?? gridinit2.c
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#include "fdtd2.h"void gridInit2(Grid *g) { SizeX = 200; // set the size of the grid MaxTime = 250; // set duration of simulation ALLOC_1D(g->ez, SizeX, double); // allocate memory for Ez ALLOC_1D(g->hy, SizeX, double); // allocate memory for Hy return;}
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