?? qaction.h
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/****************************************************************************** $Id: qt/src/widgets/qaction.h 2.3.12 edited 2005-10-27 $**** Definition of QAction class**** Created : 000000**** Copyright (C) 2000 Trolltech AS. All rights reserved.**** This file is part of the widgets module of the Qt GUI Toolkit.**** This file may be distributed under the terms of the Q Public License** as defined by Trolltech AS of Norway and appearing in the file** LICENSE.QPL included in the packaging of this file.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition** licenses may use this file in accordance with the Qt Commercial License** Agreement provided with the Software.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for** information about Qt Commercial License Agreements.** See http://www.trolltech.com/qpl/ for QPL licensing information.** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QACTION_H#define QACTION_H#ifndef QT_H#include <qobject.h>#include <qiconset.h>#include <qstring.h>#endif // QT_H#ifndef QT_NO_ACTIONclass QActionPrivate;class QActionGroupPrivate;class QStatusBar;class Q_EXPORT QAction : public QObject{ Q_OBJECT Q_PROPERTY( bool toggleAction READ isToggleAction WRITE setToggleAction) Q_PROPERTY( bool on READ isOn WRITE setOn ) Q_PROPERTY( bool enabled READ isEnabled WRITE setEnabled ) Q_PROPERTY( QIconSet iconSet READ iconSet WRITE setIconSet ) Q_PROPERTY( QString text READ text WRITE setText ) Q_PROPERTY( QString menuText READ menuText WRITE setMenuText ) Q_PROPERTY( QString toolTip READ toolTip WRITE setToolTip ) Q_PROPERTY( QString statusTip READ statusTip WRITE setStatusTip ) Q_PROPERTY( QString whatsThis READ whatsThis WRITE setWhatsThis ) Q_PROPERTY( int accel READ accel WRITE setAccel )public: QAction( QObject* parent = 0, const char* name = 0, bool toggle = FALSE ); QAction( const QString& text, const QIconSet& icon, const QString& menuText, int accel, QObject* parent, const char* name = 0, bool toggle = FALSE ); QAction( const QString& text, const QString& menuText, int accel, QObject* parent, const char* name = 0, bool toggle = FALSE ); ~QAction(); virtual void setIconSet( const QIconSet& ); QIconSet iconSet() const; virtual void setText( const QString& ); QString text() const; virtual void setMenuText( const QString& ); QString menuText() const; virtual void setToolTip( const QString& ); QString toolTip() const; virtual void setStatusTip( const QString& ); QString statusTip() const; virtual void setWhatsThis( const QString& ); QString whatsThis() const; virtual void setAccel( int key ); int accel() const; virtual void setToggleAction( bool ); bool isToggleAction() const; virtual void setOn( bool ); bool isOn() const; bool isEnabled() const; virtual bool addTo( QWidget* ); virtual bool removeFrom( QWidget* );public slots: virtual void setEnabled( bool );signals: void activated(); void toggled( bool );private slots: void internalActivation(); void toolButtonToggled( bool ); void objectDestroyed(); void menuStatusText( int id ); void showStatusText( const QString& ); void clearStatusText();private: void init(); QActionPrivate* d;};class Q_EXPORT QActionGroup : public QAction{ Q_OBJECT Q_PROPERTY( bool exclusive READ isExclusive WRITE setExclusive )public: QActionGroup( QWidget* parent, const char* name = 0, bool exclusive = TRUE ); ~QActionGroup(); void setExclusive( bool ); bool isExclusive() const; void insert( QAction* ); bool addTo( QWidget* ); bool removeFrom( QWidget* ); void setEnabled( bool );signals: void selected( QAction* );private slots: void childToggled( bool ); void childDestroyed();private: QActionGroupPrivate* d;};#endif#endif
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