?? item_trade.c
字號:
/********************//* 市集交易系統 *//********************/#include <string.h>#include "version.h"#include "item_trade.h"#include "handletime.h"#include "object.h"#include "trade.h"#include "readmap.h"#include "lssproto_serv.h"#include "enemy.h"#include "pet.h"#ifdef _MARKET_TRADE#define MAXTRADES 4MapTrade TRADE_DATAS[MAXTRADES] = { { -1, 5, 5, 0, -1, "NULL"},{ -1, 10, 5, 0, -1, "NULL"}, { -1, 5, 10, 0, -1, "NULL"},{ -1, 10, 10, 0, -1, "NULL"} };void InitMapTradeData( int index, int Stime){ int i; for( i=0; i<arraysizeof( TRADE_DATAS); i++) { TRADE_DATAS[i].masterindex = index; TRADE_DATAS[i].Ttime = Stime; TRADE_DATAS[i].Goodindex = -1; memset( TRADE_DATAS[i].Goodname, 0, sizeof( TRADE_DATAS[i].Goodname)); }}BOOL CHECKMAP_TRADE( int charindex, int floor, int x, int y){ if( floor != TRADEMAP ) return FALSE; return TRUE;}int CHECKMAP_TRADEXY( int charindex, int floor, int x, int y){ int i=0; BOOL FIND=FALSE; while( i < arraysizeof( TRADE_DATAS) && FIND == FALSE) { if( x >= TRADE_DATAS[i].x && x < (TRADE_DATAS[i].x+TRADEXSIZE) ) { if( y >= TRADE_DATAS[i].y && y < (TRADE_DATAS[i].y+TRADEYSIZE) ) { FIND = TRUE; break; } } if( FIND == TRUE ) break; i++; } if( i >= arraysizeof( TRADE_DATAS) ) return -1; return i;}BOOL MAP_TRADEDROP( int charindex, int itemindex,int floor, int x, int y){ //return FALSE 物品丟在地上 TRUE 不丟在地上(可能是販賣道具) int exhibition=-1; int CreateItem=-1,/*itemID=-1,*/ itemimage=-1; int objindex; char itemname[256]="(樣)"; if( CHECKMAP_TRADE( charindex, floor, x, y) == FALSE ) return FALSE; if( (exhibition = CHECKMAP_TRADEXY(charindex, floor, x, y)) == -1 ) return FALSE; exhibition+=TRADESTARTNUM; if( CHAR_getWorkInt( charindex, CHAR_MAPTRADETYPE) != exhibition ) { print("\n 不是攤位[%d]主人[%d] ", exhibition, CHAR_getWorkInt( charindex, CHAR_MAPTRADETYPE)); return TRUE; } if( MAPTRADE_CHECKMAPFULL( floor, x, y) == TRUE ) { CHAR_talkToCli( charindex, -1, "前方已有販賣樣品!", CHAR_COLORYELLOW); return TRUE; } //itemID = ITEM_getInt( itemindex, ITEM_ID ); //CreateItem = ITEM_makeItemAndRegist( itemID); itemimage = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER); if( ITEM_getChar( itemindex, ITEM_SECRETNAME) != NULL ) { if( strstr( ITEM_getChar( itemindex, ITEM_SECRETNAME), "(樣)") == NULL ) { sprintf( itemname, "%s(樣)", ITEM_getChar( itemindex, ITEM_SECRETNAME)); } } //CREAT 販賣樣品 CreateItem = ITEM_makeItemAndRegist( TRADEITEMID); if( !ITEM_CHECKINDEX( CreateItem ) ) return TRUE; //復制ITEM資料 ITEM_setInt( CreateItem, ITEM_BASEIMAGENUMBER, itemimage); ITEM_setChar( CreateItem, ITEM_NAME, itemname); ITEM_setChar( CreateItem, ITEM_SECRETNAME, itemname); ITEM_setChar( CreateItem, ITEM_EFFECTSTRING, "販賣樣品");//ITEM_EFFECTSTRING ITEM_setChar( CreateItem, ITEM_ARGUMENT, "販賣樣品"); //丟 ITEM_setWorkInt( CreateItem, ITEM_WORKOBJINDEX, -1); ITEM_setWorkInt( CreateItem, ITEM_WORKCHARAINDEX, charindex); ITEM_setInt( CreateItem, ITEM_PUTTIME, NowTime.tv_sec); objindex = CHAR_DropItemAbsolute( CreateItem, floor, x, y, TRUE); if( objindex == -1 ) { ITEM_endExistItemsOne( CreateItem ); return TRUE; } ITEM_setWorkInt( CreateItem, ITEM_WORKTRADEINDEX, exhibition); ITEM_setWorkInt( CreateItem, ITEM_WORKTRADETYPE, TRADETYPE_SELL ); ITEM_setWorkInt( CreateItem, ITEM_WORKTRADESELLINDEX, itemindex); ITEM_setWorkInt( CreateItem, ITEM_WORKCHARAINDEX, charindex); CHAR_sendWatchEvent( objindex,CHAR_ACTSTAND,NULL,0,TRUE); CHAR_sendCToArroundCharacter( objindex); TRADE_DATAS[exhibition-TRADESTARTNUM ].Goodindex = CreateItem; sprintf( TRADE_DATAS[exhibition-TRADESTARTNUM ].Goodname,"道具-%s", itemname); return TRUE;}BOOL MAP_TRADEPICKUP( int charindex, int index, int floor, int x, int y, int flg){ int masterindex; int objindex=-1; int exhibition;//攤位 if( (exhibition = CHECKMAP_TRADEXY(charindex, floor, x, y)) == -1 ) return FALSE; masterindex = TRADE_getMasterInt( exhibition); if( MAPTRADE_CHECKMASTERIN( masterindex, charindex, exhibition) == FALSE ) return TRUE; if( masterindex == charindex || !CHAR_CHECKINDEX( masterindex) ) {//主人收回 switch( flg ) { //清除 case TRADEITEMTYPE: objindex = ITEM_getWorkInt( index, ITEM_WORKOBJINDEX); ITEM_endExistItemsOne( index); OBJECT_setIndex( objindex, 0); CHAR_ObjectDelete( objindex); break; case TRADEPETTYPE: objindex = CHAR_getWorkInt( index, CHAR_WORKOBJINDEX); CHAR_CharaDelete( index); ITEM_endExistItemsOne( index); break; } }else { //交易 char buf1[256], msg[256]; int fd = getfdFromCharaIndex( charindex); int mfd = getfdFromCharaIndex( masterindex); int snum=-1; memset( buf1, 0, sizeof( buf1));//======================= //masterindex if( CHAR_getWorkInt( masterindex, CHAR_WORKTRADEMODE) == CHAR_TRADE_TRADING || CHAR_getWorkInt( masterindex, CHAR_WORKTRADEMODE) == CHAR_TRADE_TRADING ){ CHAR_talkToCli( charindex, -1, "主人正在買賣中!", CHAR_COLORYELLOW); return TRUE; } CHAR_talkToCli(charindex, -1, "請稍候。", CHAR_COLORYELLOW); sprintf(buf1, "C|%d|%s|1", fd, CHAR_getChar( charindex, CHAR_NAME)); lssproto_TD_send( mfd, -1, buf1); sprintf(buf1, "C|%d|%s|1", mfd, CHAR_getChar( masterindex, CHAR_NAME)); lssproto_TD_send( fd, -1, buf1); CHAR_setWorkInt( charindex, CHAR_WORKTRADEMODE, CHAR_TRADE_TRADING); CHAR_setWorkInt( masterindex, CHAR_WORKTRADEMODE, CHAR_TRADE_TRADING); CONNECT_set_confirm( fd, FALSE); CONNECT_set_confirm( mfd, FALSE); CHAR_sendTradeEffect( charindex, 1); CHAR_sendTradeEffect( masterindex, 1); switch( flg ) { //清除 case TRADEITEMTYPE: //CHAR_Trade if( (snum = MAPTRADE_getItemSpace( masterindex, index)) != -1 ) { sprintf( buf1, "T|%d|%s|I|1|%d", fd, CHAR_getChar( charindex, CHAR_NAME), snum ); print(" MAP_TRADEPICKUP_check1 "); CHAR_Trade( mfd, masterindex, buf1); } snprintf(msg, sizeof(msg), "T|%d|%s|S|I|%d|%d", mfd, CHAR_getChar( masterindex, CHAR_NAME), snum, 1); lssproto_TD_send( mfd, -1, msg); break; case TRADEPETTYPE: if((snum = MAPTRADE_getPetSpace( masterindex, index)) != -1 ) { sprintf( buf1, "T|%d|%s|P|3|%d", fd, CHAR_getChar( charindex, CHAR_NAME), snum ); print(" MAP_TRADEPICKUP_check2 "); CHAR_Trade( mfd, masterindex, buf1); } snprintf(msg, sizeof(msg), "T|%d|%s|S|P|%d|%d", mfd, CHAR_getChar( masterindex, CHAR_NAME), snum, 3); lssproto_TD_send( mfd, -1, msg); break; }//======================= } return TRUE;}int TRADE_getMasterInt( int index){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return -1; return TRADE_DATAS[index].masterindex;}int TRADE_getTimeInt( int index){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return FALSE; return TRADE_DATAS[index].Ttime;}BOOL TRADE_setMasterInt( int index, int