?? thing.java1~
字號(hào):
package dungeonsanddragons.model;// <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.1E876A59-808C-E0DF-A0C1-B5909D699D34]// </editor-fold> public abstract class Thing { // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.FFB12B72-8F0E-55EC-8C0F-28B0EED7D4BD] // </editor-fold> protected Room currentRoom; // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.FC2E9208-0DDD-533F-15FC-F7D5D2D41A0E] // </editor-fold> public Thing () { } // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,regenBody=yes,id=DCE.654B1A1B-CF13-C017-38AB-F01247CABA4B] // </editor-fold> public Room getCurrentRoom () { return currentRoom; } // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,regenBody=yes,id=DCE.6F19F48D-47C3-593B-A114-6DACA82FDDB1] // </editor-fold> public void setCurrentRoom (Room val) { this.currentRoom = val; } // <editor-fold defaultstate="collapsed" desc=" UML Marker "> // #[regen=yes,id=DCE.DB079D6A-39D6-85FA-ED94-67832BDC7B65] // </editor-fold> public abstract void giveTo (Player p1);}
?? 快捷鍵說(shuō)明
復(fù)制代碼
Ctrl + C
搜索代碼
Ctrl + F
全屏模式
F11
切換主題
Ctrl + Shift + D
顯示快捷鍵
?
增大字號(hào)
Ctrl + =
減小字號(hào)
Ctrl + -