亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频

? 歡迎來到蟲蟲下載站! | ?? 資源下載 ?? 資源專輯 ?? 關于我們
? 蟲蟲下載站

?? draw_cards_engine.cpp

?? 斗地主源碼
?? CPP
?? 第 1 頁 / 共 2 頁
字號:
// Draw_Cards_Engine.cpp: implementation of the CDrawCardsEngine class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "斗地主.h"

#include "MainFrm.h"

#include "Game.h"

#include "My_DirectInput.h"
#include "my_directdraw.h"

#include "Draw_Cards_Engine.h"
#include "Playing_Cards.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
//撲克的位置;
CCardPos::CCardPos()
{
	m_nX      = -1;       //表示沒有;
	m_nY      = -1;
	m_bVisual = 1;   //表示可見;
}
//撲克牌布局地圖結構初始化;
CCardsMap::CCardsMap()
{
	for(int i=0;i<20;i++)
	{
		Center0[i].m_nX = Center_x0 + Card_Distance1 * i;
		Center0[i].m_nY = Center_y0;

		Center1[i].m_nX = Center_x1 + Card_Distance0 * i;
		Center1[i].m_nY = Center_y1;

		Center2[i].m_nX = Center_x2 + Card_Distance2 * i;
		Center2[i].m_nY = Center_y2;
	}

	for(int j=0;j<20;j++)
	{
		Left0[j].m_nX = Left_x0; 
		Left0[j].m_nY = Left_y0 + Card_Distance0 * j;

		Left1[j].m_nX = Left_x1;
		Left1[j].m_nY = Left_y1 + Card_Distance1 * j;
		
		Left2[j].m_nX = Left_x2;
		Left2[j].m_nY = Left_y2 + Card_Distance2 * j;
	}

	for(int k=0;k<20;k++)
	{
		Right0[k].m_nX = Right_x0;
		Right0[k].m_nY = Right_y0 + Card_Distance0 * k;

		Right1[k].m_nX = Right_x1;
		Right1[k].m_nY = Right_y1 + Card_Distance1 * k;

		Right2[k].m_nX = Right_x2;
		Right2[k].m_nY = Right_y2 + Card_Distance2 * k;
	}

	m_cLordCards[0].m_nX = Lord_Card1_x;
	m_cLordCards[0].m_nY = Lord_Card1_y;

	m_cLordCards[1].m_nX = Lord_Card2_x;
	m_cLordCards[1].m_nY = Lord_Card2_y;

	m_cLordCards[2].m_nX = Lord_Card3_x;
	m_cLordCards[2].m_nY = Lord_Card3_y;

	m_cDistributeCard.m_nX = Card_x; 
	m_cDistributeCard.m_nY = Card_y; 

	m_nLordCards = 0;
	m_nUpCounter = 0;
}

//CDrawCardsEngine
CDrawCardsEngine::CDrawCardsEngine():BLUE( _RGB32BIT(0,0,0,255) )
{
	m_bVisual = FALSE;
}

CDrawCardsEngine::~CDrawCardsEngine()
{

}
//渲染初始化;
int CDrawCardsEngine::Init()
{
	char* file;
//14種牌從小到大的加載;
//3-10
	char filename[50];
	for(int i=0;i<=7;i++)
	{
		sprintf(filename,"bmp\\Cards\\%d.bmp",i+3);
		lpddsbg_Cards[i] = pDraw->CreateSurface(Cards_Width*4,Cards_Height,0,BLUE);
		pDraw->BitmapToSurface(lpddsbg_Cards[i],0,0,filename,Cards_Width*4,Cards_Height);
	}

