?? ninebox.h
字號:
// NineBox.h: interface for the NineBox class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_NINEBOX_H__06C6DA3D_AA28_43F6_9D4E_3E69C6D59F82__INCLUDED_)
#define AFX_NINEBOX_H__06C6DA3D_AA28_43F6_9D4E_3E69C6D59F82__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
struct BOX
{
int num;
int x;
int y;
};
class NineBox
{
public:
NineBox();
virtual ~NineBox();
public:
void ResetValue()
{
int v[3][3]={1,2,3,8,0,4,7,6,5};
for (int i=0;i<3;i++)
{
for (int j=0;j<3;j++)
{
box[i][j].num=v[i][j];
box[i][j].x=i;
box[i][j].y=j;
}
}
move_type=-1;
}
int GetBoxValue(int x,int y)
{
if(abs(x)<3 && abs(y)<3)
{
return box[x][y].num;
}
else
return -1;
}
bool GetXYByValue(int num,int& x,int& y)
{
if (num<9 && num>=0)
{
x=-1;y=-1;
for (int i=0;i<3;i++)
{
for (int j=0;j<3;j++)
{
if (box[i][j].num==num)
{
x=box[i][j].x;
y=box[i][j].y;
return true;
}
}
}
return false;
}
else
return false;
}
void MoveUp();
void MoveDown();
void MoveLeft();
void MoveRight();
void swap(int x0,int y0,int x1,int y1)
{
int temp=0;
temp=box[x0][y0].num;
box[x0][y0].num=box[x1][y1].num;
box[x1][y1].num=temp;
}
int GetLastMoveType(){return move_type;}
void SetLastMoveType(int t){move_type=t;}
private:
BOX box[3][3];
int move_type;
};
#endif // !defined(AFX_NINEBOX_H__06C6DA3D_AA28_43F6_9D4E_3E69C6D59F82__INCLUDED_)
?? 快捷鍵說明
復制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號
Ctrl + =
減小字號
Ctrl + -