?? playmididlg.h
字號(hào):
// PlayMIDIDlg.h : header file
//
#if !defined(AFX_PLAYMIDIDLG_H__0FA5DA83_E0E9_405F_81A0_8C896BA9F52F__INCLUDED_)
#define AFX_PLAYMIDIDLG_H__0FA5DA83_E0E9_405F_81A0_8C896BA9F52F__INCLUDED_
#include "HAudio.h" // Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CPlayMIDIDlg dialog
class CPlayMIDIDlg : public CDialog
{
// Construction
public:
CString m_FileName;
BOOL m_Playing;
CAudio m_Audio;
CPlayMIDIDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CPlayMIDIDlg)
enum { IDD = IDD_PLAYMIDI_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CPlayMIDIDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CPlayMIDIDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnBrowse();
afx_msg void OnForward();
afx_msg void OnPlay();
afx_msg void OnStop();
afx_msg void OnBackward();
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_PLAYMIDIDLG_H__0FA5DA83_E0E9_405F_81A0_8C896BA9F52F__INCLUDED_)
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