//J
	file = "bmp\\Cards\\j.bmp";
	lpddsbg_Cards[8] = pDraw->CreateSurface(Cards_Width*4,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[8],0,0,file,Cards_Width*4,Cards_Height);
//Q
	file = "bmp\\Cards\\Q.bmp";
	lpddsbg_Cards[9] = pDraw->CreateSurface(Cards_Width*4,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[9],0,0,file,Cards_Width*4,Cards_Height);
//K
	file = "bmp\\Cards\\K.bmp";
	lpddsbg_Cards[10] = pDraw->CreateSurface(Cards_Width*4,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[10],0,0,file,Cards_Width*4,Cards_Height);
//A
	file = "bmp\\Cards\\A.bmp";
	lpddsbg_Cards[11] = pDraw->CreateSurface(Cards_Width*4,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[11],0,0,file,Cards_Width*4,Cards_Height);
//2
	file = "bmp\\Cards\\2.bmp";
	lpddsbg_Cards[12] = pDraw->CreateSurface(Cards_Width*4,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[12],0,0,file,Cards_Width*4,Cards_Height);
//加載百搭;
	file = "bmp\\Cards\\jokers.bmp";
	lpddsbg_Cards[13] = pDraw->CreateSurface(Cards_Width*2,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[13],0,0,file,Cards_Width*2,Cards_Height);
//加載撲克背面;
	file = "bmp\\Cards\\card_back1.bmp";
	lpddsbg_Cards[14] = pDraw->CreateSurface(Cards_Width,Cards_Height,0,BLUE);
	pDraw->BitmapToSurface(lpddsbg_Cards[14],0,0,file,Cards_Width,Cards_Height);

	return 1;
}

int CDrawCardsEngine::DrawCard(int x,
									int y,
									int Card_m_nColor,
									int Card_Value,
									LPDIRECTDRAWSURFACE7 lpdds_Dest ) 
{

	lpdds_Dest->Blt(CRect(x,
						  y,
						  x+Cards_Width,
						  y+Cards_Height),
				    lpddsbg_Cards[Card_Value - 3],
				    CRect(Card_m_nColor*Cards_Width,
						  0,
						  Card_m_nColor*Cards_Width + Cards_Width,
						  Cards_Height),
				    DDBLT_WAIT | DDBLT_KEYSRC,
				    NULL);
	return 1;
}

int CDrawCardsEngine::MoveCard(int Dest_x,
								    int Dest_y,
									int Source_x,
									int Source_y,
									int Card_m_nColor,
									int Card_Value,
									int Speed)		//移動速度,以象素為單位;	
//									LPDIRECTDRAWSURFACE7 lpdds_Dest = lpddsback)
{
	int dx,dy,dx2,dy2,x_inc,y_inc,error;

	int x = Source_x,y = Source_y;

	dx = Dest_x - Source_x;

	dy = Dest_y - Source_y;
	
	if(dx>=0)
	{
		x_inc = 1;
	}
	else
	{
		x_inc = -1;
		dx = -dx;
	}

	if(dy >= 0)
	{
		y_inc = 1;
	}
	else
	{
		y_inc = -1;
		dy = -dy;
	}

	dx2 = dx << 1;
	dy2 = dy << 1;

	if(dx > dy)
	{
		error = dy2 - dx;
		for(int i=0;i<dx;i++)
		{
			if(i%Speed == 0)
			{
				::RedrawGame(NULL);

				DrawCard(x,y,Card_m_nColor,Card_Value);

				while (FAILED(lpddsprimary->Flip(NULL, DDFLIP_WAIT)));
			}

			if(error >= 0)
			{
				error-=dx2;
				y+=y_inc;
			}
			error+=dy2;
			x+=x_inc;
		}//end for~
	}
	else
	{
		error = dx2 - dy;
		for(int i=0;i<dy;i++)
		{
			if(i%Speed == 0)
			{
				::RedrawGame(NULL);

				DrawCard(x,y,Card_m_nColor,Card_Value);

				while (FAILED(lpddsprimary->Flip(NULL, DDFLIP_WAIT)));
			}

			if(error >= 0)
			{
				error-=dy2;
				x+=x_inc;
			}
			error+=dx2;
			y+=y_inc;
		}//end for~

	}
	::RedrawGame(NULL);

