?? loadsave.h
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/*Copyright (C) 2003 Parallel RealitiesThis program is free software; you can redistribute it and/ormodify it under the terms of the GNU General Public Licenseas published by the Free Software Foundation; either version 2of the License, or (at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the GNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.*/#include <stdlib.h>#include <string.h>#include <sys/types.h>#include <sys/stat.h>#include "SDL/SDL.h"#include "SDL/SDL_image.h"#include "SDL/SDL_mixer.h"#include "defs.h"#include "structs.h"#include "classes.h"char saveSlot[10][25];extern void getPlayerInput();extern void initPlanetMissions(signed char system);extern globalEngineVariables engine;extern object player;extern object weapon[MAX_WEAPONS];extern Game currentGame;extern Graphics graphics;extern Planet systemPlanet[10];
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