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Microsoft Developer Studio Build File, Format Version 6.00 forlibpng 1.0.9 (January 31, 2001) and zlibCopyright (C) 2000 Simon-Pierre CadieuxFor conditions of distribution and use, see copyright notice in png.hAssumes that libpng sources are in ..\..Assumes that zlib sources have been copied to ..\..\..\zlibTo build:1) On the main menu Select "Build|Set Active configuration". Among the configurations beginning with "libpng" select the one you wish to build (the corresponding "zlib" configuration will be built automatically).2) Select "Build|Clean"3) Select "Build|Rebuild All"4) Look in the appropriate "win32" subdirectories for both "zlib" and "libpng" binaries.This project will build the PNG Development Group's "official" versions oflibpng and zlib libraries: libpng1.dll (default version, currently C code only) libpng1.dll (C + Assembler version) libpng1.dll (C + Assembler debug version) libpng1.dll (C code debug version) libpng1[c,e-m].dll (reserved for official versions) libpng1[n-z].dll (available for private versions) zlib.dll (default version, currently C code only) zlibd.dll (debug version)If you change anything in libpng, or select different compiler settings,please change the library name to an unreserved name, and defineDLLFNAME_POSTFIX and (PRIVATEBUILD or SPECIALBUILD) accordingly. DLLFNAME_POSTFIXshould correspond to a string in the range of "N" to "Z" depending on the letter you choose for your private version.All DLLs built by this project use the Microsoft dynamic C runtime libraryMSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of theabove mentioned libraries you should also include this DLL in your package.For a list of files that are redistributable in Visual C++ 6.0, seeCommon\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.
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