?? nm256_audio.c
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/* * Audio driver for the NeoMagic 256AV and 256ZX chipsets in native * mode, with AC97 mixer support. * * Overall design and parts of this code stolen from vidc_*.c and * skeleton.c. * * Yeah, there are a lot of magic constants in here. You tell ME what * they are. I just get this stuff psychically, remember? * * This driver was written by someone who wishes to remain anonymous. * It is in the public domain, so share and enjoy. Try to make a profit * off of it; go on, I dare you. * * Changes: * 11-10-2000 Bartlomiej Zolnierkiewicz <bkz@linux-ide.org> * Added some __init * 19-04-2001 Marcus Meissner <mm@caldera.de> * Ported to 2.4 PCI API. */#define __NO_VERSION__#include <linux/pci.h>#include <linux/init.h>#include <linux/module.h>#include <linux/pm.h>#include <linux/delay.h>#include "sound_config.h"#include "nm256.h"#include "nm256_coeff.h"int nm256_debug;static int force_load;/* * The size of the playback reserve. When the playback buffer has less * than NM256_PLAY_WMARK_SIZE bytes to output, we request a new * buffer. */#define NM256_PLAY_WMARK_SIZE 512static struct audio_driver nm256_audio_driver;static int nm256_grabInterrupt (struct nm256_info *card);static int nm256_releaseInterrupt (struct nm256_info *card);static void nm256_interrupt (int irq, void *dev_id, struct pt_regs *dummy);static void nm256_interrupt_zx (int irq, void *dev_id, struct pt_regs *dummy);static int handle_pm_event (struct pm_dev *dev, pm_request_t rqst, void *data);/* These belong in linux/pci.h. */#define PCI_DEVICE_ID_NEOMAGIC_NM256AV_AUDIO 0x8005#define PCI_DEVICE_ID_NEOMAGIC_NM256ZX_AUDIO 0x8006/* List of cards. */static struct nm256_info *nmcard_list;/* Release the mapped-in memory for CARD. */static voidnm256_release_ports (struct nm256_info *card){ int x; for (x = 0; x < 2; x++) { if (card->port[x].ptr != NULL) { iounmap (card->port[x].ptr); card->port[x].ptr = NULL; } }}/* * Map in the memory ports for CARD, if they aren't already mapped in * and have been configured. If successful, a zero value is returned; * otherwise any previously mapped-in areas are released and a non-zero * value is returned. * * This is invoked twice, once for each port. Ideally it would only be * called once, but we now need to map in the second port in order to * check how much memory the card has on the 256ZX. */static intnm256_remap_ports (struct nm256_info *card){ int x; for (x = 0; x < 2; x++) { if (card->port[x].ptr == NULL && card->port[x].end_offset > 0) { u32 physaddr = card->port[x].physaddr + card->port[x].start_offset; u32 size = card->port[x].end_offset - card->port[x].start_offset; card->port[x].ptr = ioremap_nocache (physaddr, size); if (card->port[x].ptr == NULL) { printk (KERN_ERR "NM256: Unable to remap port %d\n", x + 1); nm256_release_ports (card); return -1; } } } return 0;}/* Locate the card in our list. */static struct nm256_info *nm256_find_card (int dev){ struct nm256_info *card; for (card = nmcard_list; card != NULL; card = card->next_card) if (card->dev[0] == dev || card->dev[1] == dev) return card; return NULL;}/* * Ditto, but find the card struct corresponding to the mixer device DEV * instead. */static struct nm256_info *nm256_find_card_for_mixer (int dev){ struct nm256_info *card; for (card = nmcard_list; card != NULL; card = card->next_card) if (card->mixer_oss_dev == dev) return card; return NULL;}static int usecache;static int buffertop;/* Check to see if we're using the bank of cached