?? readcomdlg.cpp
字號:
// ReadComDlg.cpp : implementation file
//
#include "stdafx.h"
#include "ReadCom.h"
#include "ReadComDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//變量iStatus標識當前操作狀態,0-無操作,1-等待接收長度,2-等待接收數據
int iStatus;
//dataLen為接收數據長度,count為重發得次數
short dataLen,count;
/////////////////////////////////////////////////////////////////////////////
// CReadComDlg dialog
CReadComDlg::CReadComDlg(CWnd* pParent /*=NULL*/)
: CDialog(CReadComDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CReadComDlg)
m_Edit = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CReadComDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CReadComDlg)
DDX_Control(pDX, IDC_BUTTON_Read, m_Read);
DDX_Text(pDX, IDC_EDIT1, m_Edit);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CReadComDlg, CDialog)
//{{AFX_MSG_MAP(CReadComDlg)
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_Read, OnBUTTONRead)
ON_WM_TIMER()
ON_BN_CLICKED(IDC_BUTTON, OnButton)
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CReadComDlg message handlers
BOOL CReadComDlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
DWORD style=WS_VISIBLE|WS_CHILD;
if(!myComm.Create(NULL,style,CRect(0,0,0,0),this,IDC_MSCOMM1))
{
AfxMessageBox("創建MSComm控件失敗!");
return FALSE;
}
else
{
myComm.SetCommPort(3); //指定串口號
myComm.SetSettings("115200,n,8,1"); //通信參數設置
myComm.SetInBufferCount(0); //清空接收緩沖區
myComm.SetInBufferSize(1024); //指定接收緩沖區大小
myComm.SetInputMode(1); //設置數據獲取方式
myComm.SetInputLen(0); //設置每次讀取長度,0為全部讀取
myComm.SetRThreshold(1); //設置接收OnComm事件字符門限值
myComm.SetPortOpen(1); //打開串口
AfxMessageBox("串口打開成功!");
}
return TRUE; // return TRUE unless you set the focus to a control
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CReadComDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CReadComDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
void CReadComDlg::OnBUTTONRead()
{
// TODO: Add your control notification handler code here
char myChar[20];
CByteArray Array1; //創建存放二進制數據得CByteArray類得 實例
if(iStatus==0) //當iStatus為無操作狀態時才執行
{
Array1.RemoveAll(); //清空字節數組
Array1.SetSize(1); //設置字節數組長度為1
Array1.SetAt(0,05); //設置第0個位置的數值為5
myComm.SetOutput(COleVariant(Array1)); //發送Array1數組
m_Edit+="<--ENQ "; //顯示操作信息
_strdate(myChar);
m_Edit+=myChar;
m_Edit+=" ";
_strtime(myChar);
m_Edit+=myChar;
m_Edit+=m_Edit+"\15\12"; //加入回車換行
UpdateData(false); //更新顯示數據
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
m_Read.EnableWindow(false); //使【讀數據】按鈕無效
SetTimer(1,1000,NULL); //啟動定時器狀態1,定時值1000ms
iStatus=1; //將操作狀態改為1
}
}
BEGIN_EVENTSINK_MAP(CReadComDlg, CDialog)
//{{AFX_EVENTSINK_MAP(CReadComDlg)
ON_EVENT(CReadComDlg, IDC_MSCOMM1, 1 /* OnComm */, OnOnCommMscomm1, VTS_NONE)
//}}AFX_EVENTSINK_MAP
END_EVENTSINK_MAP()
void CReadComDlg::OnOnCommMscomm1()
{
// TODO: Add your control notification handler code here
int inCount,overCount;
char myChar[20];
CString myStr;
VARIANT input1;
BYTE rxdata[2048];
long len1,k,i,sum;
COleSafeArray safearray1;
CByteArray Array1;
switch(myComm.GetCommEvent())
{
case 2:
switch(iStatus) //根據不同狀態采取不同方法
{
case 1:
{
KillTimer(1);//停止超時定時器1
overCount=0; //超時延長次數清零
while(overCount<=10)
{
//獲取接收緩沖取字符個數
inCount=myComm.GetInBufferCount();
if(inCount>=3) break;
Sleep(200);
overCount++;
}
if(overCount>=11) //出現超時
{
m_Edit+="超時錯誤!";
m_Edit+="\15\12";
UpdateData(false);
Beep(1000,50); //錯誤聲音提示
//獲取編輯框的 指針,并將滾動條滾動到底部
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
iStatus=0;
m_Read.EnableWindow(true); //使【讀數據】按鈕有效
myComm.SetInBufferCount(0);
myComm.SetOutBufferCount(0);
break;
}
else
{
input1=myComm.GetInput();
safearray1=input1;
len1=safearray1.GetOneDimSize();
