?? missions.h
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/*Copyright (C) 2003 Parallel RealitiesThis program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/#include <stdlib.h>#include <string.h>#include "SDL/SDL.h"#include "SDL/SDL_image.h"#include "SDL/SDL_mixer.h"#include "defs.h"#include "structs.h"#include "classes.h"extern SDL_Surface *loadImage(char *file_name);extern void playRandomTrack();extern void getPlayerInput();extern void setInfoLine(char *in, int color);extern void loadGameGraphics();extern void killAllAliens();extern int locateDataInPak(char *file, signed char required);extern void setRadioMessage(signed char face, char *in, int priority);extern void syncScriptEvents();extern void loadMusic(char *filename);extern void setTarget(int index);extern void flushInput();extern globalEngineVariables engine;extern object player;extern object enemy[MAX_ALIENS];extern mission currentMission;extern Game currentGame;extern Graphics graphics;extern Planet systemPlanet[10];extern mission missions[MAX_MISSIONS];
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