARAMETER(x2);
UI_UNUSED_PARAMETER(y2);
}
/*****************************************************************************
* FUNCTION
* gui_set_fixed_list_menu_current_theme
* DESCRIPTION
* Apply the current theme to a fixed list menu.
* PARAMETERS
* m [IN] fixed list menu object
* RETURNS
* void
*****************************************************************************/
void gui_set_fixed_list_menu_current_theme(fixed_list_menu *m)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
m->flags |= current_fixed_list_menu_theme->flags;
m->focussed_filler = current_fixed_list_menu_theme->focussed_filler;
m->normal_filler = current_fixed_list_menu_theme->normal_filler;
gui_resize_vertical_scrollbar(&m->vbar, current_fixed_list_menu_theme->vbar_width, m->vbar.height);
gui_move_vertical_scrollbar(&m->vbar, m->x + m->width - current_fixed_list_menu_theme->vbar_width, m->y);
}
/*****************************************************************************
* FUNCTION
* gui_set_fixed_list_menu_theme
* DESCRIPTION
* Apply the given theme to a fixed list menu.
* PARAMETERS
* m [IN] fixed list menu object
* t [IN] menu theme
* RETURNS
* void
*****************************************************************************/
void gui_set_fixed_list_menu_theme(fixed_list_menu *m, UI_fixed_list_menu_theme *t)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
m->flags |= t->flags;
m->focussed_filler = t->focussed_filler;
m->normal_filler = t->normal_filler;
gui_resize_vertical_scrollbar(&m->vbar, t->vbar_width, m->vbar.height);
gui_move_vertical_scrollbar(&m->vbar, m->x + m->width - current_fixed_list_menu_theme->vbar_width, m->y);
}
/*****************************************************************************
* FUNCTION
* gui_create_fixed_list_menu
* DESCRIPTION
* Create a fixed list menu.
* PARAMETERS
* m [IN] fixed list menu object
* x [IN] x1
* y [IN] y1
* width [IN] width
* height [IN] height
* RETURNS
* void
*****************************************************************************/
void gui_create_fixed_list_menu(fixed_list_menu *m, S32 x, S32 y, S32 width, S32 height)
{
/*----------------------------------------------------------------*/
/* Local Variables */
/*----------------------------------------------------------------*/
/*----------------------------------------------------------------*/
/* Code Body */
/*----------------------------------------------------------------*/
m->flags = 0;
m->x = x;
m->y = y;
m->width = width;
m->height = height;
m->n_items = 0;
m->highlighted_item = 0;
m->first_displayed_item = 0;
m->last_displayed_item = 0;
m->displayed_items = 0;
m->spacing = 0;
m->top = 0;
gui_set_fixed_list_menu_current_theme(m);
gui_create_vertical_scrollbar(
&m->vbar,
m->x + m->width - current_fixed_list_menu_theme->vbar_width,
m->y,
current_fixed_list_menu_theme->vbar_width,
m->height);
m->item_highlighted = UI_dummy_function_s32;
m->item_unhighlighted = UI_dummy_function_s32;
m->item_display_function = UI_fixed_menuitem_dummy_display_function;
m->item_hide_function = UI_fixed_menuitem_dummy_display_function;
m->item_measure_function = UI_fixed_menuitem_dummy_measure_function;
m->item_highlight_function = UI_fixed_menuitem_dummy_highlight_function;
m->item_remove_highlight_function = UI_fixed_menuitem_dummy_remove_highlight_function;
m->item_resize_function = UI_fixed_menuitem_dummy_resize_function;
m->items = NULL;
m->common_item_data = NULL;
m->item_displayed_callback = UI_dummy_menuitem_displayed_function;
m->resized_before_locate = MMI_FALSE;
m->act_layer_handle = GDI_LAYER_MAIN_BASE_LAYER_HANDLE;
m->act_lcd_handle = GDI_LCD_MAIN_LCD_HANDLE;
#ifdef __MMI_TOUCH_SCREEN__
m->pen_event_current_selected_callback_function = NULL;
m->pen_event_default_selected_callback_function = NULL;
m->pen_redraw_menu_function = NULL;
m->item_pen_function = UI_fixed_menuitem_dummy_pen_function;
m->disable_move_highlight = MMI_FALSE;
m->disable_up_select = MMI_FALSE;
m->pen_scroll_delay_time = 0;
m->pen_scroll_after_delay = -1;
memset(&(m->pen_state), 0, sizeof(gui_list_pen_state_struct));
#endif /* __MMI_TOUCH_SCREEN__ */
}
/*****************************************************************************
* FUNCTION
* gui_resize_fixed_list_menu
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