for(k=0;k<len1;k++)
safearray1.GetElement(&k,rxdata+k);
m_Edit+="-->";
for(i=0;i<=2;i++) //顯示收到的3個字符
{
_itoa(rxdata[i],myChar,10);
myStr+=myChar;
myStr+="|";
}
m_Edit+=myStr;
UpdateData(false);
m_Edit+="\15\12";
if((rxdata[0]==6) && ((rxdata[1]+rxdata[2])==255))
{
dataLen=rxdata[1]; //保存數據長度值
//發出正確相應ACK(06)
count=0;
Array1.RemoveAll(); //清空字節數組
Array1.SetSize(1); //設置字節數組長度為1
Array1.SetAt(0,06); //設置第0個位置的數值為6
myComm.SetOutput(COleVariant(Array1)); //發送Array1數組
m_Edit+="<--ACK";
UpdateData(false);
m_Edit=m_Edit+"\15\12";
iStatus=2; //修改接收狀態到下一個狀態
SetTimer(1,1000,NULL); //啟動定時器1
}
else
{
//發出重發響應NAK(21)
count++;
if(count>=3) //判斷重發次數
{
m_Edit="重發次數超過3次";
UpdateData(false);
Beep(1000,50);
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
m_Edit=m_Edit+"\15\12";
iStatus=0;
m_Read.EnableWindow(true);
myComm.SetInBufferCount(0);
myComm.SetOutBufferCount(0);
count=0;
break;
}
Array1.RemoveAll(); //清空字節數組
Array1.SetSize(1); //設置字節數組長度為1
Array1.SetAt(0,21); //設置第0個位置的數值為21
myComm.SetOutput(COleVariant(Array1)); //發送Array1數組
m_Edit+="<--NAK";
UpdateData(false);
m_Edit=m_Edit+"\15\12";
iStatus=1;
SetTimer(1,1000,NULL);
}
}
break;
}
case 2:
{
KillTimer(1);
overCount=0;
while(overCount<=10)
{
inCount=myComm.GetInBufferCount();
if(inCount>=dataLen+1) break;
Sleep(200);
overCount++;
}
if(overCount>=11)
{
m_Edit+="超時錯誤!";
m_Edit+="\15\12";
UpdateData(false);
Beep(1000,50);
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
iStatus=0;
m_Read.EnableWindow(true);
myComm.SetInBufferCount(0);
myComm.SetOutBufferCount(0);
break;
}
else
{
input1=myComm.GetInput();
safearray1=input1;
len1=safearray1.GetOneDimSize();
for(k=0;k<len1;k++)
safearray1.GetElement(&k,rxdata+k);
m_Edit+="-->";
sum=0;
for(i=0;i<=dataLen;i++)
{
_itoa(rxdata[i],myChar,10);
myStr+=myChar;
myStr+="|";
sum+=rxdata[i];
}
sum-=rxdata[dataLen];
sum%=256;
m_Edit+=myStr;
UpdateData(false);
m_Edit+="\15\12";
if(sum==rxdata[dataLen])
{
count=0;
Array1.RemoveAll(); //清空字節數組
Array1.SetSize(1); //設置字節數組長度為1
Array1.SetAt(0,06); //設置第0個位置的數值為6
myComm.SetOutput(COleVariant(Array1)); //發送Array1數組
m_Edit+="<--ACK";
UpdateData(false);
m_Edit=m_Edit+"\15\12";
iStatus=0;
m_Read.EnableWindow(true);
m_Edit=m_Edit+"\15\12";
UpdateData(false);
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
}
else
{
count++;
if(count>=3)
{
m_Edit+="重發次數超過3次!";
UpdateData(false);
Beep(1000,50);
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
m_Edit=m_Edit+"\15\12";
iStatus=0;
m_Read.EnableWindow(true);
myComm.SetInBufferCount(0);
myComm.SetOutBufferCount(0);
count=0;
break;
}
Array1.RemoveAll(); //清空字節數組
Array1.SetSize(1); //設置字節數組長度為1
Array1.SetAt(0,21); //設置第0個位置的數值為21
myComm.SetOutput(COleVariant(Array1)); //發送Array1數組
m_Edit+="<--NAK";
UpdateData(false);
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
m_Edit=m_Edit+"\15\12";
iStatus=2;
SetTimer(1,1000,NULL);
}
}
break;
}
}
break;
}
}
void CReadComDlg::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
m_Edit+="超時錯誤!";
m_Edit+=m_Edit+"\15\12";
UpdateData(false);
CEdit *pEdit=(CEdit*)GetDlgItem(IDC_EDIT1); //使編輯框內容滾動到底部
pEdit->LineScroll(pEdit->GetLineCount());
m_Read.EnableWindow(true);
KillTimer(1); //關閉定時器
iStatus=0; //將操作狀態恢復初始狀態
Beep(1000,50); //出錯聲音提示
CDialog::OnTimer(nIDEvent); //向父類傳遞該定時消息
}
void CReadComDlg::OnButton()
{
// TODO: Add your control notification handler code here
CDialog::OnCancel();
}
void CReadComDlg::OnClose()
{
// TODO: Add your message handler code here and/or call default
if(myComm.GetPortOpen()) myComm.SetPortOpen(0);
CDialog::OnClose();
}
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