?? sockets.h
字號:
// Sockets.h : main header file for the SOCKETS application
//
#if !defined(AFX_SOCKETS_H__D95C25A8_C7C3_11D1_B07C_0060083CFB2D__INCLUDED_)
#define AFX_SOCKETS_H__D95C25A8_C7C3_11D1_B07C_0060083CFB2D__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSocketsApp:
// See Sockets.cpp for the implementation of this class
//
class CSocketsApp : public CWinApp
{
public:
CSocketsApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSocketsApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSocketsApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOCKETS_H__D95C25A8_C7C3_11D1_B07C_0060083CFB2D__INCLUDED_)
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