?? npc_stoneserviceman.h
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#ifndef __NPC_STONESERVICEMAN_H__#define __NPC_STONESERVICEMAN_H__// 資料串列typedef struct _List{ char Data[32]; // 資料 struct _List *Next; // 指向下一個List}List,*LPList; BOOL NPC_StoneServiceManInit(int meindex);void NPC_StoneServiceManLoop(int meindex);void NPC_StoneServiceManTalked(int meindex,int talkerindex,char *msg,int color);void NPC_StoneServiceManWindowTalked(int meindex,int talkerindex,int seqno, int select,char *data);int SendToAP(int nAid,int nIndex,int nLen,void *Data1,void *Data2);int RecvFromAP(int *nAid,int nIndex,int *nLen,LPList *Data);int GetMsg(int meindex);int ConnectToAP(void);#endif
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