?? npc_door.c
字號:
closetime = (unsigned long )CHAR_getWorkInt( meindex , CHAR_WORKDOORCLOSETIME );
if( (unsigned long) NowTime.tv_sec > (unsigned long) closetime ){
NPC_DoorClose(meindex , -1 );
}
}
}
#if 1
void NPC_DoorOff( int meindex , int movedindex )
{
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
NPC_DoorClose(meindex , -1 );
} else {
}
}
#endif
void NPC_DoorPostOver( int meindex , int movedindex )
{
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG )){
CHAR_setInt( meindex , CHAR_TALKCOUNT, 1 );
CHAR_setFlg( meindex , CHAR_ISOVERED , 0 ); /* 騷木卅仁允月 */
}
}
void NPC_DoorLooked( int meindex , int lookedindex )
{
int needkey;
if( CHAR_getInt( meindex , CHAR_LV )){
char token[32];
char *p = CHAR_getWorkChar( meindex , CHAR_WORKDOORTITLE );
int i,j,ok=FALSE;
for(i = 0 ; ; i++ ){
int r;
r = getStringFromIndexWithDelim( p,":",2+i,token ,sizeof(token));
if(r){
int titleind = atoi( token );
for(j=0;j<CHAR_TITLEMAXHAVE;j++){
if(CHAR_getCharHaveTitle( lookedindex , j ) == titleind ){
ok = TRUE;
break;
}
if( ok )break;
}
} else {
break;
}
if( ok ) break;
}
if( ok ){
NPC_DoorFlip( meindex , lookedindex );
} else {
char arg[512];
char buf[512];
NPC_Util_GetArgStr( meindex , arg,sizeof(arg));
getStringFromIndexWithDelim( arg,"|" , 9 , buf,sizeof(buf));
CHAR_talkToCli( lookedindex,-1,buf,CHAR_COLORWHITE);
}
return;
}
if( CHAR_getWorkInt( meindex, CHAR_WORKDOORORIGINALGRAPHIC)==
ROPEGRAPHIC ){
return;
}
if( CHAR_getInt( meindex , CHAR_DIR ) == -1 ){
NPC_DoorFlip( meindex , lookedindex );
return;
}
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORSOONFLG ) == 0 &&
NPC_Util_isBackContact( meindex , lookedindex ) == TRUE ){
NPC_DoorFlip( meindex , lookedindex);
return;
}
if( CHAR_getWorkInt( meindex, CHAR_WORKDOORPASSFLG)>=1 ){
if( NPC_Door_isOpen( meindex ) ){
NPC_DoorFlip( meindex , lookedindex );
return;
}
#define NPC_DOOR_EXPIRE_MSG "%s 的房間有效期限至 %d/%d %d:%d"
else {
if( CHAR_getWorkInt( meindex, CHAR_WORKDOOREXPIRETIME)
!= 0xffffffff ){
struct tm tmwk;
time_t expire = CHAR_getWorkInt( meindex, CHAR_WORKDOOREXPIRETIME);
char msgbuf[128];
NPC_ROOMINFO roominfo;
/* 由旦午 躲渝蜃毛本永玄允月 */
NPC_RoomAdminNew_ReadFile(
CHAR_getWorkChar( meindex, CHAR_WORKDOORNAME),
&roominfo);
memcpy( &tmwk, localtime( &expire), sizeof( tmwk));
snprintf( msgbuf, sizeof( msgbuf), NPC_DOOR_EXPIRE_MSG,
roominfo.charaname,
tmwk.tm_mon+1, tmwk.tm_mday,
tmwk.tm_hour, tmwk.tm_min);
CHAR_talkToCli( lookedindex, meindex, msgbuf, CHAR_COLORWHITE);
}
}
#undef NPC_DOOR_EXPIRE_MSG
return;
}
needkey = CHAR_getWorkInt( meindex , CHAR_WORKDOORKEYITEMID );
if( needkey >= 0 ){
if( NPC_Util_countHaveItem( lookedindex , needkey ) > 0 ){
NPC_DoorFlip( meindex , lookedindex);
} else {
CHAR_talkToCli( lookedindex , -1 , NPC_DOOR_CANTOPENMSG , CHAR_COLORWHITE );
}
} else if( needkey == -1 ){
NPC_DoorFlip(meindex , lookedindex );
} else {
CHAR_talkToCli( lookedindex , -1 , "這扇門似乎怎麼也打不開!" , CHAR_COLORWHITE);
}
}
void NPC_DoorTalked( int meindex , int talkerindex , char *msg , int color )
{
char *m = CHAR_getWorkChar( meindex , CHAR_WORKDOORPASSWD );
if(NPC_Util_CharDistance( talkerindex, meindex ) > 1)return;
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) != 1 ){
return;
}
if( CHAR_getWorkInt( meindex , CHAR_WORKDOORPASSFLG ) >= 1 &&
