?? afxtempl.h
字號(hào):
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::AddTail(CList* pNewList)
{
ASSERT_VALID(this);
ASSERT(pNewList != NULL);
ASSERT_VALID(pNewList);
// add a list of same elements
POSITION pos = pNewList->GetHeadPosition();
while (pos != NULL)
AddTail(pNewList->GetNext(pos));
}
template<class TYPE, class ARG_TYPE>
TYPE CList<TYPE, ARG_TYPE>::RemoveHead()
{
ASSERT_VALID(this);
ASSERT(m_pNodeHead != NULL); // don't call on empty list !!!
ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
CNode* pOldNode = m_pNodeHead;
TYPE returnValue = pOldNode->data;
m_pNodeHead = pOldNode->pNext;
if (m_pNodeHead != NULL)
m_pNodeHead->pPrev = NULL;
else
m_pNodeTail = NULL;
FreeNode(pOldNode);
return returnValue;
}
template<class TYPE, class ARG_TYPE>
TYPE CList<TYPE, ARG_TYPE>::RemoveTail()
{
ASSERT_VALID(this);
ASSERT(m_pNodeTail != NULL); // don't call on empty list !!!
ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
CNode* pOldNode = m_pNodeTail;
TYPE returnValue = pOldNode->data;
m_pNodeTail = pOldNode->pPrev;
if (m_pNodeTail != NULL)
m_pNodeTail->pNext = NULL;
else
m_pNodeHead = NULL;
FreeNode(pOldNode);
return returnValue;
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::InsertBefore(POSITION position, ARG_TYPE newElement)
{
ASSERT_VALID(this);
if (position == NULL)
return AddHead(newElement); // insert before nothing -> head of the list
// Insert it before position
CNode* pOldNode = (CNode*) position;
CNode* pNewNode = NewNode(pOldNode->pPrev, pOldNode);
pNewNode->data = newElement;
if (pOldNode->pPrev != NULL)
{
ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
pOldNode->pPrev->pNext = pNewNode;
}
else
{
ASSERT(pOldNode == m_pNodeHead);
m_pNodeHead = pNewNode;
}
pOldNode->pPrev = pNewNode;
return (POSITION) pNewNode;
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::InsertAfter(POSITION position, ARG_TYPE newElement)
{
ASSERT_VALID(this);
if (position == NULL)
return AddTail(newElement); // insert after nothing -> tail of the list
// Insert it before position
CNode* pOldNode = (CNode*) position;
ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
CNode* pNewNode = NewNode(pOldNode, pOldNode->pNext);
pNewNode->data = newElement;
if (pOldNode->pNext != NULL)
{
ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
pOldNode->pNext->pPrev = pNewNode;
}
else
{
ASSERT(pOldNode == m_pNodeTail);
m_pNodeTail = pNewNode;
}
pOldNode->pNext = pNewNode;
return (POSITION) pNewNode;
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::RemoveAt(POSITION position)
{
ASSERT_VALID(this);
CNode* pOldNode = (CNode*) position;
ASSERT(AfxIsValidAddress(pOldNode, sizeof(CNode)));
// remove pOldNode from list
if (pOldNode == m_pNodeHead)
{
m_pNodeHead = pOldNode->pNext;
}
else
{
ASSERT(AfxIsValidAddress(pOldNode->pPrev, sizeof(CNode)));
pOldNode->pPrev->pNext = pOldNode->pNext;
}
if (pOldNode == m_pNodeTail)
{
m_pNodeTail = pOldNode->pPrev;
}
else
{
ASSERT(AfxIsValidAddress(pOldNode->pNext, sizeof(CNode)));
pOldNode->pNext->pPrev = pOldNode->pPrev;
}
FreeNode(pOldNode);
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::FindIndex(int nIndex) const
{
ASSERT_VALID(this);
if (nIndex >= m_nCount || nIndex < 0)
return NULL; // went too far
CNode* pNode = m_pNodeHead;
while (nIndex--)
{
ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
pNode = pNode->pNext;
}
return (POSITION) pNode;
}
template<class TYPE, class ARG_TYPE>
POSITION CList<TYPE, ARG_TYPE>::Find(ARG_TYPE searchValue, POSITION startAfter) const
{
ASSERT_VALID(this);
CNode* pNode = (CNode*) startAfter;
if (pNode == NULL)
{
pNode = m_pNodeHead; // start at head
}
else
{
ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
pNode = pNode->pNext; // start after the one specified
}
for (; pNode != NULL; pNode = pNode->pNext)
if (CompareElements<TYPE>(&pNode->data, &searchValue))
return (POSITION)pNode;
return NULL;
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::Serialize(CArchive& ar)
{
ASSERT_VALID(this);
CObject::Serialize(ar);
if (ar.IsStoring())
{
ar.WriteCount(m_nCount);
for (CNode* pNode = m_pNodeHead; pNode != NULL; pNode = pNode->pNext)
{
ASSERT(AfxIsValidAddress(pNode, sizeof(CNode)));
SerializeElements<TYPE>(ar, &pNode->data, 1);
}
}
else
{
DWORD nNewCount = ar.ReadCount();
while (nNewCount--)
{
TYPE newData;
SerializeElements<TYPE>(ar, &newData, 1);
AddTail(newData);
}
}
}
#ifdef _DEBUG
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::Dump(CDumpContext& dc) const
{
CObject::Dump(dc);
dc << "with " << m_nCount << " elements";
if (dc.GetDepth() > 0)
{
POSITION pos = GetHeadPosition();
while (pos != NULL)
{
dc << "\n";
DumpElements<TYPE>(dc, &((CList*)this)->GetNext(pos), 1);
}
}
dc << "\n";
}
template<class TYPE, class ARG_TYPE>
void CList<TYPE, ARG_TYPE>::AssertValid() const
{
CObject::AssertValid();
if (m_nCount == 0)
{
// empty list
ASSERT(m_pNodeHead == NULL);
ASSERT(m_pNodeTail == NULL);