	DrawCard(x,y,Card_m_nColor,Card_Value);
	
	while (FAILED(lpddsprimary->Flip(NULL, DDFLIP_WAIT)));

	return 1;
}
//重新整理中間(本機)玩家的牌面;
int CDrawCardsEngine::DrawCleanUp()
{
	pCenterCards->CleanUp();	//整理牌;
	for(int i=0;i<pCenterCards->m_nCardsCounter;i++)
	{
		pCardsMap->Center0[i].m_bVisual = 0;
	}
	for(int j=0;j<pCenterCards->m_nCardsCounter;j++)
	{
		pCardsMap->Center0[j].m_bVisual = 1;
		::RedrawGame();	//刷新;
	}
	return 1;
}
//發牌;
int CDrawCardsEngine::Dealing()
{
//分牌給三個玩家;	
	for(int i=0;i<17;i++)
	{
//發牌給左邊玩家;
		pLeftCards->m_cCards[i]  = g_cAllCards[i*3 + 0];
		MoveCard(Left_x0,
					pCardsMap->Left0[i].m_nY,
					Card_x,
					Card_y,
					0,
					17);
		
		pLeftCards->m_nCardsCounter++;

//發牌給中間玩家;
		pCenterCards->m_cCards[i] = g_cAllCards[i*3 + 1];
		MoveCard(pCardsMap->Center0[i].m_nX,
					Center_y0,
					Card_x,
					Card_y,
					pCenterCards->m_cCards[i].m_nColor,
					pCenterCards->m_cCards[i].m_nValue,
					100);
		pCenterCards->m_nCardsCounter++;

		PlaySound(MAKEINTRESOURCE(IDR_GIVE),AfxGetResourceHandle(),
			SND_ASYNC|SND_RESOURCE|SND_NODEFAULT );  //
//發牌給右邊玩家;
		pRightCards->m_cCards[i] = g_cAllCards[i*3 + 2];  
		MoveCard(Right_x0,
					pCardsMap->Right0[i].m_nY,
					Card_x,
					Card_y,
					0,
					17);
		pRightCards->m_nCardsCounter++;
	}

//測試用牌;
//	int j;
//	for(j=0;j<17;j++)
//	{
//		pCenterCards->m_cCards[j].m_nValue = 3+j/4;
//	}
/*
	pCenterCards->m_cCards[0].m_nValue = 4;
	pCenterCards->m_cCards[1].m_nValue = 4;
	pCenterCards->m_cCards[2].m_nValue = 4;
	pCenterCards->m_cCards[3].m_nValue = 4;
	pCenterCards->m_cCards[4].m_nValue = 8;
	pCenterCards->m_cCards[5].m_nValue = 8;
	pCenterCards->m_cCards[6].m_nValue = 8;
	pCenterCards->m_cCards[7].m_nValue = 8;
	pCenterCards->m_cCards[8].m_nValue = 11;
	pCenterCards->m_cCards[9].m_nValue = 11;
	pCenterCards->m_cCards[10].m_nValue = 11;
	pCenterCards->m_cCards[12].m_nValue = 11;
	pCenterCards->m_cCards[13].m_nValue = 3;
	pCenterCards->m_cCards[14].m_nValue = 3;
	pCenterCards->m_cCards[15].m_nValue = 3;
	pCenterCards->m_cCards[16].m_nValue = 3;
//	for(j=0;j<17;j++)
//	{
//		pRightCards->m_cCards[j].m_nValue = 4+j/4;
//	}
*/
/*
	pRightCards->m_cCards[0].m_nValue = 3;
	pRightCards->m_cCards[1].m_nValue = 3;
	pRightCards->m_cCards[2].m_nValue = 4;

	pRightCards->m_cCards[3].m_nValue = 4;
	pRightCards->m_cCards[4].m_nValue = 5;
	pRightCards->m_cCards[5].m_nValue = 5;
	pRightCards->m_cCards[6].m_nValue = 9;
	pRightCards->m_cCards[7].m_nValue = 9;
	pRightCards->m_cCards[8].m_nValue = 9;

