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Network Working Group                                       J. IoannidisRequest for Comments:  1235                              G. Maguire, Jr.                                                     Columbia University                                          Department of Computer Science                                                               June 1991                The Coherent File Distribution ProtocolStatus of this Memo   This memo describes the Coherent File Distribution Protocol (CFDP).   This is an Experimental Protocol for the Internet community.   Discussion and suggestions for improvement are requested.  Please   refer to the current edition of the "IAB Official Protocol Standards"   for the standardization state and status of this protocol.   Distribution of this memo is unlimited.Introduction   The Coherent File Distribution Protocol (CFDP) has been designed to   speed up one-to-many file transfer operations that exhibit traffic   coherence on media with broadcast capability.  Examples of such   coherent file transfers are identical diskless workstations booting   simultaneously, software upgrades being distributed to more than one   machines at a site, a certain "object" (bitmap, graph, plain text,   etc.) that is being discussed in a real-time electronic conference or   class being sent to all participants, and so on.   In all these cases, we have a limited number of servers, usually only   one, and <n> clients (where <n> can be large) that are being sent the   same file.  If these files are sent via multiple one-to-one   transfers, the load on both the server and the network is greatly   increased, as the same data are sent <n> times.   We propose a file distribution protocol that takes advantage of the   broadcast nature of the communications medium (e.g., fiber, ethernet,   packet radio) to drastically reduce the time needed for file transfer   and the impact on the file server and the network.  While this   protocol was developed to allow the simultaneous booting of diskless   workstations over our experimental packet-radio network, it can be   used in any situation where coherent transfers take place.   CFDP was originally designed as a back-end protocol; a front-end   interface (to convert file names and requests for them to file   handles) is still needed, but a number of existing protocols can be   adapted to use with CFDP.  Two such reference applications have been   developed; one is for diskless booting of workstations, a simplifiedIoannidis & Maguire, Jr.                                        [Page 1]RFC 1235                          CFDP                         June 1991   BOOTP [3] daemon (which we call sbootpd) and a simple, TFTP-like   front end (which we call vtftp).  In addition, our CFDP server has   been extended to provide this front-end interface.  We do not   consider this front-end part of the CFDP protocol, however, we   present it in this document to provide a complete example.   The two clients and the CFDP server are available as reference   implementations for anonymous ftp from the site CS.COLUMBIA.EDU   (128.59.16.20) in directory pub/cfdp/.  Also, a companion document   ("BOOTP extensions to support CFDP") lists the "vendor extensions"   for BOOTP (a-la RFC-1084 [4]) that apply here.Overview   CFDP is implemented as a protocol on top of UDP [5], but it can be   implemented on top of any protocol that supports broadcast datagrams.   Moreover, when IP multicast [6] implementations become more   widespread, it would make more sense to use a multicast address to   distribute CFDP packets, in order to reduce the overhead of non-   participating machines.   A CFDP client that wants to receive a file first contacts a server to   acquire a "ticket" for the file in question.  This server could be a   suitably modified BOOTP server, the equivalent of the tftpd daemon,   etc. The server responds with a 32-bit ticket that will be used in   the actual file transfers, the block size sent with each packet   (which we shall call "BLKSZ" from now on), and the size (in bytes) of   the file being transferred ("FILSZ").  BLKSZ should be a power of   two.  A good value for BLKSZ is 512. This way the total packet size   (IPheader+UDPheader+CFDPheader+data=20+8+12+512=552), is kept well   under the magic number 576, the minimum MTU for IP networks [7].   Note that this choice of BLKSZ supports transfers of files that are   up to 32 Mbytes in size.  At this point, the client should allocate   enough buffer space (in memory, or on disk) so that received packets   can be placed directly where they belong, in a way similar to the   NetBLT protocol [8].   It is assumed that the CFDP server will also be informed about the   ticket so that it can respond to requests.  This can be done, for   example, by having the CFDP server and the ticket server keep the   table of ticket-to-filename mappings in shared memory, or having the   CFDP server listening on a socket for this information.  To reduce   overhead, it is recommended that the CFDP server be the same process   as the front-end (ticket) server.   After the client has received the ticket for the file, it starts   listening for (broadcast) packets with the same ticket, that may   exist due to an in-progress transfer of the same file.  If it cannotIoannidis & Maguire, Jr.                                        [Page 2]RFC 1235                          CFDP                         June 1991   detect any traffic, it sends to the CFDP server a request to start   transmitting the whole file.  The server then sends the entire file   in small, equal-sized packets consisting of the ticket, the packet   sequence number, the actual length of data in this packet (equal to   BLKSZ, except for the last packet in the transfer), a 32-bit   checksum, and the BLKSZ bytes of data.  Upon receipt of each packet,   the client checksums it, marks the corresponding block as received   and places its contents in the appropriate place in the local file.   If the client does not receive any packets within a timeout period,   it sends to the CFDP server a request indicating which packets it has   not yet received, and then goes back to the receiving mode.  This   process is repeated until the client has received all blocks of the   file.   The CFDP server accepts requests for an entire file ("full" file   requests, "FULREQ"s), or requests for a set of BLKSZ blocks   ("partial" file requests, "PARREQ"s).  In the first case, the server   subsequently broadcasts the entire file, whereas in the second it   only broadcasts the blocks requested.  If a FULREQ or a PARREQ   arrives while a transfer (of the same file) is in progress, the   requests are ignored.  When the server has sent all the requested   packets, it returns to its idle state.   The CFDP server listens for requests on UDP/IP port "cfdpsrv". The   clients accept packets on UDP/IP port "cfdpcln" (both to be defined   by the site administrator), and this is the destination of the   server's broadcasts.  Those two port numbers are sent to the client   with the initial handshake packet, along with the ticket.  If the   minimal ticket server is implemented as described later in this   document, it is recommended (for interoperability reasons) that it   listens for requests on UDP/IP port 120 ("cfdptkt").   