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?? i_ugldsp.cpp

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	else if (vtJustify == ZAF_VT_CENTER)	{		topText += (pixelBottom - pixelTop - pixelHeight + 1) / 2;		if (topText < pixelTop)			topText = pixelTop;	}	// Save the user's clip region so can restore it when done drawing.	ZafRegionStruct clip, saveClip = ClipRegion();	uglLineWidthSet(gc, 0);	// Draw the text.	UGL_COLOR saveColor;	if (fill)		uglRectangle(gc, pixelLeft, pixelTop, pixelRight, pixelBottom);	else	{		uglBackgroundColorGet(gc, &saveColor);		uglBackgroundColorSet(gc, UGL_COLOR_TRANSPARENT);	}#if !defined(ZAF_UNICODE)	uglTextDraw(gc, leftText, topText, -1, fillLine);#else	int i;	for (i = 0; fillLine[i]; i++)		fillLineW[i] = fillLine[i];	fillLineW[i] = 0;	uglTextDrawW(gc, leftText, topText, -1, (const UGL_WCHAR *)fillLineW);#endif	// Restore saved color.	if (!fill)		uglBackgroundColorSet(gc, saveColor);	if (hotKeyIndex >= 0)	{		uglLineWidthSet(gc, 1);		uglLine(gc, hotKeyLeft, topText + pixelHeight, hotKeyRight, topText + pixelHeight);	}#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (ZAF_ERROR_NONE);}ZafRegionStruct ZafScreenDisplay::TextSize(const ZafIChar *string, int length){	ZafRegionStruct size;	size.Assign(1, 1, 0, 0, ZAF_PIXEL);	if (!string || !string[0])		return (size);#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	ZafIChar *tString = (ZafIChar *)string;	if (length > 0)	{		tString = new ZafIChar[length + 1];		strncpy(tString, string, length);		tString[length] = 0;	}#if !defined(ZAF_UNICODE)    uglTextSizeGet(fontTable[palette.font], &size.right, &size.bottom, 		   -1, tString);#else	int len = strlen(tString);	UGL_WCHAR *tStringW = new UGL_WCHAR[len+1];	UGL_WCHAR *tmp = tStringW;	*tmp = 0;	while (*tString)	{		*tmp = *tString;		tmp++;		tString++;	}	tStringW[len] = 0;    uglTextSizeGetW(fontTable[palette.font], &size.right, &size.bottom, 		   -1, tStringW);//	size.right = uglTextWidthW(gc, (const UGL_WCHAR *)tStringW);//	size.bottom = uglTextHeightW(gc, (const UGL_WCHAR *)tStringW);	delete [] tStringW;#endif	if (length > 0)		delete [] tString;	// left and top stay 1 so that right and bottom contain the width & height.	size.right = (int)(ConvertXValue(size.right, ZAF_PIXEL, coordinateType));	size.bottom = (int)(ConvertYValue(size.bottom, ZAF_PIXEL, coordinateType));	size.coordinateType = coordinateType;#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (size);}// --- Primitives -----------------------------------------------------------ZafError ZafScreenDisplay::BitmapBlt(const ZafBitmapStruct *source, ZafCoordinate sourceLeft, ZafCoordinate sourceTop, 	ZafCoordinate sourceRight, ZafCoordinate sourceBottom, ZafBitmapStruct *dest, ZafCoordinate destLeft, 	ZafCoordinate destTop){	UGL_DDB_ID srcDDB, dstDDB;	if (!source)		srcDDB = UGL_DEFAULT_ID;	else		srcDDB = source->handle;	if (!dest)		dstDDB = UGL_DEFAULT_ID;	else		dstDDB = dest->handle;#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	int pixelSrcLeft, pixelSrcTop, pixelDestLeft, pixelDestTop;	int width = sourceRight - sourceLeft + 1;	int height = sourceBottom - sourceTop + 1;	int scaledWidth = (int)((long)width * scaleNumerator / scaleDenominator);	int scaledHeight = (int)((long)height * scaleNumerator / scaleDenominator);	if (coordinateType == ZAF_PIXEL)	{		pixelSrcLeft = (int)(sourceLeft * scaleNumerator / scaleDenominator + originX);		pixelSrcTop = (int)(sourceTop * scaleNumerator / scaleDenominator + originY);		pixelDestLeft = (int)(destLeft * scaleNumerator / scaleDenominator + originX);		pixelDestTop = (int)(destTop * scaleNumerator / scaleDenominator + originY);	}	else	{		pixelSrcLeft = (int)(ConvertXValue(sourceLeft, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelSrcTop = (int)(ConvertYValue(sourceTop, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelDestLeft = (int)(ConvertXValue(destLeft, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelDestTop = (int)(ConvertYValue(destTop, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);	}	if (Scale() == 100)		uglBitmapBlt(gc, srcDDB, pixelSrcLeft, pixelSrcTop, pixelSrcLeft + width, pixelSrcTop + height, dstDDB, pixelDestLeft, pixelDestTop);	else		uglBitmapStretchBlt(gc, srcDDB, pixelSrcLeft, pixelSrcTop, 			pixelSrcLeft + width, pixelSrcTop + height, dstDDB, 			pixelDestLeft, pixelDestTop, pixelDestLeft + scaledWidth, pixelDestTop + scaledHeight);#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (ZAF_ERROR_NONE);}ZafError ZafScreenDisplay::Ellipse(ZafCoordinate