?? interrupt.c
字號:
//
// Check the arguments.
//
ASSERT(ulBits < NUM_PRIORITY_BITS);
//
// Set the priority grouping.
//
HWREG(NVIC_APINT) = NVIC_APINT_VECTKEY | g_pulPriority[ulBits];
}
//*****************************************************************************
//
//! Gets the priority grouping of the interrupt controller.
//!
//! This function returns the split between preemptable priority levels and
//! subpriority levels in the interrupt priority specification.
//!
//! \return The number of bits of preemptable priority.
//
//*****************************************************************************
unsigned long
IntPriorityGroupingGet(void)
{
unsigned long ulLoop, ulValue;
//
// Read the priority grouping.
//
ulValue = HWREG(NVIC_APINT) & NVIC_APINT_PRIGROUP_M;
//
// Loop through the priority grouping values.
//
for(ulLoop = 0; ulLoop < 8; ulLoop++)
{
//
// Stop looping if this value matches.
//
if(ulValue == g_pulPriority[ulLoop])
{
break;
}
}
//
// Return the number of priority bits.
//
return(ulLoop);
}
//*****************************************************************************
//
//! Sets the priority of an interrupt.
//!
//! \param ulInterrupt specifies the interrupt in question.
//! \param ucPriority specifies the priority of the interrupt.
//!
//! This function is used to set the priority of an interrupt. When multiple
//! interrupts are asserted simultaneously, the ones with the highest priority
//! are processed before the lower priority interrupts. Smaller numbers
//! correspond to higher interrupt priorities; priority 0 is the highest
//! interrupt priority.
//!
//! The hardware priority mechanism will only look at the upper N bits of the
//! priority level (where N is 3 for the Stellaris family), so any
//! prioritization must be performed in those bits. The remaining bits can be
//! used to sub-prioritize the interrupt sources, and may be used by the
//! hardware priority mechanism on a future part. This arrangement allows
//! priorities to migrate to different NVIC implementations without changing
//! the gross prioritization of the interrupts.
//!
//! \return None.
//
//*****************************************************************************
void
IntPrioritySet(unsigned long ulInterrupt, unsigned char ucPriority)
{
unsigned long ulTemp;
//
// Check the arguments.
//
ASSERT((ulInterrupt >= 4) && (ulInterrupt < NUM_INTERRUPTS));
//
// Set the interrupt priority.
//
ulTemp = HWREG(g_pulRegs[ulInterrupt >> 2]);
ulTemp &= ~(0xFF << (8 * (ulInterrupt & 3)));
ulTemp |= ucPriority << (8 * (ulInterrupt & 3));
HWREG(g_pulRegs[ulInterrupt >> 2]) = ulTemp;
}
//*****************************************************************************
//
//! Gets the priority of an interrupt.
//!
//! \param ulInterrupt specifies the interrupt in question.
//!
//! This function gets the priority of an interrupt. See IntPrioritySet() for
//! a definition of the priority value.
//!
//! \return Returns the interrupt priority, or -1 if an invalid interrupt was
//! specified.
//
//*****************************************************************************
long
IntPriorityGet(unsigned long ulInterrupt)
{
//
// Check the arguments.
//
ASSERT((ulInterrupt >= 4) && (ulInterrupt < NUM_INTERRUPTS));
//
// Return the interrupt priority.
//
return((HWREG(g_pulRegs[ulInterrupt >> 2]) >> (8 * (ulInterrupt & 3))) &
0xFF);
}
//*****************************************************************************
//
//! Enables an interrupt.
//!
//! \param ulInterrupt specifies the interrupt to be enabled.
//!
//! The specified interrupt is enabled in the interrupt controller. Other
//! enables for the interrupt (such as at the peripheral level) are unaffected
//! by this function.
//!
//! \return None.
//
//*****************************************************************************
void
IntEnable(unsigned long ulInterrupt)
{
//
// Check the arguments.
//
ASSERT(ulInterrupt < NUM_INTERRUPTS);
//
// Determine the interrupt to enable.
//
if(ulInterrupt == FAULT_MPU)
{
//
// Enable the MemManage interrupt.
//
HWREG(NVIC_SYS_HND_CTRL) |= NVIC_SYS_HND_CTRL_MEM;
}
else if(ulInterrupt == FAULT_BUS)
{
//
// Enable the bus fault interrupt.
//
HWREG(NVIC_SYS_HND_CTRL) |= NVIC_SYS_HND_CTRL_BUS;
}
else if(ulInterrupt == FAULT_USAGE)
{
//
// Enable the usage fault interrupt.
//
HWREG(NVIC_SYS_HND_CTRL) |= NVIC_SYS_HND_CTRL_USAGE;
}
else if(ulInterrupt == FAULT_SYSTICK)
{
//
// Enable the System Tick interrupt.
//
HWREG(NVIC_ST_CTRL) |= NVIC_ST_CTRL_INTEN;
}
else if((ulInterrupt >= 16) && (ulInterrupt <= 47))
{
//
// Enable the general interrupt.
//
HWREG(NVIC_EN0) = 1 << (ulInterrupt - 16);
}
else if(ulInterrupt >= 48)
{
//
// Enable the general interrupt.
//
HWREG(NVIC_EN1) = 1 << (ulInterrupt - 48);
}
}
//*****************************************************************************
//
//! Disables an interrupt.
//!
//! \param ulInterrupt specifies the interrupt to be disabled.
//!
//! The specified interrupt is disabled in the interrupt controller. Other
//! enables for the interrupt (such as at the peripheral level) are unaffected
//! by this function.
//!
//! \return None.
//
//*****************************************************************************
void
IntDisable(unsigned long ulInterrupt)
{
//
// Check the arguments.
//
ASSERT(ulInterrupt < NUM_INTERRUPTS);
//
// Determine the interrupt to disable.
//
if(ulInterrupt == FAULT_MPU)
{
//
// Disable the MemManage interrupt.
//
HWREG(NVIC_SYS_HND_CTRL) &= ~(NVIC_SYS_HND_CTRL_MEM);
}
else if(ulInterrupt == FAULT_BUS)
{
//
// Disable the bus fault interrupt.
//
HWREG(NVIC_SYS_HND_CTRL) &= ~(NVIC_SYS_HND_CTRL_BUS);
}
else if(ulInterrupt == FAULT_USAGE)
{
//
// Disable the usage fault interrupt.
//
HWREG(NVIC_SYS_HND_CTRL) &= ~(NVIC_SYS_HND_CTRL_USAGE);
}
else if(ulInterrupt == FAULT_SYSTICK)
{
//
// Disable the System Tick interrupt.
//
HWREG(NVIC_ST_CTRL) &= ~(NVIC_ST_CTRL_INTEN);
}
else if((ulInterrupt >= 16) && (ulInterrupt <= 47))
{
//
// Disable the general interrupt.
//
HWREG(NVIC_DIS0) = 1 << (ulInterrupt - 16);
}
else if(ulInterrupt >= 48)
{
//
// Disable the general interrupt.
//
HWREG(NVIC_DIS1) = 1 << (ulInterrupt - 48);
}
}
//*****************************************************************************
//
// Close the Doxygen group.
//! @}
//
//*****************************************************************************
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