	pRightCards->m_cCards[9].m_nValue = 8;
	pRightCards->m_cCards[10].m_nValue = 11;
	pRightCards->m_cCards[11].m_nValue = 11;
	pRightCards->m_cCards[12].m_nValue = 13;
	pRightCards->m_cCards[13].m_nValue = 13;
	pRightCards->m_cCards[14].m_nValue = 13;

	pRightCards->m_cCards[15].m_nValue = 16;
	pRightCards->m_cCards[15].m_nColor = 0;
	pRightCards->m_cCards[16].m_nValue = 16;
	pRightCards->m_cCards[16].m_nColor = 1;
*/
//	for(j=0;j<17;j++)
//	{
//		pLeftCards->m_cCards[j].m_nValue = 7+j/4;
//	}

//	pLeftCards->m_cCards[0].m_nValue = 3;
//	pLeftCards->m_cCards[1].m_nValue = 3;
//	pLeftCards->m_cCards[12].m_nValue = 4;
//	pLeftCards->m_cCards[13].m_nValue = 4;



//開始向上發地主牌;
//第一張地主牌;
	PlaySound(MAKEINTRESOURCE(IDR_GIVE),AfxGetResourceHandle(),
			SND_ASYNC|SND_RESOURCE|SND_NODEFAULT );  //
	MoveCard(Lord_Card1_x,
				Lord_Card1_y,
				Card_x,
				Card_y,
				0,
				17,
				50);

	pCardsMap->m_cLordCards[0].m_bVisual = 1;

	::RedrawGame();

//第二張地主牌;
	PlaySound(MAKEINTRESOURCE(IDR_GIVE),AfxGetResourceHandle(),
			SND_ASYNC|SND_RESOURCE|SND_NODEFAULT );  //
	MoveCard(Lord_Card2_x,
				Lord_Card2_y,
				Card_x,
				Card_y,
				0,
				17,
				50);

	pCardsMap->m_cLordCards[1].m_bVisual = 1;
		
	::RedrawGame();
//第三張地主牌;
	PlaySound(MAKEINTRESOURCE(IDR_GIVE),AfxGetResourceHandle(),
			SND_ASYNC|SND_RESOURCE|SND_NODEFAULT );  //
	MoveCard(Lord_Card3_x,
				Lord_Card3_y,
				Card_x,
				Card_y,
				0,
				17,
				50);
	pCardsMap->m_cLordCards[2].m_bVisual = 1;
	
	pCardsMap->m_cDistributeCard.m_bVisual = 0;   //讓中間發的牌不可見;
	::RedrawGame();

	DrawCleanUp();

//	Sleep(60000);
	return 1;
}
//發地主牌;
int CDrawCardsEngine::DealingLord(int bLord)
{
	pCardsMap->m_nLordCards = 2;
	::RedrawGame();
	if(bLord == 0)
	{
//發地主牌給左邊玩家;
//第一張;
		pLeftCards->m_cCards[17]  = g_cAllCards[51];  //第十八張牌;
		MoveCard(Left_x0,
				 pCardsMap->Left0[17].m_nY,
				 Lord_Card1_x,
				 Lord_Card1_y,
				 pLeftCards->m_cCards[17].m_nColor,
				 pLeftCards->m_cCards[17].m_nValue,
				 80);

		pLeftCards->m_nCardsCounter++;  //m_nCardsCounter =18

		PlaySound(MAKEINTRESOURCE(IDR_GIVE),AfxGetResourceHandle(),
			SND_ASYNC|SND_RESOURCE|SND_NODEFAULT );  //
//		::Redraw_Game();
//第二張;
		pLeftCards->m_cCards[18]  = g_cAllCards[52];
		MoveCard(Left_x0,
				 pCardsMap->Left0[18].m_nY,
				 Lord_Card2_x,
				 Lord_Card2_y,
				 pLeftCards->m_cCards[18].m_nColor,
				 pLeftCards->m_cCards[18].m_nValue,
				 80);
		pLeftCards->m_nCardsCounter++; //m_nCardsCounter =19
		PlaySound(MAKEINTRESOURCE(IDR_GIVE),AfxGetResourceHandle(),
			SND_ASYNC|SND_RESOURCE|SND_NODEFAULT );  //
//		::Redraw_Game();