left, ZafCoordinate top, ZafCoordinate right, ZafCoordinate bottom,	float startAngle, float endAngle, int width, bool fill){#if defined(ZAF_RTOS)    ZafAutoSemaphore autoSem(ZafScreenDisplay::classSem);#endif	int pixelLeft;	int pixelTop;	int pixelRight;	int pixelBottom;	int pixelWidth;	if (coordinateType == ZAF_PIXEL)	{		pixelLeft = int(left * scaleNumerator / scaleDenominator + originX);		pixelTop = int(top * scaleNumerator / scaleDenominator + originY);		pixelRight = int(right * scaleNumerator / scaleDenominator + originX);		pixelBottom = int(bottom * scaleNumerator / scaleDenominator + originY);		pixelWidth = (width > 0) ? ZafMax(int(width * scaleNumerator / scaleDenominator), 1) :			(width == ZAF_HAIR_LINE ? 1 : 0);	}	else	{		pixelLeft = (int)(ConvertXValue(left, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelTop = (int)(ConvertYValue(top, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelRight = (int)(ConvertXValue(right, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelBottom = (int)(ConvertYValue(bottom, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelWidth = (width > 0) ? ZafMax((int)(ConvertXValue(width, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator), 1) :			(width == ZAF_HAIR_LINE ? 1 : 0);	}	if (pixelRight < pixelLeft || pixelBottom < pixelTop)		return (ZAF_ERROR_VALUE_MISSING);	float angleSize = endAngle - startAngle;	UGL_COLOR saveColor;	if (!fill)	{		uglBackgroundColorGet(gc, &saveColor);		uglBackgroundColorSet(gc, UGL_COLOR_TRANSPARENT);	}	ZafRegionStruct clip, saveClip = ClipRegion();	// Draw the ellipse on the display.	uglLineWidthSet(gc, pixelWidth);	if (angleSize == 0.0 || angleSize == 360.0)		uglEllipse(gc, pixelLeft, pixelTop, pixelRight, pixelBottom,			0, 0, 0, 0);	else	{		ZafCoordinate a = (pixelRight - pixelLeft + 1) / 2;		ZafCoordinate b = (pixelBottom - pixelTop + 1) / 2;		// Convert angles to radians;		const double pi = 3.1415926535897932384626433832795;		double rStartAngle = startAngle * 2 * pi / 360.0;		double rEndAngle = endAngle * 2 * pi / 360.0;		double r = 1000; // Make sure r is sufficiently large.		ZafCoordinate startX = pixelLeft + a + (int)(r * cos(rStartAngle));		ZafCoordinate startY = pixelTop + b - (int)(r *sin(rStartAngle));		ZafCoordinate endX = pixelLeft + a + (int)(r * cos(rEndAngle));		ZafCoordinate endY = pixelTop + b - (int)(r * sin(rEndAngle));		uglEllipse(gc, pixelLeft, pixelTop, pixelRight, pixelBottom,			(UGL_POS)startX, (UGL_POS)startY, (UGL_POS)endX, (UGL_POS)endY);	}	if (!fill)		uglBackgroundColorSet(gc, saveColor);	return (ZAF_ERROR_NONE);}ZafError ZafScreenDisplay::Line(ZafCoordinate x1, ZafCoordinate y1, ZafCoordinate x2, ZafCoordinate y2, int width){#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	int pixelX1;	int pixelY1;	int pixelX2;	int pixelY2;	int pixelWidth;	if (coordinateType == ZAF_PIXEL)	{		pixelX1 = int(x1 * scaleNumerator / scaleDenominator + originX);		pixelY1 = int(y1 * scaleNumerator / scaleDenominator + originY);		pixelX2 = int(x2 * scaleNumerator / scaleDenominator + originX);		pixelY2 = int(y2 * scaleNumerator / scaleDenominator + originY);		pixelWidth = (width > 0) ? ZafMax(int(width * scaleNumerator / scaleDenominator), 1) :			(width == ZAF_HAIR_LINE ? 1 : 0);	}	else	{		pixelX1 = (int)(ConvertXValue(x1, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelY1 = (int)(ConvertYValue(y1, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelX2 = (int)(ConvertXValue(x2, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelY2 = (int)(ConvertYValue(y2, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelWidth = (width > 0) ? ZafMax((int)(ConvertXValue(width, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator), 1) :			(width == ZAF_HAIR_LINE ? 1 : 0);	}	// Save the user's clip region so can restore it when done drawing.	ZafRegionStruct clip, saveClip = ClipRegion();	// Draw the line on the display.	uglLineWidthSet(gc, pixelWidth);	uglLine(gc, pixelX1, pixelY1, pixelX2, pixelY2);#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (ZAF_ERROR_NONE);}ZafError ZafScreenDisplay::Pixel(ZafCoordinate column, ZafCoordinate line, ZafLogicalColor color,	ZafLogicalColor){#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	int pixelColumn;	int pixelLine;	if (coordinateType == ZAF_PIXEL)	{		pixelColumn = int(column * scaleNumerator / scaleDenominator + originX);		pixelLine = int(line * scaleNumerator / scaleDenominator + originY);	}	else	{		pixelColumn = (int)(ConvertXValue(column, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelLine = (int)(ConvertYValue(line, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);	}	// Save the user's clip region so can restore it when done drawing.	