?? ejb 工作原理.txt
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前兩天在這個版塊的精華區里翻到了Robbin關于EJB的調用原理的分析,受益非淺,但感覺用純文字來表達效果似乎不夠直觀,而且對RMI的闡述也略嫌少了些。這里我根據自己的一點體會,在Robbin帖子的基礎上再來說說這個話題,供大家參考。
首先,我想先說說RMI的工作原理,因為EJB畢竟是基于RMI的嘛。廢話就不多講了,RMI的本質就是實現在不同JVM之間的調用,工作原理圖如下:
它的實現方法就是在兩個JVM中各開一個Stub和Skeleton,二者通過socket通信來實現參數和返回值的傳遞。
有關RMI的例子代碼網上可以找到不少,但絕大部分都是通過extend the interface java.rmi.Remote實現,已經封裝的很完善了,不免使人有霧里看花的感覺。下面的例子是我在《Enterprise JavaBeans》里看到的,雖然很粗糙,但很直觀,利于很快了解它的工作原理。
1. 定義一個Person的接口,其中有兩個business method, getAge() 和getName()
Java代碼
1.public interface Person {
2. public int getAge(); throws Throwable;
3. public String getName(); throws Throwable;
4.}
public interface Person {
public int getAge(); throws Throwable;
public String getName(); throws Throwable;
}
2. Person的實現PersonServer類
Java代碼
1.public class PersonServer implements Person {
2. int age;
3. String name;
4.
5. public PersonServer(String name, int age); {
6. this.age = age;
7. this.name = name;
8. }
9.
10. public int getAge(); {
11. return age;
12. }
13.
14. public String getName(); {
15. return name;
16. }
17.}
public class PersonServer implements Person {
int age;
String name;
public PersonServer(String name, int age); {
this.age = age;
this.name = name;
}
public int getAge(); {
return age;
}
public String getName(); {
return name;
}
}
3. 好,我們現在要在Client機器上調用getAge()和getName()這兩個business method,那么就得編寫相應的Stub(Client端)和Skeleton(Server端)程序。這是Stub的實現:
Java代碼
1.import java.io.ObjectOutputStream;
2.import java.io.ObjectInputStream;
3.import java.net.Socket;
4.
5.public class Person_Stub implements Person {
6. Socket socket;
7.
8. public Person_Stub(); throws Throwable {
9. // connect to skeleton
10. socket = new Socket("computer_name", 9000);;
11. }
12.
13. public int getAge(); throws Throwable {
14. // pass method name to skeleton
15. ObjectOutputStream outStream =
16. new ObjectOutputStream(socket.getOutputStream(););;
17. outStream.writeObject("age");;
18. outStream.flush();;
19.
20. ObjectInputStream inStream =
21. new ObjectInputStream(socket.getInputStream(););;
22. return inStream.readInt();;
23. }
24.
25. public String getName(); throws Throwable {
26. // pass method name to skeleton
27. ObjectOutputStream outStream =
28. new ObjectOutputStream(socket.getOutputStream(););;
29. outStream.writeObject("name");;
30. outStream.flush();;
31.
32. ObjectInputStream inStream =
33. new ObjectInputStream(socket.getInputStream(););;
34. return (String);inStream.readObject();;
35. }
36.}
import java.io.ObjectOutputStream;
import java.io.ObjectInputStream;
import java.net.Socket;
public class Person_Stub implements Person {
Socket socket;
public Person_Stub(); throws Throwable {
// connect to skeleton
socket = new Socket("computer_name", 9000);;
}
public int getAge(); throws Throwable {
// pass method name to skeleton
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream(););;
outStream.writeObject("age");;
outStream.flush();;
ObjectInputStream inStream =
new ObjectInputStream(socket.getInputStream(););;
return inStream.readInt();;
}
public String getName(); throws Throwable {
// pass method name to skeleton
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream(););;
outStream.writeObject("name");;
outStream.flush();;
ObjectInputStream inStream =
new ObjectInputStream(socket.getInputStream(););;
return (String);inStream.readObject();;
}
}
注意,Person_Stub和PersonServer一樣,都implements Person。它們都實現了getAge()和getName()兩個business method,不同的是PersonServer是真的實現,Person_Stub是建立socket連接,并向Skeleton發請求,然后通過Skeleton調用PersonServer的方法,最后接收返回的結果。
4. Skeleton實現
Java代碼
1.import java.io.ObjectOutputStream;
2.import java.io.ObjectInputStream;
3.import java.net.Socket;
4.import java.net.ServerSocket;
5.
6.public class Person_Skeleton extends Thread {
7. PersonServer myServer;
8.
9. public Person_Skeleton(PersonServer server); {
10. // get reference of object server
11. this.myServer = server;
12. }
13.
14. public void run(); {
15. try {
16. // new socket at port 9000
17. ServerSocket serverSocket = new ServerSocket(9000);;
18. // accept stub's request
19. Socket socket = serverSocket.accept();;
20.