Num){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return FALSE; TRADE_DATAS[index].masterindex = Num; return TRUE;}BOOL TRADE_setTimeInt( int index, int Num){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return FALSE; TRADE_DATAS[index].Ttime = Num; return TRUE;}int TRADE_getMaxNumInt(){ return arraysizeof( TRADE_DATAS);}int TRADE_AddMasrerTrade( int toindex){ //設定攤位主人 int i; if( CHAR_getWorkInt( toindex, CHAR_MAPTRADETYPE) > 0 ) return -1; for( i=0; i< arraysizeof( TRADE_DATAS); i++) { if( TRADE_DATAS[i].masterindex < 0 ) { TRADE_setMasterInt( i, toindex); TRADE_setTimeInt( i, NowTime.tv_sec); return i+TRADESTARTNUM; } } return -1;}void MAPTRADE_CLEANGOLD( int floor, int num){ //TRADE_DATAS OBJECT object; int x,y; if( TRADE_DATAS[ num].masterindex != -1 ) { print("\n 刪除攤位[%d], 主人[%d]存在!!", num, TRADE_DATAS[ num].masterindex); return; } for( x=TRADE_DATAS[ num].x; x<(TRADE_DATAS[ num].x+TRADEXSIZE); x++ ) { for( y=TRADE_DATAS[ num].y; y<(TRADE_DATAS[ num].y+TRADEYSIZE); y++) { for( object=MAP_getTopObj(floor,x,y) ; object ; object = NEXT_OBJECT(object ) ) { int index = GET_OBJINDEX(object); int objtype = OBJECT_getType(index); int objindex = OBJECT_getIndex( index); if( objtype == OBJTYPE_NOUSE )continue; if( objtype == OBJTYPE_ITEM ){ if( ITEM_getWorkInt( objindex, ITEM_WORKTRADETYPE) == TRADETYPE_SELL ) { ITEM_endExistItemsOne( objindex); OBJECT_setIndex( index, 0); CHAR_ObjectDelete(index); //清除 print("clean( %d )", index ); } break; } if( objtype == OBJTYPE_CHARA ){ if( CHAR_getInt( objindex, CHAR_WHICHTYPE) == CHAR_TYPEPET) { if( CHAR_getWorkInt( objindex, CHAR_WORKTRADETYP) == TRADETYPE_SELL ) { ITEM_endExistItemsOne( objindex); OBJECT_setIndex( index, 0); CHAR_CharaDelete( objindex); } } } } } }}BOOL MAPTRADE_CHECKMASTERIN( int masterindex , int toindex, int num){ int exhibition = num; exhibition+=TRADESTARTNUM; if( !CHAR_CHECKINDEX( masterindex) ) return FALSE; if( CHAR_getWorkInt( masterindex, CHAR_MAPTRADETYPE) != exhibition ) return FALSE; if( CHAR_getInt( masterindex, CHAR_FLOOR) != TRADEMAP ) { //主人不在了 CHAR_talkToCli( toindex, -1, "主人不在!", CHAR_COLORYELLOW); return FALSE; }else { int mapnum = CHECKMAP_TRADEXY( masterindex, CHAR_getInt( masterindex, CHAR_FLOOR), CHAR_getInt( masterindex, CHAR_X), CHAR_getInt( masterindex, CHAR_Y)); if( (mapnum == -1 ) || CHAR_getWorkInt( masterindex, CHAR_MAPTRADETYPE) != (mapnum+TRADESTARTNUM) ) { CHAR_talkToCli( toindex, -1, "主人不在攤位上!", CHAR_COLORYELLOW); //主人不在位置上 return FALSE; } } return TRUE;}BOOL MAPTRADE_CHECKMAPFULL(int fl, int x, int y){ OBJECT object; BOOL FIND=FALSE; for( object=MAP_getTopObj(fl,x,y) ; object ; object = NEXT_OBJECT(object ) ){ int objindex = GET_OBJINDEX(object); int index = OBJECT_getIndex( objindex); switch( OBJECT_getType(objindex) ){ case OBJTYPE_NOUSE: break; case OBJTYPE_CHARA: if( CHAR_getInt( index, CHAR_WHICHTYPE) != CHAR_TYPEPET ) { break; } case OBJTYPE_ITEM: FIND = TRUE; break; } } return FIND;}BOOL MAP_TRADEPETDROP( int charindex, int petindex,int floor, int x, int y){ int exhibition=-1; int Createpet=-1,petid=-1, petimage=-1; int objindex, i, enemynum=-1; char petname[256]="(樣)"; if( CHECKMAP_TRADE( charindex, floor, x, y) == FALSE ) return FALSE; if( (exhibition = CHECKMAP_TRADEXY(charindex, floor, x, y)) == -1 ) return FALSE; exhibition+=TRADESTARTNUM; if( CHAR_getWorkInt( charindex, CHAR_MAPTRADETYPE) != exhibition ) { print("\n 不是攤位[%d]主人[%d] ", exhibition, CHAR_getWorkInt( charindex, CHAR_MAPTRADETYPE)); return TRUE; } if( MAPTRADE_CHECKMAPFULL( floor, x, y) == TRUE ) { CHAR_talkToCli( charindex, -1, "前方已有販賣樣品!", CHAR_COLORYELLOW); return TRUE; } petimage = CHAR_getInt( petindex, CHAR_BASEIMAGENUMBER); if( CHAR_getChar( petindex, CHAR_NAME) != NULL ) { if( strstr( CHAR_getChar( petindex, CHAR_NAME), "(樣)") == NULL ) { sprintf( petname ,"%s(樣)", CHAR_getChar( petindex, CHAR_NAME) ); } } //CREAT 販賣樣品 ENEMY_TEST_createPetIndex petid = CHAR_getInt( petindex, CHAR_PETID ); enemynum = ENEMY_getEnemyNum(); for( i = 0; i < enemynum; i ++ ) { if( ENEMY_getInt( i, ENEMY_ID ) == petid ){//ENEMY_TEMPNO print("\n find pet[%d]", petid); break; } } if( i == enemynum ) return FALSE; Createpet = ENEMY_TEST_createPetIndex( i); if( !CHAR_CHECKINDEX( Createpet ) ) return TRUE; //復制可視條件 CHAR_setChar( Createpet, CHAR_NAME, petname); CHAR_setInt( Createpet, CHAR_BASEIMAGENUMBER, petimage); CHAR_setInt( Createpet, CHAR_BASEBASEIMAGENUMBER, petimage); //丟下寵物 objindex = PET_dropPetAbsolute( Createpet,floor,x,y, FALSE ); if( objindex == -1 ) { CHAR_endCharOneArray( Createpet ); return TRUE; } CHAR_setWorkInt( Createpet, CHAR_WORKOBJINDEX, objindex ); CHAR_setWorkInt( Createpet, CHAR_WORKTRADETYP, TRADETYPE_SELL); CHAR_setWorkInt( Createpet, CHAR_WORKTRADESELLINDEX, petindex); CHAR_setInt( Createpet, CHAR_ALLOCPOINT, TRADEPETUPLV ); CHAR_setChar( Createpet, CHAR_OWNERCDKEY, "WAEI_SYSOWN"); CHAR_setChar( Createpet, CHAR_OWNERCHARANAME, "WAEI_SYSOWN"); CHAR_setInt( Createpet, CHAR_FLOOR, floor); CHAR_setInt( Createpet, CHAR_X, x); CHAR_setInt( Createpet, CHAR_Y, y); CHAR_setInt( Createpet, CHAR_PUTPETTIME, NowTime.tv_sec); CHAR_sendCToArroundCharacter( objindex); TRADE_DATAS[exhibition-TRADESTARTNUM ].Goodindex = Createpet; sprintf( TRADE_DATAS[exhibition-TRADESTARTNUM ].Goodname,"寵物-%s", petname); return TRUE;}int MAPTRADE_getItemSpace( int meindex, int itemindex){ int i; int index = ITEM_getWorkInt( itemindex, ITEM_WORKTRADESELLINDEX); for( i=CHAR_EQUIPPLACENUM; i<CHAR_MAXITEMHAVE; i++) { if( index == CHAR_getItemIndex( meindex, i) ) { return i; } } return -1;}int MAPTRADE_getPetSpace( int meindex, int petindex){ int i; int index = CHAR_getWorkInt( petindex, CHAR_WORKTRADESELLINDEX); for( i=0; i<CHAR_MAXPETHAVE; i++) { if( index == CHAR_getCharPet( meindex, i) ) { return i; } } return -1;}int MAPTRADE_getSellIndex( int index){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return -1; return TRADE_DATAS[index].Goodindex;}BOOL MAPTRADE_setSellIndex( int index, int num){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return FALSE; TRADE_DATAS[index].Goodindex = num; return TRUE;}void MAPTRADE_setCharSellName( int index, char *buf){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return; if( buf == NULL ) return; snprintf( TRADE_DATAS[index].Goodname, sizeof( TRADE_DATAS[index].Goodname), buf);}char* MAPTRADE_getCharSellName( int index ){ if( index < 0 || index >= arraysizeof( TRADE_DATAS) ) return NULL; return TRADE_DATAS[index].Goodname;}#endif
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