?? cvoicechatdlg.cpp
字號:
// CVoiceChatDlg.cpp : implementation file
//
#include "stdafx.h"
#include "CVoiceChat.h"
#include "CVoiceChatDlg.h"
#include "ClientSock.h"
#include "ServerSock.h"
#include "Mmsystem.h"
#include "QueueItem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
#define INP_BUFFER_SIZE 4096
static HWAVEIN hWaveIn ; // 錄音設備句柄
static HWAVEOUT hWaveOut ; // 播放設備句柄
static PBYTE pBufferIn[2]; // 用于接收和播放的兩塊緩沖區
static PBYTE pBufferOut[2]; // 用于發送和錄音的兩塊緩沖區
static PWAVEHDR pWaveHdrIn[2]; // 用于錄音的PWAVEHDR結構數組
static PWAVEHDR pWaveHdrOut[2]; // 用于播放的PWAVEHDR結構數組
static WAVEFORMATEX waveform ; // 用于打開音頻設備的WAVEFORMATEX結構
BOOL bDisconnectState=TRUE; //是否處于未連接狀態
bool bwavedeviceInit=false;
int nIn=0; // pBufferIn[2]中,當前播放緩沖區號
int nOut=0; // pBufferOut[2]中,當前錄音緩沖區號
sockaddr_in server,client;
CString m_serverIP,m_clientIP;
CString LocalIP;
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CCVoiceChatDlg *pDlg;
extern CCVoiceChatApp theApp;
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCVoiceChatDlg dialog
HANDLE sendthread,recvthread;
DWORD WINAPI ThreadSendPro(LPVOID lp);
DWORD WINAPI ThreadRecvPro(LPVOID lp);
CCVoiceChatDlg::CCVoiceChatDlg(CWnd* pParent /*=NULL*/)
: CDialog(CCVoiceChatDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CCVoiceChatDlg)
m_info = _T("");
m_IP = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
//m_firstsock=true;
Contrlsock= new CServerSock;
//m_clientsock=true;
Clientsock=new CClientSock;
m_clientstate=false;
m_serverstate=false;
sendthread=::CreateThread(NULL,0,ThreadSendPro,NULL,CREATE_SUSPENDED,NULL);
recvthread=::CreateThread(NULL,0,ThreadRecvPro,NULL,CREATE_SUSPENDED,NULL);
}
void CCVoiceChatDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CCVoiceChatDlg)
DDX_Control(pDX, IDC_BTN_Link, m_link);
DDX_Control(pDX, IDC_BTN_End, m_end);
DDX_Control(pDX, IDC_BTN_Agreen, m_agreen);
DDX_Control(pDX, IDC_BTN_Abjust, m_abjust);
DDX_Text(pDX, IDC_EDIT_Info, m_info);
DDX_Text(pDX, IDC_EDIT_IP, m_IP);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CCVoiceChatDlg, CDialog)
//{{AFX_MSG_MAP(CCVoiceChatDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BTN_Link, OnBTNLink)
ON_BN_CLICKED(IDC_BTN_Agreen, OnBTNAgreen)
ON_BN_CLICKED(IDC_BTN_Abjust, OnBTNAbjust)
ON_BN_CLICKED(IDC_BTN_End, OnBTNEnd)
ON_MESSAGE(MM_WIM_OPEN,ON_MM_WIM_OPEN)
ON_MESSAGE(MM_WIM_DATA,ON_MM_WIM_DATA)
ON_MESSAGE(MM_WIM_CLOSE,ON_MM_WIM_CLOSE)
ON_MESSAGE(MM_WOM_OPEN,ON_MM_WOM_OPEN)
ON_MESSAGE(UM_SOCK,ONDATASOCKETPRC)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCVoiceChatDlg message handlers
BOOL CCVoiceChatDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE);// Set small icon
pDlg=(CCVoiceChatDlg *)theApp.m_pMainWnd;
m_abjust.EnableWindow(false);
m_agreen.EnableWindow(false);
m_end.EnableWindow(false);
WORD wVersionRequested;
WSADATA wsaData;
//CString LocalIP;
char name[255];
PHOSTENT hostinfo;
wVersionRequested = MAKEWORD( 2, 0 );
if(WSAStartup( wVersionRequested, &wsaData ) == 0 )
{
if( gethostname ( name, sizeof(name)) == 0)
{
if((hostinfo = gethostbyname(name)) != NULL)
{