coefficients. */intnm256_cachedCoefficients (struct nm256_info *card){ return usecache;}/* The actual rates supported by the card. */static int samplerates[9] = { 8000, 11025, 16000, 22050, 24000, 32000, 44100, 48000, 99999999};/* * Set the card samplerate, word size and stereo mode to correspond to * the settings in the CARD struct for the specified device in DEV. * We keep two separate sets of information, one for each device; the * hardware is not actually configured until a read or write is * attempted. */intnm256_setInfo (int dev, struct nm256_info *card){ int x; int w; int targetrate; if (card->dev[0] == dev) w = 0; else if (card->dev[1] == dev) w = 1; else return -ENODEV; targetrate = card->sinfo[w].samplerate; if ((card->sinfo[w].bits != 8 && card->sinfo[w].bits != 16) || targetrate < samplerates[0] || targetrate > samplerates[7]) return -EINVAL; for (x = 0; x < 8; x++) if (targetrate < ((samplerates[x] + samplerates[x + 1]) / 2)) break; if (x < 8) { u8 ratebits = ((x << 4) & NM_RATE_MASK); if (card->sinfo[w].bits == 16) ratebits |= NM_RATE_BITS_16; if (card->sinfo[w].stereo) ratebits |= NM_RATE_STEREO; card->sinfo[w].samplerate = samplerates[x]; if (card->dev_for_play == dev && card->playing) { if (nm256_debug) printk (KERN_DEBUG "Setting play ratebits to 0x%x\n", ratebits); nm256_loadCoefficient (card, 0, x); nm256_writePort8 (card, 2, NM_PLAYBACK_REG_OFFSET + NM_RATE_REG_OFFSET, ratebits); } if (card->dev_for_record == dev && card->recording) { if (nm256_debug) printk (KERN_DEBUG "Setting record ratebits to 0x%x\n", ratebits); nm256_loadCoefficient (card, 1, x); nm256_writePort8 (card, 2, NM_RECORD_REG_OFFSET + NM_RATE_REG_OFFSET, ratebits); } return 0; } else return -EINVAL;}/* Start the play process going. */static voidstartPlay (struct nm256_info *card){ if (! card->playing) { card->playing = 1; if (nm256_grabInterrupt (card) == 0) { nm256_setInfo (card->dev_for_play, card); /* Enable playback engine and interrupts. */ nm256_writePort8 (card, 2, NM_PLAYBACK_ENABLE_REG, NM_PLAYBACK_ENABLE_FLAG | NM_PLAYBACK_FREERUN); /* Enable both channels. */ nm256_writePort16 (card, 2, NM_AUDIO_MUTE_REG, 0x0); } }}/* * Request one chunk of AMT bytes from the recording device. When the * operation is complete, the data will be copied into BUFFER and the * function DMAbuf_inputintr will be invoked. */static voidnm256_startRecording (struct nm256_info *card, char *buffer, u32 amt){ u32 endpos; int enableEngine = 0; u32 ringsize = card->recordBufferSize; unsigned long flags; if (amt > (ringsize / 2)) { /* * Of course this won't actually work right, because the * caller is going to assume we will give what we got asked * for. */ printk (KERN_ERR "NM256: Read request too large: %d\n", amt); amt = ringsize / 2; } if (amt < 8) { printk (KERN_ERR "NM256: Read request too small; %d\n", amt); return; } save_flags (flags); cli (); /* * If we're not currently recording, set up the start and end registers * for the recording engine. */ if (! card->recording) { card->recording = 1; if (nm256_grabInterrupt (card) == 0) { card->curRecPos = 0; nm256_setInfo (card->dev_for_record, card); nm256_writePort32 (card, 2, NM_RBUFFER_START, card->abuf2); nm256_writePort32 (card, 2, NM_RBUFFER_END, card->abuf2 + ringsize); nm256_writePort32 (card, 2, NM_RBUFFER_CURRP, card->abuf2 + card->curRecPos); enableEngine = 1; } else { /* Not sure what else to do here. */ restore_flags (flags); return; } } /* * If we happen to go past the end of the buffer a bit (due to a * delayed interrupt) it's OK. So might as well set