//第三張;
		pLeftCards->m_cCards[19]  = g_cAllCards[53];
		MoveCard(Left_x0,
				 pCardsMap->Left0[19].m_nY,
				 Lord_Card3_x,
				 Lord_Card3_y,
				 pLeftCards->m_cCards[19].m_nColor,
				 pLeftCards->m_cCards[19].m_nValue,
				 80);
		pLeftCards->m_nCardsCounter++;  //m_nCardsCounter =20

?? 快捷鍵說明

復制代碼 Ctrl + C
搜索代碼 Ctrl + F
全屏模式 F11
切換主題 Ctrl + Shift + D
顯示快捷鍵 ?
增大字號 Ctrl + =
減小字號 Ctrl + -
亚洲欧美第一页_禁久久精品乱码_粉嫩av一区二区三区免费野_久草精品视频
青青青伊人色综合久久| 成人av免费观看| 懂色一区二区三区免费观看| 一本大道久久a久久精二百| 欧美一区二区久久久| 国产精品丝袜一区| 日韩一区精品视频| 91免费国产视频网站| 亚洲国产综合色| 国产成人夜色高潮福利影视| 欧美日韩免费高清一区色橹橹 | 蜜桃一区二区三区在线| 成人sese在线| 久久综合av免费| 日本亚洲一区二区| 色噜噜狠狠色综合欧洲selulu| 久久久久久久久伊人| 蜜臀av性久久久久蜜臀aⅴ四虎| 色丁香久综合在线久综合在线观看 | 91精品国产综合久久精品app| 国产精品丝袜黑色高跟| 精品一区二区三区av| 91麻豆精品国产91久久久使用方法 | 免费高清视频精品| 在线观看网站黄不卡| 综合激情网...| 粉嫩av一区二区三区在线播放 | 欧美精品日韩一本| 亚洲一区二区视频| 91蝌蚪porny成人天涯| 亚洲色欲色欲www| av在线不卡网| 日韩毛片精品高清免费| av网站一区二区三区| 中文一区一区三区高中清不卡| 国产一区二区导航在线播放| 精品噜噜噜噜久久久久久久久试看| 天天综合日日夜夜精品| 91精品国产综合久久久蜜臀粉嫩| 五月天网站亚洲| 欧美一区二区三区在线电影| 蜜桃av噜噜一区| 久久综合九色欧美综合狠狠| 国产一区二区美女诱惑| 国产网站一区二区| 成人avav在线| 一区二区三区欧美久久| 欧美视频一二三区| 日韩电影在线免费| 日韩欧美一级精品久久| 国产美女一区二区| 中文字幕日韩精品一区| 欧洲激情一区二区| 蜜臀av性久久久久蜜臀aⅴ流畅| 精品国产91乱码一区二区三区| 国产精品影视在线观看| 国产精品久久久久一区| 欧美日韩在线综合| 蜜桃久久av一区| 国产日韩欧美电影| 色综合久久中文综合久久牛| 天天操天天综合网| 国产日韩高清在线| 在线观看日韩电影| 美女mm1313爽爽久久久蜜臀| 亚洲国产精品v| 在线免费观看日本一区| 狠狠色综合日日| 亚洲日本在线观看| 欧美高清视频不卡网| 国产精品一线二线三线精华| 亚洲精品视频自拍| 精品国产91久久久久久久妲己| www.