?? ddrawwrapper.dsp
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# Microsoft Developer Studio Project File - Name="DDrawWrapper" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
CFG=DDrawWrapper - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "DDrawWrapper.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "DDrawWrapper.mak" CFG="DDrawWrapper - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "DDrawWrapper - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "DDrawWrapper - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
F90=df.exe
MTL=midl.exe
RSC=rc.exe
!IF "$(CFG)" == "DDrawWrapper - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
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# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release"
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE F90 /include:"Release/"
# ADD F90 /include:"Release/"
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /c
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "NDEBUG"
# ADD RSC /l 0x804 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
!ELSEIF "$(CFG)" == "DDrawWrapper - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Debug"
# PROP Intermediate_Dir "Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE F90 /include:"Debug/"
# ADD F90 /include:"Debug/"
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x804 /d "_DEBUG"
# ADD RSC /l 0x804 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib ddraw.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
!ENDIF
# Begin Target
# Name "DDrawWrapper - Win32 Release"
# Name "DDrawWrapper - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\DDrawWrapper.cpp
# End Source File
# Begin Source File
SOURCE=.\HDDrawSurf.cpp
# End Source File
# Begin Source File
SOURCE=.\Hdib.cpp
# End Source File
# Begin Source File
SOURCE=.\HDirectDraw.cpp
# End Source File
# Begin Source File
SOURCE=.\Res\Script1.rc
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\HDDrawSurf.h
# End Source File
# Begin Source File
SOURCE=.\Hdib.h
# End Source File
# Begin Source File
SOURCE=.\HDirectDraw.h
# End Source File
# Begin Source File
SOURCE=.\Res\resource.h
# End Source File
# Begin Source File
SOURCE=.\StdAfx.h
# End Source File
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# Begin Source File
SOURCE=.\Res\arrow.cur
# End Source File
# Begin Source File
SOURCE=.\Res\icon1.ico
# End Source File
# End Group
# Begin Source File
SOURCE=.\ReadMe.txt
# End Source File
# End Target
# End Project
# Section DDrawWrapper : {93F48CAA-BEA8-4066-A507-E473F8F0935E}
# 2:11:CLASS: CDib:CDib
# 2:8:Hdib.cpp:Hdib.cpp
# 2:6:Hdib.h:Hdib.h
# 2:19:Application Include:DDrawWrapper.h
# End Section
# Section DDrawWrapper : {1CDE4B61-B957-11D3-9462-0000000038B2}
# 2:8:HDib.cpp:HDib.cpp
# 2:11:CLASS: CDib:CDib
# 2:6:HDib.h:HDib.h
# 2:19:Application Include:DDrawWrapper.h
# End Section
# Section DDrawWrapper : {0E3F644D-B87B-11D3-9462-0000000038B2}
# 2:8:HDib.cpp:HDib.cpp
# 2:11:CLASS: CDib:CDib
# 2:6:HDib.h:HDib.h
# 2:19:Application Include:DDrawWrapper.h
# End Section
# Section DDrawWrapper : {A6426975-FB99-4591-8A62-4ECE543679D4}
# 2:22:TYPEDEF: _SURFACE_DATA:_SURFACE_DATA
# 2:12:HDDrawSurf.h:HDDrawSurf.h
# 2:14:HDDrawSurf.cpp:HDDrawSurf.cpp
# 2:20:CLASS: _SURFACE_DATA:_SURFACE_DATA
# 2:17:CLASS: CDDrawSurf:CDDrawSurf
# 2:19:Application Include:DDrawWrapper.h
# End Section
# Section DDrawWrapper : {AC0E3123-6BF0-11D2-945B-0000000038B2}
# 2:18:CLASS: CDirectDraw:CDirectDraw
# 2:13:HDirectDraw.h:HDirectDraw.h
# 2:19:Application Include:DDrawWrapper.h
# 2:15:HDirectDraw.cpp:HDirectDraw.cpp
# End Section
# Section DDrawWrapper : {F2A2D32F-AFA8-11D3-9460-0000000038B2}
# 2:5:Dib.h:Dib.h
# 2:7:Dib.cpp:Dib.cpp
# 2:11:CLASS: CDib:CDib
# 2:19:Application Include:DDrawWrapper.h
# End Section
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