21. while (socket != null); {
22. // get stub's request
23. ObjectInputStream inStream =
24. new ObjectInputStream(socket.getInputStream(););;
25. String method = (String);inStream.readObject();;
26.
27. // check method name
28. if (method.equals("age");); {
29. // execute object server's business method
30. int age = myServer.getAge();;
31. ObjectOutputStream outStream =
32. new ObjectOutputStream(socket.getOutputStream(););;
33.
34. // return result to stub
35. outStream.writeInt(age);;
36. outStream.flush();;
37. }
38.
39. if(method.equals("name");); {
40. // execute object server's business method
41. String name = myServer.getName();;
42. ObjectOutputStream outStream =
43. new ObjectOutputStream(socket.getOutputStream(););;
44.
45. // return result to stub
46. outStream.writeObject(name);;
47. outStream.flush();;
48. }
49. }
50. } catch(Throwable t); {
51. t.printStackTrace();;
52. System.exit(0);;
53. }
54. }
55.
56. public static void main(String args []); {
57. // new object server
58. PersonServer person = new PersonServer("Richard", 34);;
59.
60. Person_Skeleton skel = new Person_Skeleton(person);;
61. skel.start();;
62. }
63.}
import java.io.ObjectOutputStream;
import java.io.ObjectInputStream;
import java.net.Socket;
import java.net.ServerSocket;
public class Person_Skeleton extends Thread {
PersonServer myServer;
public Person_Skeleton(PersonServer server); {
// get reference of object server
this.myServer = server;
}
public void run(); {
try {
// new socket at port 9000
ServerSocket serverSocket = new ServerSocket(9000);;
// accept stub's request
Socket socket = serverSocket.accept();;
while (socket != null); {
// get stub's request
ObjectInputStream inStream =
new ObjectInputStream(socket.getInputStream(););;
String method = (String);inStream.readObject();;
// check method name
if (method.equals("age");); {
// execute object server's business method
int age = myServer.getAge();;
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream(););;
// return result to stub
outStream.writeInt(age);;
outStream.flush();;
}
if(method.equals("name");); {
// execute object server's business method
String name = myServer.getName();;
ObjectOutputStream outStream =
new ObjectOutputStream(socket.getOutputStream(););;
// return result to stub
outStream.writeObject(name);;
outStream.flush();;
}
}
} catch(Throwable t); {
t.printStackTrace();;
System.exit(0);;
}
}
public static void main(String args []); {
// new object server
PersonServer person = new PersonServer("Richard", 34);;
Person_Skeleton skel = new Person_Skeleton(person);;
skel.start();;
}
}
Skeleton類 extends from Thread,它長駐在后臺運行,隨時接收client發過來的request。并根據發送過來的key去調用相應的business method。
5. 最后一個,Client的實現
Java代碼
1.public class PersonClient {
2. public static void main(String [] args); {
3. try {
4. Person person = new Person_Stub();;
5. int age = person.getAge();;
6. String name = person.getName();;
7. System.out.println(name + " is " + age + " years old");;
8. } catch(Throwable t); {
9. t.printStackTrace();;
10. }
11. }
12.}
public class PersonClient {
public static void main(String [] args); {
try {
Person person = new Person_Stub();;
int age = person.getAge();;
String name = person.getName();;
System.out.println(name + " is " + age + " years old");;
} catch(Throwable t); {
t.printStackTrace();;
}
}
}
Client的本質是,它要知道Person接口的定義,并實例一個Person_Stub,通過Stub來調用business method,至于Stub怎么去和Server溝通,Client就不用管了。
注意它的寫法:
Person person = new Person_Stub();
而不是
Person_Stub person = new Person_Stub();
為什么?因為要面向接口編程嘛,呵呵。
感謝您有耐心看到這里,關于RMI,我想說的就這么多了。但是好象還沒寫到EJB,本人就累了個半死,算了,我還是先去睡覺,明天再往下續吧。。。
本人沒有用過Weblogic,這里就結合WebSphere來講講各個類的調用關系吧。
假定我們要創建一個讀取User信息的SessionBean,需要我們寫的有3個文件:
1. UserServiceHome.java
Home接口
2. UserService.java
Remote接口
3. UserServiceBean.java
Bean實現
WSAD最終會生成10個class。其它7個是什么呢?我們一個一個數過來:
4. _UserServiceHome_Stub.java
這個當然就是Home接口在Client端(動態加載)的Stub類了,它implements UserServiceHome。
5. _EJSRemoteStatelessUserServiceHome_a940aa04_Tie.java
Home接口在Server端的Skeleton類,"a940aa04"應該是隨機生成的,所有其他的相關class名里都會有這個標志串,Tie是Corba對Skeleton的叫法。
6. EJSRemoteStatelessUserServiceHome_a940aa04.java
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