日本不卡| 免费看精品久久片| 亚洲精选一二三| 欧美草草影院在线视频| 99re热这里只有精品视频| 日日摸夜夜添夜夜添精品视频 | 午夜国产精品一区| 久久久久成人黄色影片| 欧美亚洲一区二区在线观看| 国产露脸91国语对白| 亚洲国产乱码最新视频| 久久久激情视频| 555夜色666亚洲国产免| 成人av集中营| 国产精品一卡二卡| 日本在线不卡一区| 亚洲精品大片www| 国产欧美日韩三级| 日韩一二三四区| 在线观看三级视频欧美| aaa欧美色吧激情视频| 九色综合国产一区二区三区| 亚洲午夜视频在线| 国产欧美精品区一区二区三区| 欧美一区永久视频免费观看| 日本高清视频一区二区| 国产91清纯白嫩初高中在线观看 | 亚洲最新在线观看| 欧美高清在线视频| 久久综合五月天婷婷伊人| 欧美美女直播网站| 欧美在线播放高清精品| 97久久精品人人做人人爽| 东方欧美亚洲色图在线| 国产高清精品久久久久| 久久国内精品视频| 青青草精品视频| 五月婷婷综合网| 亚洲国产成人porn| 亚洲一区视频在线| 一卡二卡三卡日韩欧美| 亚洲精品第一国产综合野| 亚洲免费资源在线播放| 综合久久久久久| 亚洲女性喷水在线观看一区| 国产精品白丝在线| 亚洲欧洲成人精品av97| 中文字幕一区二区视频| 最好看的中文字幕久久| 亚洲欧洲日韩一区二区三区| 国产精品美女一区二区三区 | 久久久久综合网| 精品第一国产综合精品aⅴ| 日韩欧美视频一区| 日韩丝袜美女视频| 2023国产一二三区日本精品2022| 久久亚区不卡日本| 国产精品麻豆久久久| 日韩伦理av电影| 亚洲一级二级在线| 日韩成人av影视| 国产一区二三区| kk眼镜猥琐国模调教系列一区二区 | 丰满放荡岳乱妇91ww| 成人一道本在线| 97se亚洲国产综合自在线| 欧洲av在线精品| 日韩一卡二卡三卡国产欧美| 久久综合狠狠综合久久激情| 国产精品无遮挡| 亚洲一二三区在线观看| 日本亚洲电影天堂| 国产激情一区二区三区桃花岛亚洲 | 91精品国产高清一区二区三区蜜臀| 欧美一级二级三级乱码| 国产亚洲一区二区三区四区 | 国产精品毛片无遮挡高清| 亚洲人快播电影网| 日韩中文字幕亚洲一区二区va在线| 免费观看在线色综合| 粉嫩绯色av一区二区在线观看| 色综合久久综合网97色综合| 精品国产乱码91久久久久久网站| 日韩毛片视频在线看| 另类调教123区| 91香蕉视频mp4| 欧美电视剧免费观看| 最新日韩在线视频| 男男视频亚洲欧美| 99久久99久久精品免费观看| 日韩一区二区在线观看视频播放| 国产精品久久影院| 日本大胆欧美人术艺术动态| 91女人视频在线观看| 精品国产在天天线2019| 亚洲精品国产无天堂网2021| 国产精品亚洲专一区二区三区 | 国产亚洲欧美在线| 一区二区三区在线视频播放| 激情都市一区二区| 9191成人精品久久| 一区二区三区国产| 成人高清视频在线| 久久久无码精品亚洲日韩按摩| 午夜精品国产更新| 在线视频一区二区免费| 久久不见久久见免费视频1| 欧美亚洲丝袜传媒另类| 国产精品成人免费精品自在线观看| 麻豆精品在线看| 777午夜精品视频在线播放| 亚洲免费色视频| 91麻豆视频网站| 综合久久给合久久狠狠狠97色| 大美女一区二区三区| 久久久久久麻豆| 激情另类小说区图片区视频区| 欧美成人a在线| 精品一区二区三区在线视频| 91精品国产综合久久蜜臀| 日韩在线播放一区二区| 欧美精品久久一区| 香蕉成人啪国产精品视频综合网| 91蝌蚪国产九色| 自拍偷拍欧美激情| 成a人片国产精品| 欧美精品一区二区不卡 |