the watermark * right at the end of the data we want. */ endpos = card->abuf2 + ((card->curRecPos + amt) % ringsize); card->recBuf = buffer; card->requestedRecAmt = amt; nm256_writePort32 (card, 2, NM_RBUFFER_WMARK, endpos); /* Enable recording engine and interrupts. */ if (enableEngine) nm256_writePort8 (card, 2, NM_RECORD_ENABLE_REG, NM_RECORD_ENABLE_FLAG | NM_RECORD_FREERUN); restore_flags (flags);}/* Stop the play engine. */static voidstopPlay (struct nm256_info *card){ /* Shut off sound from both channels. */ nm256_writePort16 (card, 2, NM_AUDIO_MUTE_REG, NM_AUDIO_MUTE_LEFT | NM_AUDIO_MUTE_RIGHT); /* Disable play engine. */ nm256_writePort8 (card, 2, NM_PLAYBACK_ENABLE_REG, 0); if (card->playing) { nm256_releaseInterrupt (card); /* Reset the relevant state bits. */ card->playing = 0; card->curPlayPos = 0; }}/* Stop recording. */static voidstopRecord (struct nm256_info *card){ /* Disable recording engine. */ nm256_writePort8 (card, 2, NM_RECORD_ENABLE_REG, 0); if (card->recording) { nm256_releaseInterrupt (card); card->recording = 0; card->curRecPos = 0; }}/* * Ring buffers, man. That's where the hip-hop, wild-n-wooly action's at. * 1972? (Well, I suppose it was cheep-n-easy to implement.) * * Write AMT bytes of BUFFER to the playback ring buffer, and start the * playback engine running. It will only accept up to 1/2 of the total * size of the ring buffer. No check is made that we're about to overwrite * the currently-playing sample. */static voidnm256_write_block (struct nm256_info *card, char *buffer, u32 amt){ u32 ringsize = card->playbackBufferSize; u32 endstop; unsigned long flags; if (amt > (ringsize / 2)) { printk (KERN_ERR "NM256: Write request too large: %d\n", amt); amt = (ringsize / 2); } if (amt < NM256_PLAY_WMARK_SIZE) { printk (KERN_ERR "NM256: Write request too small: %d\n", amt); return; } card->curPlayPos %= ringsize; card->requested_amt = amt; save_flags (flags); cli (); if ((card->curPlayPos + amt) >= ringsize) { u32 rem = ringsize - card->curPlayPos; nm256_writeBuffer8 (card, buffer, 1, card->abuf1 + card->curPlayPos, rem); if (amt > rem) nm256_writeBuffer8 (card, buffer + rem, 1, card->abuf1, amt - rem); } else nm256_writeBuffer8 (card, buffer, 1, card->abuf1 + card->curPlayPos, amt); /* * Setup the start-n-stop-n-limit registers, and start that engine * goin'. * * Normally we just let it wrap around to avoid the click-click * action scene. */ if (! card->playing) { /* The PBUFFER_END register in this case points to one sample before the end of the buffer. */ int w = (card->dev_for_play == card->dev[0] ? 0 : 1); int sampsize = (card->sinfo[w].bits == 16 ? 2 : 1); if (card->sinfo[w].stereo) sampsize *= 2; /* Need to set the not-normally-changing-registers up. */ nm256_writePort32 (card, 2, NM_PBUFFER_START, card->abuf1 + card->curPlayPos); nm256_writePort32 (card, 2, NM_PBUFFER_END, card->abuf1 + ringsize - sampsize); nm256_writePort32 (card, 2, NM_PBUFFER_CURRP, card->abuf1 + card->curPlayPos); } endstop = (card->curPlayPos + amt - NM256_PLAY_WMARK_SIZE) % ringsize; nm256_writePort32 (card, 2, NM_PBUFFER_WMARK, card->abuf1 + endstop); if (! card->playing) startPlay (card); restore_flags (flags);}/* We just got a card playback interrupt; process it. */static voidnm256_get_new_block (struct nm256_info *card){ /* Check to see how much got played so far. */ u32 amt = nm256_readPort32 (card, 2, NM_PBUFFER_CURRP) - card->abuf1; if (amt >= card->playbackBufferSize) { printk (KERN_ERR "NM256: Sound playback pointer invalid!