?? mainfrm.cpp
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// MainFrm.cpp : implementation of the CMainFrame class
//
#include "stdafx.h"
#include "Eight.h"
#include "EightDoc.h"
#include "MainFrm.h"
#include "NineBox.h"
#include "ProcMtd.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMainFrame
IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd)
BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)
//{{AFX_MSG_MAP(CMainFrame)
ON_WM_CREATE()
ON_COMMAND(ID_MOVE_DOWN, OnMoveDown)
ON_COMMAND(ID_MOVE_LEFT, OnMoveLeft)
ON_COMMAND(ID_MOVE_RIGHT, OnMoveRight)
ON_COMMAND(ID_MOVE_UP, OnMoveUp)
ON_COMMAND(ID_NEW, OnNew)
ON_COMMAND(ID_RESET, OnReset)
ON_COMMAND(ID_AI_P, OnAiP)
ON_WM_CHAR()
ON_WM_TIMER()
ON_WM_ACTIVATE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
static UINT indicators[] =
{
ID_SEPARATOR, // status line indicator
ID_INDICATOR_CAPS,
ID_INDICATOR_NUM,
ID_INDICATOR_SCRL,
};
/////////////////////////////////////////////////////////////////////////////
// CMainFrame construction/destruction
CMainFrame::CMainFrame()
{
// TODO: add member initialization code here
}
CMainFrame::~CMainFrame()
{
}
int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1;
if (!m_wndToolBar.CreateEx(this, TBSTYLE_FLAT, WS_CHILD | WS_VISIBLE | CBRS_TOP
| CBRS_GRIPPER | CBRS_TOOLTIPS | CBRS_FLYBY | CBRS_SIZE_DYNAMIC) ||
!m_wndToolBar.LoadToolBar(IDR_MAINFRAME))
{
TRACE0("Failed to create toolbar\n");
return -1; // fail to create
}
if (!m_wndStatusBar.Create(this) ||
!m_wndStatusBar.SetIndicators(indicators,
sizeof(indicators)/sizeof(UINT)))
{
TRACE0("Failed to create status bar\n");
return -1; // fail to create
}
// TODO: Delete these three lines if you don't want the toolbar to
// be dockable
m_wndToolBar.EnableDocking(CBRS_ALIGN_ANY);
EnableDocking(CBRS_ALIGN_ANY);
DockControlBar(&m_wndToolBar);
return 0;
}
BOOL CMainFrame::PreCreateWindow(CREATESTRUCT& cs)
{
if( !CFrameWnd::PreCreateWindow(cs) )
return FALSE;
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.x=250;
cs.y=150;
cs.cx=500;
cs.cy=500;
cs.lpszName="八數(shù)碼游戲";
cs.style = WS_OVERLAPPED | WS_CAPTION
| WS_SYSMENU | WS_MINIMIZEBOX;
return TRUE;
}
/////////////////////////////////////////////////////////////////////////////
// CMainFrame diagnostics
#ifdef _DEBUG
void CMainFrame::AssertValid() const
{
CFrameWnd::AssertValid();
}
void CMainFrame::Dump(CDumpContext& dc) const
{
CFrameWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMainFrame message handlers
void CMainFrame::OnMoveDown()
{
// TODO: Add your command handler code here
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* obj=doc->GetBoxObj();
obj->MoveDown();
doc->UpdateAllViews(0);
}
void CMainFrame::OnMoveLeft()
{
// TODO: Add your command handler code here
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* obj=doc->GetBoxObj();
obj->MoveLeft();
doc->UpdateAllViews(0);
}
void CMainFrame::OnMoveRight()
{
// TODO: Add your command handler code here
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* obj=doc->GetBoxObj();
obj->MoveRight();
doc->UpdateAllViews(0);
}
void CMainFrame::OnMoveUp()
{
// TODO: Add your command handler code here
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* obj=doc->GetBoxObj();
obj->MoveUp();
doc->UpdateAllViews(0);
}
/*
*建立一個(gè)新的可解的8數(shù)碼問題
*/
void CMainFrame::OnNew()
{
// TODO: Add your command handler code here
srand(time(0));
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* obj=doc->GetBoxObj();
obj->ResetValue();
for (int i=0;i<1000;i++)
{
int j=rand()%4;
switch(j) {
case 1:
obj->MoveUp();
break;
case 2:
obj->MoveDown();
break;
case 3:
obj->MoveLeft();
break;
case 0:
obj->MoveRight();
break;
default:;
}
}
doc->UpdateAllViews(0);
obj->SetLastMoveType(-1);
}
/*
*初試化8數(shù)碼布局
*/
void CMainFrame::OnReset()
{
// TODO: Add your command handler code here
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* obj=doc->GetBoxObj();
obj->ResetValue();
doc->UpdateAllViews(0);
}
/*
*用過程狀態(tài)法來求解8數(shù)碼問題
*/
void CMainFrame::OnAiP()
{
// TODO: Add your command handler code here
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* box=doc->GetBoxObj();
obj=new ProcMtd(box);
this->SetTimer(1,500,0);
}
void CMainFrame::do_aip()
{
CEightDoc* doc=(CEightDoc*)this->GetActiveDocument();
NineBox* box=doc->GetBoxObj();
static B_init=false;
int ir=0;
if(!B_init)
{
ir=obj->Init();
}
if(ir==0)
{
B_init=true;
ir=obj->solve();
}
if(ir==0)
{
this->KillTimer(1);
delete obj;obj=0;
}
//--------------------------
switch(ir)
{
case 1:
box->MoveUp();
break;
case 2:
box->MoveDown();
break;
case 3:
box->MoveLeft();
break;
case 4:
box->MoveRight();
break;
default:;
}
doc->UpdateAllViews(0);
//---------------------------------
}
void CMainFrame::OnTimer(UINT nIDEvent)
{
switch(nIDEvent)
{
case 1:
do_aip();
break;
default:;
}
CFrameWnd::OnTimer(nIDEvent);
}
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