?? cntritem.cpp
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// CntrItem.cpp : implementation of the CDrawItem class
//
#include "stdafx.h"
#include "DrawCli.h"
#include "DrawDoc.h"
#include "DrawVw.h"
#include "DrawObj.h"
#include "CntrItem.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CDrawItem implementation
IMPLEMENT_SERIAL(CDrawItem, COleClientItem, 0)
/*
CDrawItem::CDrawItem(CDrawDoc* pContainer)
: COleClientItem(pContainer)
{
// TODO: add one-time construction code here
}
*/
CDrawItem::CDrawItem(CDrawDoc* pContainer, CDrawOleObj* pDrawObj)
: COleClientItem(pContainer)
{
m_pDrawObj = pDrawObj;
}
CDrawItem::~CDrawItem()
{
// TODO: add cleanup code here
}
void CDrawItem::OnChange(OLE_NOTIFICATION nCode, DWORD dwParam)
{
ASSERT_VALID(this);
COleClientItem::OnChange(nCode, dwParam);
// When an item is being edited (either in-place or fully open)
// it sends OnChange notifications for changes in the state of the
// item or visual appearance of its content.
// TODO: invalidate the item by calling UpdateAllViews
// (with hints appropriate to your application)
GetDocument()->UpdateAllViews(NULL);
// for now just update ALL views/no hints
}
BOOL CDrawItem::OnChangeItemPosition(const CRect& rectPos)
{
ASSERT_VALID(this);
// During in-place activation CDrawItem::OnChangeItemPosition
// is called by the server to change the position of the in-place
// window. Usually, this is a result of the data in the server
// document changing such that the extent has changed or as a result
// of in-place resizing.
//
// The default here is to call the base class, which will call
// COleClientItem::SetItemRects to move the item
// to the new position.
if (!COleClientItem::OnChangeItemPosition(rectPos))
return FALSE;
// TODO: update any cache you may have of the item's rectangle/extent
return TRUE;
}
void CDrawItem::OnGetItemPosition(CRect& rPosition)
{
ASSERT_VALID(this);
// During in-place activation, CDrawItem::OnGetItemPosition
// will be called to determine the location of this item. The default
// implementation created from AppWizard simply returns a hard-coded
// rectangle. Usually, this rectangle would reflect the current
// position of the item relative to the view used for activation.
// You can obtain the view by calling CDrawItem::GetActiveView.
// TODO: return correct rectangle (in pixels) in rPosition
rPosition.SetRect(10, 10, 210, 210);
}
void CDrawItem::OnActivate()
{
// Allow only one inplace activate item per frame
CDrawView* pView = GetActiveView();
ASSERT_VALID(pView);
COleClientItem* pItem = GetDocument()->GetInPlaceActiveItem(pView);
if (pItem != NULL && pItem != this)
pItem->Close();
COleClientItem::OnActivate();
}
void CDrawItem::OnDeactivateUI(BOOL bUndoable)
{
COleClientItem::OnDeactivateUI(bUndoable);
// Hide the object if it is not an outside-in object
DWORD dwMisc = 0;
m_lpObject->GetMiscStatus(GetDrawAspect(), &dwMisc);
if (dwMisc & OLEMISC_INSIDEOUT)
DoVerb(OLEIVERB_HIDE, NULL);
}
void CDrawItem::Serialize(CArchive& ar)
{
ASSERT_VALID(this);
// Call base class first to read in COleClientItem data.
// Since this sets up the m_pDocument pointer returned from
// CDrawItem::GetDocument, it is a good idea to call
// the base class Serialize first.
COleClientItem::Serialize(ar);
// now store/retrieve data specific to CDrawItem
if (ar.IsStoring())
{
// TODO: add storing code here
}
else
{
// TODO: add loading code here
}
}
/////////////////////////////////////////////////////////////////////////////
// CDrawItem diagnostics
#ifdef _DEBUG
void CDrawItem::AssertValid() const
{
COleClientItem::AssertValid();
}
void CDrawItem::Dump(CDumpContext& dc) const
{
COleClientItem::Dump(dc);
}
#endif
/////////////////////////////////////////////////////////////////////////////
BOOL CDrawItem::UpdateExtent()
{
CSize size;
if (!GetExtent(&size) || size == m_pDrawObj->m_extent)
return FALSE; // blank
// if new object (i.e. m_extent is empty) setup position
if (m_pDrawObj->m_extent == CSize(0, 0))
{
m_pDrawObj->m_position.right =
m_pDrawObj->m_position.left + MulDiv(size.cx, 10, 254);
m_pDrawObj->m_position.bottom =
m_pDrawObj->m_position.top - MulDiv(size.cy, 10, 254);
}
// else data changed so scale up rect as well
else if (!IsInPlaceActive() && size != m_pDrawObj->m_extent)
{
m_pDrawObj->m_position.right = m_pDrawObj->m_position.left +
MulDiv(m_pDrawObj->m_position.Width(), size.cx, m_pDrawObj->m_extent.cx);
m_pDrawObj->m_position.bottom = m_pDrawObj->m_position.top +
MulDiv(m_pDrawObj->m_position.Height(), size.cy, m_pDrawObj->m_extent.cy);
}
m_pDrawObj->m_extent = size;
m_pDrawObj->Invalidate(); // redraw to the new size/position
return TRUE;
}
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