?? pvrtexture.m
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/*File: PVRTexture.mAbstract: The PVRTexture class is responsible for loading .pvr files.Version: 1.0Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Inc.("Apple") in consideration of your agreement to the following terms, and youruse, installation, modification or redistribution of this Apple softwareconstitutes acceptance of these terms. If you do not agree with these terms,please do not use, install, modify or redistribute this Apple software.In consideration of your agreement to abide by the following terms, and subjectto these terms, Apple grants you a personal, non-exclusive license, underApple's copyrights in this original Apple software (the "Apple Software"), touse, reproduce, modify and redistribute the Apple Software, with or withoutmodifications, in source and/or binary forms; provided that if you redistributethe Apple Software in its entirety and without modifications, you must retainthis notice and the following text and disclaimers in all such redistributionsof the Apple Software.Neither the name, trademarks, service marks or logos of Apple Inc. may be usedto endorse or promote products derived from the Apple Software without specificprior written permission from Apple. Except as expressly stated in this notice,no other rights or licenses, express or implied, are granted by Apple herein,including but not limited to any patent rights that may be infringed by yourderivative works or by other works in which the Apple Software may beincorporated.The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NOWARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIEDWARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULARPURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE OR INCOMBINATION WITH YOUR PRODUCTS.IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL ORCONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTEGOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION, MODIFICATION AND/ORDISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OFCONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IFAPPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.Copyright (C) 2008 Apple Inc. All Rights Reserved.*/#import "PVRTexture.h"#import "Texture2D.h" // cocos2d integration#define PVR_TEXTURE_FLAG_TYPE_MASK 0xffstatic char gPVRTexIdentifier[4] = "PVR!";enum{ kPVRTextureFlagTypePVRTC_2 = 24, kPVRTextureFlagTypePVRTC_4};typedef struct _PVRTexHeader{ uint32_t headerLength; uint32_t height; uint32_t width; uint32_t numMipmaps; uint32_t flags; uint32_t dataLength; uint32_t bpp; uint32_t bitmaskRed; uint32_t bitmaskGreen; uint32_t bitmaskBlue; uint32_t bitmaskAlpha; uint32_t pvrTag; uint32_t numSurfs;} PVRTexHeader;@implementation PVRTexture@synthesize name = _name;@synthesize width = _width;@synthesize height = _height;@synthesize internalFormat = _internalFormat;@synthesize hasAlpha = _hasAlpha;// cocos2d integration@synthesize retainName = _retainName;- (BOOL)unpackPVRData:(NSData *)data{ BOOL success = FALSE; PVRTexHeader *header = NULL; uint32_t flags, pvrTag; uint32_t dataLength = 0, dataOffset = 0, dataSize = 0; uint32_t blockSize = 0, widthBlocks = 0, heightBlocks = 0; uint32_t width = 0, height = 0, bpp = 4; uint8_t *bytes = NULL; uint32_t formatFlags; header = (PVRTexHeader *)[data bytes]; pvrTag = CFSwapInt32LittleToHost(header->pvrTag); if ((uint32_t)gPVRTexIdentifier[0] != ((pvrTag >> 0) & 0xff) || (uint32_t)gPVRTexIdentifier[1] != ((pvrTag >> 8) & 0xff) || (uint32_t)gPVRTexIdentifier[2] != ((pvrTag >> 16) & 0xff) || (uint32_t)gPVRTexIdentifier[3] != ((pvrTag >> 24) & 0xff)) { return FALSE; } flags = CFSwapInt32LittleToHost(header->flags); formatFlags = flags & PVR_TEXTURE_FLAG_TYPE_MASK; if (formatFlags == kPVRTextureFlagTypePVRTC_4 || formatFlags == kPVRTextureFlagTypePVRTC_2) { [_imageData removeAllObjects]; if (formatFlags == kPVRTextureFlagTypePVRTC_4) _internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; else if (formatFlags == kPVRTextureFlagTypePVRTC_2) _internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG; _width = width = CFSwapInt32LittleToHost(header->width); _height = height = CFSwapInt32LittleToHost(header->height); if (CFSwapInt32LittleToHost(header->bitmaskAlpha)) _hasAlpha = TRUE; else _hasAlpha = FALSE; dataLength = CFSwapInt32LittleToHost(header->dataLength); bytes = ((uint8_t *)[data bytes]) + sizeof(PVRTexHeader); // Calculate the data size for each texture level and respect the minimum number of blocks while (dataOffset < dataLength) { if (formatFlags == kPVRTextureFlagTypePVRTC_4) { blockSize = 4 * 4; // Pixel by pixel block size for 4bpp widthBlocks = width / 4; heightBlocks = height / 4; bpp = 4; } else { blockSize = 8 * 4; // Pixel by pixel block size for 2bpp widthBlocks = width / 8; heightBlocks = height / 4; bpp = 2; } // Clamp to minimum number of blocks if (widthBlocks < 2) widthBlocks = 2; if (heightBlocks < 2) heightBlocks = 2; dataSize = widthBlocks * heightBlocks * ((blockSize * bpp) / 8); [_imageData addObject:[NSData dataWithBytes:bytes+dataOffset length:dataSize]]; dataOffset += dataSize; width = MAX(width >> 1, 1); height = MAX(height >> 1, 1); } success = TRUE; } return success;}- (BOOL)createGLTexture{ int width = _width; int height = _height; NSData *data; GLenum err; if ([_imageData count] > 0) { if (_name != 0) glDeleteTextures(1, &_name); glGenTextures(1, &_name); glBindTexture(GL_TEXTURE_2D, _name); } [Texture2D applyTexParameters]; // cocos2d integration for (NSUInteger i=0; i < [_imageData count]; i++) { data = [_imageData objectAtIndex:i]; glCompressedTexImage2D(GL_TEXTURE_2D, i, _internalFormat, width, height, 0, [data length], [data bytes]); err = glGetError(); if (err != GL_NO_ERROR) { NSLog(@"Error uploading compressed texture level: %d. glError: 0x%04X", i, err); return FALSE; } width = MAX(width >> 1, 1); height = MAX(height >> 1, 1); } [_imageData removeAllObjects]; return TRUE;}- (id)initWithContentsOfFile:(NSString *)path{ if((self = [super init])) { NSData *data = [NSData dataWithContentsOfFile:path]; _imageData = [[NSMutableArray alloc] initWithCapacity:10]; _name = 0; _width = _height = 0; _internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG; _hasAlpha = FALSE; _retainName = NO; // cocos2d integration if (!data || ![self unpackPVRData:data] || ![self createGLTexture]) { [self release]; self = nil; } } return self;}- (id)initWithContentsOfURL:(NSURL *)url{ if (![url isFileURL]) { [self release]; return nil; } return [self initWithContentsOfFile:[url path]];}+ (id)pvrTextureWithContentsOfFile:(NSString *)path{ return [[[self alloc] initWithContentsOfFile:path] autorelease];}+ (id)pvrTextureWithContentsOfURL:(NSURL *)url{ if (![url isFileURL]) return nil; return [PVRTexture pvrTextureWithContentsOfFile:[url path]];}- (void)dealloc{ [_imageData release]; if (_name != 0 && ! _retainName ) glDeleteTextures(1, &_name); [super dealloc];}@end
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