\n"); amt = 0; } if (amt < card->curPlayPos) amt = (card->playbackBufferSize - card->curPlayPos) + amt; else amt -= card->curPlayPos; if (card->requested_amt > (amt + NM256_PLAY_WMARK_SIZE)) { u32 endstop = card->curPlayPos + card->requested_amt - NM256_PLAY_WMARK_SIZE; nm256_writePort32 (card, 2, NM_PBUFFER_WMARK, card->abuf1 + endstop); } else { card->curPlayPos += card->requested_amt; /* Get a new block to write. This will eventually invoke nm256_write_block () or stopPlay (). */ DMAbuf_outputintr (card->dev_for_play, 1); }}/* Ultra cheez-whiz. But I'm too lazy to grep headers. */#define MIN(X,Y) ((X) < (Y) ? (X) : (Y))/* * Read the last-recorded block from the ring buffer, copy it into the * saved buffer pointer, and invoke DMAuf_inputintr() with the recording * device. */static voidnm256_read_block (struct nm256_info *card){ /* Grab the current position of the recording pointer. */ u32 currptr = nm256_readPort32 (card, 2, NM_RBUFFER_CURRP) - card->abuf2; u32 amtToRead = card->requestedRecAmt; u32 ringsize = card->recordBufferSize; if (currptr >= card->recordBufferSize) { printk (KERN_ERR "NM256: Sound buffer record pointer invalid!\n"); currptr = 0; } /* * This test is probably redundant; we shouldn't be here unless * it's true. */ if (card->recording) { /* If we wrapped around, copy everything from the start of our recording buffer to the end of the buffer. */ if (currptr < card->curRecPos) { u32 amt = MIN (ringsize - card->curRecPos, amtToRead); nm256_readBuffer8 (card, card->recBuf, 1, card->abuf2 + card->curRecPos, amt); amtToRead -= amt; card->curRecPos += amt; card->recBuf += amt; if (card->curRecPos == ringsize) card->curRecPos = 0; } if ((card->curRecPos < currptr) && (amtToRead > 0)) { u32 amt = MIN (currptr - card->curRecPos, amtToRead); nm256_readBuffer8 (card, card->recBuf, 1, card->abuf2 + card->curRecPos, amt); card->curRecPos = ((card->curRecPos + amt) % ringsize); } card->recBuf = NULL; card->requestedRecAmt = 0; DMAbuf_inputintr (card->dev_for_record); }}#undef MIN/* * Initialize the hardware. */static voidnm256_initHw (struct nm256_info *card){ /* Reset everything. */ nm256_writePort8 (card, 2, 0x0, 0x11); nm256_writePort16 (card, 2, 0x214, 0); stopRecord (card); stopPlay (card);}/* * Handle a potential interrupt for the device referred to by DEV_ID. * * I don't like the cut-n-paste job here either between the two routines, * but there are sufficient differences between the two interrupt handlers * that parameterizing it isn't all that great either. (Could use a macro, * I suppose...yucky bleah.) */static voidnm256_interrupt (int irq, void *dev_id, struct pt_regs *dummy){ struct nm256_info *card = (struct nm256_info *)dev_id; u16 status; static int badintrcount = 0; if ((card == NULL) || (card->magsig != NM_MAGIC_SIG)) { printk (KERN_ERR "NM256: Bad card pointer\n"); return; } status = nm256_readPort16 (card, 2, NM_INT_REG); /* Not ours. */ if (status == 0) { if (badintrcount++ > 1000) { /* * I'm not sure if the best thing is to stop the card from * playing or just release the interrupt (after all, we're in * a bad situation, so doing fancy stuff may not be such a good * idea). * * I worry about the card engine continuing to play noise * over and over, however--that could become a very * obnoxious problem. And we know that when this usually * happens things are fairly safe, it just means the user's * inserted a PCMCIA card and someone's spamming us with IRQ 9s. */ if (card->playing) stopPlay (card); if (card->recording)
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