((unsigned long)NowTime.tv_sec) > (unsigned long)
CHAR_getWorkInt( meindex , CHAR_WORKDOOREXPIRETIME )){
print( "RINGO: passdoor expired ( talked )\n" );
return;
}
if( m[0] == '\0' )return;
cutDotsTail( msg );
if( strcmp( m , msg ) == 0 ){
NPC_DoorFlip( meindex , talkerindex );
}else {
CHAR_talkToCli( talkerindex , -1 , "密碼不正確啦!", CHAR_COLORWHITE );
}
}
int NPC_DoorSearchByName( char *name )
{
int i;
int charnum = CHAR_getCharNum();
for(i= CHAR_getPlayerMaxNum() + CHAR_getPetMaxNum();
i<charnum;
i++){
if( CHAR_getCharUse(i) &&
CHAR_getInt( i ,CHAR_WHICHTYPE) == CHAR_TYPEDOOR ){
if( strcmp( CHAR_getWorkChar(i,CHAR_WORKDOORNAME),name)==0 ){
return i;
}
}
}
return -1;
}
int NPC_DoorSearchByPosition( int fl , int x, int y )
{
int i;
int charnum = CHAR_getCharNum();
for(i=CHAR_getPlayerMaxNum() + CHAR_getPetMaxNum();
i<charnum;
i++)
{
if( CHAR_getCharUse(i) &&
CHAR_getInt( i , CHAR_WHICHTYPE) == CHAR_TYPEDOOR &&
CHAR_getInt( i , CHAR_FLOOR ) == fl &&
CHAR_getInt( i , CHAR_X ) == x &&
CHAR_getInt( i , CHAR_Y ) == y ){
return i;
}
}
return -1;
}
int NPC_DoorSetPasswd( int meindex, char *pas )
{
if( CHAR_setWorkChar( meindex, CHAR_WORKDOORPASSWD , pas ) == FALSE){
return -1;
} else {
return 0;
}
}
int NPC_DoorGetPasswd( int meindex, char *out , int len )
{
char *m = CHAR_getWorkChar( meindex , CHAR_WORKDOORPASSWD );
if( m == NULL )return -1;
strcpysafe( out ,len , m );
return 0;
}
void NPC_DoorFlip(int meindex , int doindex)
{
if( NPC_Door_isOpen( meindex ) == 1 ){
NPC_DoorClose( meindex , doindex);
} else {
NPC_DoorOpen( meindex , doindex);
}
}
void NPC_DoorClose(int meindex , int doindex)
{
CHAR_setInt( meindex , CHAR_BASEIMAGENUMBER ,
CHAR_getWorkInt( meindex,CHAR_WORKDOORCLOSEG ));
NPC_DoorRefreshOverFlg( meindex );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex , CHAR_WORKOBJINDEX ));
if( doindex >= 0 ) CHAR_talkToCli( doindex , -1 , NPC_DOOR_CLOSEMSG, CHAR_COLORWHITE );
CHAR_setInt( meindex , CHAR_TALKCOUNT, 0 );
}
void NPC_DoorOpen(int meindex , int doindex )
{
CHAR_setWorkInt( meindex , CHAR_WORKDOORCLOSETIME,
NowTime.tv_sec +
CHAR_getInt( meindex , CHAR_MERCHANTLEVEL));
CHAR_setInt( meindex , CHAR_BASEIMAGENUMBER ,
CHAR_getWorkInt( meindex,CHAR_WORKDOOROPENG ));
NPC_DoorRefreshOverFlg( meindex );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex,
CHAR_WORKOBJINDEX ));
if( doindex >= 0 )
CHAR_talkToCli( doindex , -1, NPC_DOOR_OPENMSG ,CHAR_COLORWHITE);
}
static int NPC_Door_isOpen( int meindex )
{
int now_g = CHAR_getInt( meindex , CHAR_BASEIMAGENUMBER );
int open_g = CHAR_getWorkInt( meindex ,CHAR_WORKDOOROPENG );
if( now_g == open_g ) return 1; else return 0;
}
BOOL NPC_DoorRefreshOverFlg( int meind )
{
if( !CHAR_CHECKINDEX(meind))return FALSE;
if( NPC_Door_isOpen( meind ) ==1 ){
CHAR_setFlg( meind , CHAR_ISOVERED , 1 );
} else {
CHAR_setFlg( meind , CHAR_ISOVERED , 0 );
}
return TRUE;
}
BOOL NPC_DoorSetRopeFlag(int fl,int x,int y, int flag )
{
int ind = NPC_DoorSearchByPosition( fl,x,y );
if( ind < 0 ) return FALSE;
if( flag ){
CHAR_setInt( ind , CHAR_BASEIMAGENUMBER , ROPEGRAPHIC );
} else {
CHAR_setInt(ind , CHAR_BASEIMAGENUMBER , 0 );
}
NPC_DoorRefreshOverFlg( ind );
CHAR_sendCToArroundCharacter(
CHAR_getWorkInt( ind , CHAR_WORKOBJINDEX ));
return TRUE;
}
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