?? battlecity.java
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//------------------------------------------------------------------------------
// COPYRIGHT 2007 GUIDEBEE
// ALL RIGHTS RESERVED.
// GUIDEBEE CONFIDENTIAL PROPRIETARY
///////////////////////////////////// REVISIONS ////////////////////////////////
// Date Name Tracking # Description
// --------- ------------------- ---------- --------------------------
// 15JAN2008 James Shen Initial Creation
////////////////////////////////////////////////////////////////////////////////
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//
//The above copyright notice and this permission notice shall be included in all
//copies or substantial portions of the Software.
//
//The Software shall be used for Good, not Evil.
//
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//SOFTWARE.
//Any questions, feel free to drop me a mail at james.shen@guidebee.biz.
//--------------------------------- PACKAGE ------------------------------------
package com.pstreets.game.battlecity;
//--------------------------------- IMPORTS ------------------------------------
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
//[------------------------------ MAIN CLASS ----------------------------------]
////////////////////////////////////////////////////////////////////////////////
//--------------------------------- REVISIONS ----------------------------------
// Date Name Tracking # Description
// -------- ------------------- ------------- --------------------------
// 15JAN2008 James Shen Initial Creation
////////////////////////////////////////////////////////////////////////////////
/**
* The Game Midlet.
* <p>
* <hr><b>© Copyright 2008 Guidebee, Inc. All Rights Reserved.</b>
* @version 1.00, 15/01/08
* @author Guidebee, Inc.
*/
public final class BattleCity extends MIDlet {
//load start sceen.
static{
ResourceManager.startScreen=new StartScreen();
}
////////////////////////////////////////////////////////////////////////////
//--------------------------------- REVISIONS ------------------------------
// Date Name Tracking # Description
// --------- ------------------- ------------- ----------------------
// 15JAN2008 James Shen Initial Creation
////////////////////////////////////////////////////////////////////////////
/**
* Midlet started.
*/
public void startApp() {
ResourceManager.theDisplay=Display.getDisplay(this);
if(ResourceManager.currentScreen==null){
ResourceManager.currentScreen=ResourceManager.startScreen;
}
ResourceManager.theDisplay.setCurrent(ResourceManager.currentScreen);
}
////////////////////////////////////////////////////////////////////////////
//--------------------------------- REVISIONS ------------------------------
// Date Name Tracking # Description
// --------- ------------------- ------------- ----------------------
// 15JAN2008 James Shen Initial Creation
////////////////////////////////////////////////////////////////////////////
/**
* Midlet paused.
*/
public void pauseApp() {
}
////////////////////////////////////////////////////////////////////////////
//--------------------------------- REVISIONS ------------------------------
// Date Name Tracking # Description
// --------- ------------------- ------------- ----------------------
// 15JAN2008 James Shen Initial Creation
////////////////////////////////////////////////////////////////////////////
/**
* Midlet destroyed.
*/
public void destroyApp(boolean unconditional) {
}
}
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