Let us now examine the protocol in more detail.Protocol Specification Initial Handshake (not strictly part of the protocol):   The client must acquire a ticket for the file it wishes to transfer,   and the CFDP server should be informed of the ticket/filename   mapping.  Again, this can be done inside a BOOTP server, a modified   TFTP server, etc., or it can be part of the CFDP server itself.  We   present here a suggested protocol for this phase.   The client sends a "Request Ticket" (REQTKT) request to the CFDP   Ticket server, using UDP port "cfdptkt".  If the address of the   server is unknown, the packet can be sent to the local broadcast   address.  Figure 1 shows the format of this packet.Ioannidis & Maguire, Jr.                                        [Page 3]RFC 1235                          CFDP                         June 1991       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |      'R'      |      'Q'      |      'T'      |      'K'      |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                                                               |      /                                                               /      \     Filename, null-terminated, up to 512 octets               \      /                                                               /      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                       Fig. 1: "ReQuest TicKet" packet.   The filename is limited to 512 octets.  This should not cause a   problem in most, if not all, cases.   The ticket server replies with a "This is Your Ticket" (TIYT) packet   containing the ticket.  Figure 2 shows the format of this packet.       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |      'T'      |      'I'      |      'Y'      |      'T'      |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                           "ticket"                            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                       BLKSZ (by default 512)                  |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                             FILSZ                             |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |            IP address of CFDP server (network order)          |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |   client UDP port# (cfdpcln)  |   server UDP port# (cfdpsrv)  |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                    Fig. 2: "This Is Your Ticket" packet.   The reply is sent to the UDP port that the RQTK request came from.   The IP address of the CFDP server is provided because the original   handshake server is not necessarily on the same machine as the ticket   server, let alone the same process.  Similarly, the cfdpcln and   cfdpsrv port numbers (in network order) are communicated to the   client.  If the client does not use this ticket server, but rather   uses BOOTP or something else, that other server should be responsible   for providing the values of cfdpcln and cfdpsrv.  The ticket server   also communicates this ticket/filename/filesize to the real CFDP   server.  It is recommended that the ticket requests be handled by theIoannidis & Maguire, Jr.                                        [Page 4]RFC 1235                          CFDP                         June 1991   regular CFDP server, in which case informing the CFDP server of the   ticket/filename binding is trivial (as it is internal to the   process).   Once the client has received the ticket for the filename it has   requested, the file distribution can proceed. Client Protocol:   Once the ticket has been established, the client starts listening for   broadcast packets on the cfdpcln/udp port that have the same "ticket"   as the one it is interested in.  In the state diagram below, the   client is in the CLSTART state.  If the client can detect no packets   with that ticket within a specified timeout period, "TOUT-1", it   assumes that no transfer is in progress.  It then sends a FULREQ   packet (see discussion above) to the CFDP server, asking it to start   transmitting the file, and goes back to the CLSTART state (so that it   can time out again if the FULREQ packet is lost).  Figure 3 shows the   format of the FULREQ packet.       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                           "ticket"                            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                           checksum                            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |      'F'      |       0       |         length == 0           |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                  Fig. 3: FULREQ (FULl file REQuest) packet.   When the first packet arrives, the client moves to the RXING state   and starts processing packets.  Figure 4 shows the format of a data   packet.Ioannidis & Maguire, Jr.                                        [Page 5]RFC 1235                          CFDP                         June 1991       0                   1                   2                   3       0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                           "ticket"                            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                           checksum                            |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |          block number         |          data length          |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+      |                                                               |      /                                                               /      \      up to BLKSZ octets of data                               \      /                                                               /      |                                                               |      +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+                             Fig. 4: Data Packet   The format is self-explanatory.  "Block number" the offset (in   multiples of BLKSZ) from the beginning of the file, data length is   always BLKSZ except for the very last packet, where it can be less   than that, and the rest is data.   As each packet arrives, the client verifies the checksum and places   the data in the appropriate position in the file.  While the file is   incomplete and packets keep arriving, the client stays in the RXING   state, processing them.  If the client does not receive any packets   within a specified period of time, "TOUT-2", it times out and moves   to the INCMPLT state.  There, it determines which packets have not   yet been received and transmits a PARREQ request to the server.  This   request consists of as many block numbers as will fit in the data   area of a data packet.  If one such request is not enough to request   all missing packets, more will be requested when the server has   finished sending this batch and the client times out.  Also, if the   client has sent a PARREQ and has not received any data packets within   a timeout period, "TOUT-3", it retransmits the same PARREQ.  Figure 5   shows the format of the PARtial REQuest packet.Ioannidis & Maguire, Jr.                                        [Page 6]

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