LocalIP = inet_ntoa (*(struct in_addr *)*hostinfo->h_addr_list);
}
}
// WSACleanup( );
}
//AfxSocketInit();
if(Listensock.Create(5000)==0)
{
AfxMessageBox("服務器套接字創建失敗!!!");
return 0;
}
// 開始偵聽
if(Listensock.Listen(5)==0)
{
AfxMessageBox("套接字監聽失敗!!!");
return 0;
}
return TRUE; // return TRUE unless you set the focus to a control
}
void CCVoiceChatDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CCVoiceChatDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CCVoiceChatDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
//按下呼叫按扭響應(客戶端)
void CCVoiceChatDlg::OnBTNLink()
{
if(Clientsock->Create(SOCK_STREAM)==0)
{
AfxMessageBox("客戶端套接字創建失敗!!!");
return ;
}
UpdateData(true);
m_serverIP=m_IP;
if(Clientsock->Connect(m_IP,5000)==0)
{
AfxMessageBox("呼叫失敗!!!");
Clientsock->Close();
return ;
}
else
{
//添加播放等待接聽的提示音樂
PlaySound("./PhoneIn.wav",NULL,SND_SYNC|SND_LOOP| SND_ASYNC);
}
UpdateData(false);
m_link.EnableWindow(false);//設置呼叫按扭為按下
m_abjust.EnableWindow(false);//
m_agreen.EnableWindow(false);
m_end.EnableWindow(true);
}
void CCVoiceChatDlg::OnBTNAgreen()
{
//設置按紐狀態
m_link.EnableWindow(false);
m_abjust.EnableWindow(false);
m_agreen.EnableWindow(false);
m_end.EnableWindow(true);
//關掉提示語音
PlaySound(NULL,NULL,NULL);
UpdateData(true);
m_info="正在通話中.....";
UpdateData(false);
char *buf;
buf="電話已接聽!!";
Contrlsock->Send(buf,strlen(buf)+1,0);
m_serverstate=true;//設置服務端正在通話中,可以考慮多用戶連接情況
bDisconnectState=false;
//啟動數據報套接字用于語音傳輸
SetDataSock();
//添加初始化音頻函數
if( bwavedeviceInit==false)InitAudioDevice();
{
AfxMessageBox("初始化音頻設備失敗!");
return ;
}
//開始錄音
RecordBegin();
//啟動發送與放音線程
::ResumeThread(sendthread);
::ResumeThread(recvthread);
}
void CCVoiceChatDlg::OnBTNAbjust()
{
//設置按紐狀態
m_abjust.EnableWindow(false);
m_link.EnableWindow(true);
m_agreen.EnableWindow(false);
m_end.EnableWindow(false);
//關掉提示語音
PlaySound(NULL,NULL,NULL);
char *buf;
buf="對方拒絕了你的請求!!!";
UpdateData(true);
m_info="你拒絕了對方請求!!";
UpdateData(false);
Contrlsock->Send(buf,strlen(buf)+1,0);
Sleep(10);
Contrlsock->Close();
Contrlsock=new CServerSock;
}
void CCVoiceChatDlg::OnBTNEnd()
{
// TODO: Add your control notification handler code here
//設置掛斷按紐狀態
m_link.EnableWindow(true);
m_abjust.EnableWindow(false);
m_agreen.EnableWindow(false);
m_end.EnableWindow(false);
if(m_clientstate==true)
{
char *buf;
buf="對方終止了聊天..........";
Clientsock->Send(buf,strlen(buf)+1,0);
UpdateData(true);
m_info="通話結束!!!";
UpdateData(false);
//將隊列清空
sendlist.deleteall();
recvlist.deleteall();
Sleep(10);
::SuspendThread(sendthread);
::SuspendThread(recvthread);
m_clientstate=false;
bDisconnectState=true;
Clientsock->Close();
Clientsock=new CClientSock;
::closesocket(m_datasock);
return ;
}
if(m_serverstate==true)
{
char *buf;
buf="對方終止了聊天..........";
Contrlsock->Send(buf,strlen(buf)+1,0);
UpdateData(true);
m_info="通話結束!!!";
UpdateData(false);
m_serverstate=false;
bDisconnectState=true;
Contrlsock->Close();
Contrlsock=new CServerSock;
::closesocket(m_datasock);
//清空隊列
sendlist.deleteall();
recvlist.deleteall();
Sleep(10);
::SuspendThread(sendthread);
::SuspendThread(recvthread);
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