ZafRegionStruct clip, saveClip = ClipRegion();	// Draw the pixel on the display.	uglPixelSet(gc, pixelColumn, pixelLine, colorTable[color]);#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (ZAF_ERROR_NONE);}ZafError ZafScreenDisplay::Polygon(int numPoints, const ZafCoordinate *polygonPoints,	int width, bool fill, bool close){#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	int pixelWidth = (width > 0) ? ZafMax((int)(ConvertXValue(width, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator), 1) :		(width == ZAF_HAIR_LINE ? 1 : 0);	if (fill && !close && (polygonPoints[2 * numPoints - 2] != polygonPoints[0] ||		polygonPoints[2 * numPoints - 1] != polygonPoints[1]))			close = true;	int realNumPoints = numPoints;	if (close)		++realNumPoints;	// Create a list of UGL points.	bool allocatedPoints = false;	int *realPoints;	if (!close && coordinateType == ZAF_PIXEL && sizeof(ZafCoordinate) ==		sizeof(int))		realPoints = (int *)polygonPoints;	else	{		allocatedPoints = true;		realPoints = new int[realNumPoints * 2];		for (int p = 0; p < numPoints; ++p)		{			realPoints[2 * p] = (int)(ConvertXValue(polygonPoints[2 * p], coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);			realPoints[2 * p + 1] = (int)(ConvertYValue(polygonPoints[2 * p + 1], coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		}	}	if (close)	{		realPoints[2 * numPoints] = realPoints[0];		realPoints[2 * numPoints + 1] = realPoints[1];	}	UGL_COLOR saveColor;	if (!fill)	{		uglBackgroundColorGet(gc, &saveColor);		uglBackgroundColorSet(gc, UGL_COLOR_TRANSPARENT);	}	// Save the user's clip region so can restore it when done drawing.	ZafRegionStruct clip, saveClip = ClipRegion();	// Draw the polygon on the display.	uglLineWidthSet(gc, pixelWidth);	uglPolygon(gc, realNumPoints, realPoints);	if (!fill)		uglBackgroundColorSet(gc, saveColor);	if (allocatedPoints)		delete []realPoints;#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (ZAF_ERROR_NONE);}ZafError ZafScreenDisplay::Rectangle(ZafCoordinate left, ZafCoordinate top, ZafCoordinate right, ZafCoordinate bottom,	int width, bool fill){#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	int pixelLeft, pixelTop, pixelRight, pixelBottom, pixelWidth;	if (coordinateType == ZAF_PIXEL)	{		pixelLeft = int(left * scaleNumerator / scaleDenominator + originX);		pixelTop = int(top * scaleNumerator / scaleDenominator + originY);		pixelRight = int(right * scaleNumerator / scaleDenominator + originX);		pixelBottom = int(bottom * scaleNumerator / scaleDenominator + originY);		pixelWidth = (width > 0) ? ZafMax(int(width * scaleNumerator / scaleDenominator), 1) :			(width == ZAF_HAIR_LINE ? 1 : 0);	}	else	{		pixelLeft = (int)(ConvertXValue(left, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelTop = (int)(ConvertYValue(top, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelRight = (int)(ConvertXValue(right, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originX);		pixelBottom = (int)(ConvertYValue(bottom, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator + originY);		pixelWidth = (width > 0) ? ZafMax((int)(ConvertXValue(width, coordinateType, ZAF_PIXEL) * scaleNumerator / scaleDenominator), 1) :			(width == ZAF_HAIR_LINE ? 1 : 0);	}	UGL_COLOR saveColor;	if (!fill)	{		uglBackgroundColorGet(gc, &saveColor);		uglBackgroundColorSet(gc, UGL_COLOR_TRANSPARENT);	}	// Save the user's clip region so can restore it when done drawing.	ZafRegionStruct clip, saveClip = ClipRegion();	// Draw the rectangle on the display.	uglLineWidthSet(gc, pixelWidth);	uglRectangle(gc, pixelLeft, pixelTop, pixelRight, pixelBottom);	if (!fill)		uglBackgroundColorSet(gc, saveColor);#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Give();#endif	return (ZAF_ERROR_NONE);}ZafError ZafScreenDisplay::RectangleXORDiff(const ZafRegionStruct *oldRegion,	const ZafRegionStruct *newRegion){#if defined(ZAF_RTOS)	ZafScreenDisplay::classSem->Take(ZAF_WAIT_FOREVER_SEMAPHORE);#endif	// See if the regions match.	if (oldRegion && newRegion &&		oldRegion->left == newRegion->left && oldRegion->top == newRegion->top &&		oldRegion->right == newRegion->right && oldRegion->bottom == newRegion->bottom)

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亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
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