}
else
{
// non-empty list
ASSERT(AfxIsValidAddress(m_pNodeHead, sizeof(CNode)));
ASSERT(AfxIsValidAddress(m_pNodeTail, sizeof(CNode)));
}
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
class CMap : public CObject
{
protected:
// Association
struct CAssoc
{
CAssoc* pNext;
UINT nHashValue; // needed for efficient iteration
KEY key;
VALUE value;
};
public:
// Construction
CMap(int nBlockSize = 10);
// Attributes
// number of elements
int GetCount() const;
BOOL IsEmpty() const;
// Lookup
BOOL Lookup(ARG_KEY key, VALUE& rValue) const;
// Operations
// Lookup and add if not there
VALUE& operator[](ARG_KEY key);
// add a new (key, value) pair
void SetAt(ARG_KEY key, ARG_VALUE newValue);
// removing existing (key, ?) pair
BOOL RemoveKey(ARG_KEY key);
void RemoveAll();
// iterating all (key, value) pairs
POSITION GetStartPosition() const;
void GetNextAssoc(POSITION& rNextPosition, KEY& rKey, VALUE& rValue) const;
// advanced features for derived classes
UINT GetHashTableSize() const;
void InitHashTable(UINT hashSize, BOOL bAllocNow = TRUE);
// Implementation
protected:
CAssoc** m_pHashTable;
UINT m_nHashTableSize;
int m_nCount;
CAssoc* m_pFreeList;
struct CPlex* m_pBlocks;
int m_nBlockSize;
CAssoc* NewAssoc();
void FreeAssoc(CAssoc*);
CAssoc* GetAssocAt(ARG_KEY, UINT&) const;
public:
~CMap();
void Serialize(CArchive&);
#ifdef _DEBUG
void Dump(CDumpContext&) const;
void AssertValid() const;
#endif
};
/////////////////////////////////////////////////////////////////////////////
// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> inline functions
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
AFX_INLINE int CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetCount() const
{ return m_nCount; }
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
AFX_INLINE BOOL CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::IsEmpty() const
{ return m_nCount == 0; }
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
AFX_INLINE void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::SetAt(ARG_KEY key, ARG_VALUE newValue)
{ (*this)[key] = newValue; }
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
AFX_INLINE POSITION CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetStartPosition() const
{ return (m_nCount == 0) ? NULL : BEFORE_START_POSITION; }
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
AFX_INLINE UINT CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::GetHashTableSize() const
{ return m_nHashTableSize; }
/////////////////////////////////////////////////////////////////////////////
// CMap<KEY, ARG_KEY, VALUE, ARG_VALUE> out-of-line functions
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CMap(int nBlockSize)
{
ASSERT(nBlockSize > 0);
m_pHashTable = NULL;
m_nHashTableSize = 17; // default size
m_nCount = 0;
m_pFreeList = NULL;
m_pBlocks = NULL;
m_nBlockSize = nBlockSize;
}
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::InitHashTable(
UINT nHashSize, BOOL bAllocNow)
//
// Used to force allocation of a hash table or to override the default
// hash table size of (which is fairly small)
{
ASSERT_VALID(this);
ASSERT(m_nCount == 0);
ASSERT(nHashSize > 0);
if (m_pHashTable != NULL)
{
// free hash table
delete[] m_pHashTable;
m_pHashTable = NULL;
}
if (bAllocNow)
{
m_pHashTable = new CAssoc* [nHashSize];
memset(m_pHashTable, 0, sizeof(CAssoc*) * nHashSize);
}
m_nHashTableSize = nHashSize;
}
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
void CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::RemoveAll()
{
ASSERT_VALID(this);
if (m_pHashTable != NULL)
{
// destroy elements (values and keys)
for (UINT nHash = 0; nHash < m_nHashTableSize; nHash++)
{
CAssoc* pAssoc;
for (pAssoc = m_pHashTable[nHash]; pAssoc != NULL;
pAssoc = pAssoc->pNext)
{
DestructElements<VALUE>(&pAssoc->value, 1);
DestructElements<KEY>(&pAssoc->key, 1);
}
}
}
// free hash table
delete[] m_pHashTable;
m_pHashTable = NULL;
m_nCount = 0;
m_pFreeList = NULL;
m_pBlocks->FreeDataChain();
m_pBlocks = NULL;
}
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::~CMap()
{
RemoveAll();
ASSERT(m_nCount == 0);
}
template<class KEY, class ARG_KEY, class VALUE, class ARG_VALUE>
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::CAssoc*
CMap<KEY, ARG_KEY, VALUE, ARG_VALUE>::NewAssoc()
{
if (m_pFreeList == NULL)
{
// add another block
CPlex* newBlock = CPlex::Create(m_pBlocks, m_nBlockSize, sizeof(CMap::CAssoc));
// chain them into free list
CMap::CAssoc* pAssoc = (CMap::CAssoc*) newBlock->data();
// free in reverse order to make it easier to debug
pAssoc += m_nBlockSize - 1;
for (int i = m_nBlockSize-1; i >= 0; i--, pAssoc--)
{
pAssoc->pNext = m_pFreeList;
m_pFreeList = pAssoc;
}
}
ASSERT(m_pFreeList != NULL); // we must have something
CMap::CAssoc* pAssoc = m_pFreeList;
m_pFreeList = m_pFreeList->pNext;
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