?? bysy2dlg.cpp
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// bysy2Dlg.cpp : implementation file
//
#include "stdafx.h"
#include "bysy2.h"
#include "bysy2Dlg.h"
#include "fstream.h"
#include "iostream.h"
#include "string.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBysy2Dlg dialog
CBysy2Dlg::CBysy2Dlg(CWnd* pParent /*=NULL*/)
: CDialog(CBysy2Dlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CBysy2Dlg)
m_grammar = _T("");
m_result = _T("");
m_string = _T("");
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}
void CBysy2Dlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CBysy2Dlg)
DDX_Text(pDX, IDC_EDIT_GRAMMAR, m_grammar);
DDX_Text(pDX, IDC_EDIT_RESULT, m_result);
DDX_Text(pDX, IDC_EDIT_STRING, m_string);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CBysy2Dlg, CDialog)
//{{AFX_MSG_MAP(CBysy2Dlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
ON_BN_CLICKED(IDC_BUTTON_ANALYSE, OnButtonAnalyse)
ON_BN_CLICKED(IDC_BUTTON_CLEAN, OnButtonClean)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CBysy2Dlg message handlers
BOOL CBysy2Dlg::OnInitDialog()
{
CDialog::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000);
CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
}
// Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
/////////////////////////////////////////////
m_grammar="E->eBaA"+(CString)13+(CString)10+"A->a|bAcB"+(CString)13+(CString)10+"B->dEd|aC"+(CString)13+(CString)10+"C->e|dc";
UpdateData(FALSE);
/////////////////////////////////////////////
return TRUE; // return TRUE unless you set the focus to a control
}
void CBysy2Dlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}
// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.
void CBysy2Dlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting
SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);
// Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2;
// Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}
// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CBysy2Dlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}
char ch[100];
int nchar;
int i;
int process[100],proj;
int E()
{
int A();
int B();
process[proj++]=1;
if(ch[i]!='e')
return 0;
else
{
i++;
if(B()==0)
return 0;
else
{
if(ch[i]!='a')
return 0;
else
{
i++;
if(A()==0)
return 0;
}
}
}
return 1;
}
int A()
{
int B();
if(ch[i]=='a')
{
process[proj++]=2;
i++;
return 1;
}
else
{
process[proj++]=3;
if(ch[i]!='b')
return 0;
else
{
i++;
if(A()==0)
return 0;
else
{
if(ch[i]!='c')
return 0;
else
{
i++;
if(B()==0)
return 0;
}
}
}
}
return 1;
}
int B()
{
int C();
if(ch[i]=='d')
{
process[proj++]=4;
i++;
if(E()==0)
return 0;
else
{
if(ch[i]!='d')
return 0;
else
{
i++;
return 1;
}
}
}
else
{
process[proj++]=5;
if(ch[i]!='a')
return 0;
else
{
i++;
if(C()==0)
return 0;
}
}
return 1;
}
int C()
{
if(ch[i]=='e')
{
process[proj++]=6;
i++;
return 1;
}
else
{
process[proj++]=7;
if(ch[i]!='d')
return 0;
else
{
i++;
if(C()==0)
return 0;
else
return 1;
}
}
}
void CBysy2Dlg::OnButtonAnalyse()
{
UpdateData(TRUE);
strcpy(ch,m_string);/*把CString類型的字符串轉化成了字符數組*/
i=0;
proj=0;
CString procc="";
int flag=E();
for(int j=0;j<proj;j++)
{
if(process[j]==1)
procc=procc+"E->eBaA"+(CString)13+(CString)10;
else if(process[j]==2)
procc=procc+"A->a"+(CString)13+(CString)10;
else if(process[j]==3)
procc=procc+"A->bAcB"+(CString)13+(CString)10;
else if(process[j]==4)
procc=procc+"B->dEd"+(CString)13+(CString)10;
else if(process[j]==5)
procc=procc+"B->aC"+(CString)13+(CString)10;
else if(process[j]==6)
procc=procc+"C->e"+(CString)13+(CString)10;
else
procc=procc+"C->dC"+(CString)13+(CString)10;
}
if(flag)
m_result=m_string+"為合法符號串"+(CString)13+(CString)10+"推導過程:"+(CString)13+(CString)10+procc;
else
m_result=m_string+"為非法符號串"+(CString)13+(CString)10+"推導過程:"+(CString)13+(CString)10+procc+"無法繼續推導下去";
UpdateData(FALSE);
}
void CBysy2Dlg::OnButtonClean()
{
m_string="";
m_result="";
UpdateData(FALSE);
}
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