?? npc_gamblemaster.h
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#ifndef NPC_Gamble_Master_#define NPC_Gamble_Master_BOOL NPC_Gamble_MasterInit( int meindex );void NPC_Gamble_MasterLoop( int meindex );void NPC_Gamble_MasterWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data);void NPC_Gamble_MasterTalked( int meindex , int talkerindex , char *szMes , int color );#endif
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